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21. [Feedback] Create fittings with unskilled suits. - in Feedback/Requests [original thread]
Aramis Madrigal wrote: It's also nice for vanity reasons. I skilled into caldari assault purely so that I can wear a frame's ck.0 in warbarge. -Aramis I didn't want to look like a narcisist but that's another reason
- by Pagl1u M - at 2015.02.11 19:40:00
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22. [Feedback]in-game evemaps.dotlan - in Feedback/Requests [original thread]
What am I talking about? evemaps.dotlan The starmap is cool and everything but we need something like that. As it is now we have to use our computers and use that site to know what we need about PC. Add it in game with PC 2.0 (or whatever it ...
- by Pagl1u M - at 2015.02.11 17:04:00
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23. [Feedback] Create fittings with unskilled suits. - in Feedback/Requests [original thread]
A the moment you cannot creat a fitting with a dropsuits you havent skilled into. Change this requirement so we can't play with that suit but that we can create fittings with it. Why? We would be able to create fittings with different dropsu...
- by Pagl1u M - at 2015.02.11 12:40:00
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24. Planet Fitting: How I Learned to Stop Worrying and Love SI - in Feedback/Requests [original thread]
Kain Spero loves Seraphim Initiative?
- by Pagl1u M - at 2015.02.11 12:27:00
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25. Suggestion to fix TTK - in Feedback/Requests [original thread]
Jonny D Buelle wrote: In my opinion the TTK of the HMG is going the way of CoD. The HMG needs (and this hurts me as a heavy) a 15% damage reduction FTFY
- by Pagl1u M - at 2015.02.11 12:22:00
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26. Warbarge - "Claim all button" - in Feedback/Requests [original thread]
please you have to press 3 buttons to claim everything...Dont make CCP works on this kind of things, they can use their time on something more useful.
- by Pagl1u M - at 2015.02.11 12:20:00
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27. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
CCP Rattati wrote: pumping up wrote: CCP Rattati wrote: True Adamance wrote: CCP Rattati wrote: I understand, and maybe specifically for the Faction BPO's. We are completely open to making them also available in the store, since, an...
- by Pagl1u M - at 2015.02.04 11:07:00
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28. Hey FRAME! - in Feedback/Requests [original thread]
But he messed up: the feedback topic is called "Known issues", while the bug topic is called "feedback"
- by Pagl1u M - at 2015.02.03 09:37:00
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29. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
Wow
- by Pagl1u M - at 2015.01.29 04:25:00
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30. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
I dont know if it is possible, but if it is, PLEASE CCP, PLEASE add something like this In game.
- by Pagl1u M - at 2015.01.23 12:18:00
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31. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
501st Headstrong wrote: Arkena Wyrnspire wrote: Kevall Longstride wrote: How long do you think you and your 20-25 fiends will hold out against a corp of several hundred, well motivated players? I can see the elites holding out just f...
- by Pagl1u M - at 2015.01.23 12:12:00
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32. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Kevall Longstride wrote: We want PC corps to recruit more players and grow the PC playerbase, which as a percentage of the total player base is stupidly low. This is why CP is based on player numbersin corp and not districts owned. There are ...
- by Pagl1u M - at 2015.01.23 11:12:00
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33. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
My suggestions: Add a cap to the number of CPs a Corp can earn in a single day, this cap should be based on the number of districts a Corp holds, not on the number of members. If you have a lot of districts you have to do a lot of things so...
- by Pagl1u M - at 2015.01.23 10:40:00
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34. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Larger corps will still have enough CP (do we really have to use this two letters???) to change their timers, lock districts and sell clones to farm passively. If you make it so it is very hard to earn CPs then smaller Corps wouldnt be able to d...
- by Pagl1u M - at 2015.01.23 09:21:00
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35. Sticky:[Feedback] Experimental and Specialist Weapons - in Feedback/Requests [original thread]
DeathwindRising wrote: . we will really need a player market. we will have it. Read this.
- by Pagl1u M - at 2015.01.16 11:36:00
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36. Sticky:[Feedback] Experimental and Specialist Weapons - in Feedback/Requests [original thread]
CCP Rattati wrote: Let's say I desire a officer AR and I only have an officer forge gun, this is just fake numbers Melt militia salvage to Nanites = 100 Nanites Officer Forge + 100 Nanites + Experimental Assault Rifle + 100 Components = Of...
- by pagl1u M - at 2015.01.16 11:09:00
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37. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
I'm very excited about Warbarges... ...BUT... ...There is one thing that worries me: I got this kind answer from CCP Rattati in another thread CCP Rattati wrote: Pagl1u M wrote: CCP Rattati wrote: 2) All gear with "more powerful" stats...
- by Pagl1u M - at 2015.01.16 11:04:00
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38. Sticky:[Feedback] Experimental and Specialist Weapons - in Feedback/Requests [original thread]
CCP Rattati wrote: 2) All gear with "more powerful" stats, will be moved to the Warbarge Experimental Laboratory and classified as "Experimental", in other words "super-charged". This is the only place you can get them, not in any drops. Thei...
- by Pagl1u M - at 2015.01.16 10:42:00
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39. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Reading that 10 million SP players are now called veteran is an offence to us, real veterans. Anyway... Since my SP reward will be more based on the WPs I obtain I strongly demand that you take a look at this thread . It is clear to everyone he...
- by Pagl1u M - at 2015.01.14 11:07:00
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40. Sticky:[Update] Salvage - in Feedback/Requests [original thread]
I'd choose SirManBoy proposal every day. It can be found here . In his idea you earn what you fight for, the more you are efficient on the battlefield the more you earn. Isnt it exactly how it would work in a real contract between a mercenary a...
- by Pagl1u M - at 2015.01.14 10:18:00
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