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161. Why fight over the null cannons? - in General Discussions [original thread]
MarasdF Loron wrote: Echo 1991 wrote: Godin Thekiller wrote: Scheneighnay McBob wrote: Godin Thekiller wrote: Because knowing this, engineers probably placed a small-large sized OB shield on the top of it, so it couldn't kill it. ...
- by Oxskull Duncarino - at 2014.02.14 07:47:00
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162. Respec with 1.8 will only bring more diversity - in General Discussions [original thread]
Aero Yassavi wrote: Scheneighnay McBob wrote: If you look at the respec threads, there's always someone who more or less says that they'll play around with starter fits for a week or 2 until the FOTM becomes clear; at which point they'll jum...
- by Oxskull Duncarino - at 2014.02.14 01:37:00
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163. Remote Explosive Grenades - in General Discussions [original thread]
Venerable Phage wrote: Alternate Insano wrote: Ozarow, the only weak thing here is your mind. Shall we all bow to you because you exploit a game glitch to the point that it's the only move you use? I bet you boost on COD, you seem that chees...
- by Oxskull Duncarino - at 2014.02.14 01:29:00
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164. MOTHER OF GOD! // Scrambler Weapon Systems - in General Discussions [original thread]
Fizzer94 wrote: I think #4 would be a good Scrambler Shotgun #6 looks like a Scrambler SMG, it just does. And #7 looks like what I wish the AScR was. #1, 3 and 5 are kind of ugly in comparison. Defo #7 for the AScR. I actually really like #1 ...
- by Oxskull Duncarino - at 2014.02.14 00:41:00
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165. MOTHER OF GOD! // Scrambler Weapon Systems - in General Discussions [original thread]
They look excellent. CCP need to step up and use some of these skins for the variants. The one on the right for the assault scrambler rifle and the middle pistol for the burst fire pistol would be sweet.
- by Oxskull Duncarino - at 2014.02.14 00:30:00
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166. its official, we need to nerf remote explosives - in General Discussions [original thread]
Sgt Buttscratch wrote: NO to all of the above. -They already have a delay. -If your bleeding out, you are NOT DEAD, clicking a trigger is plausible. -WHY, should all equipment disappear after you die then? -Why should we not be able to stic...
- by Oxskull Duncarino - at 2014.02.14 00:23:00
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167. Get this game ported to PS4 now! - in General Discussions [original thread]
Iron Wolf Saber wrote: Proof? After all the other Dust doom threads, you probably just snap posted the above without really reading the OP. There can't be proof as the OP is just opinion, which is that the OP is going to drop Dust and pick up...
- by Oxskull Duncarino - at 2014.02.13 23:33:00
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168. Soooo my dust account has been banned??? - in General Discussions [original thread]
Levithunder wrote: jenza aranda wrote: Forum Rules wrote: 10. Discussion of warnings and bans is prohibited. Such matters shall remain private between CCP and the involved user. Questions or comments concerning warnings and bans will be...
- by Oxskull Duncarino - at 2014.02.13 21:36:00
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169. Soooo my dust account has been banned??? - in General Discussions [original thread]
Lol, happy days. It's good to know the bark has teeth behind it.
- by Oxskull Duncarino - at 2014.02.13 21:24:00
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170. The problem with tanks is that they're too damn strong without r... - in General Discussions [original thread]
Haha, any tanker that sits there for 3 fluxes needs their training wheels put back on.
- by Oxskull Duncarino - at 2014.02.13 21:22:00
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171. The problem with tanks is that they're too damn strong without r... - in General Discussions [original thread]
Echo 1991 wrote: A tank should still be able to die while the hardener is active, it should be difficult but not impossible. They can and they do. A forge gun up the rear for the first couple of shots and the others anywhere else has most HAV...
- by Oxskull Duncarino - at 2014.02.13 21:19:00
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172. The problem with tanks is that they're too damn strong without r... - in General Discussions [original thread]
Debacle Nano wrote: Cat Merc wrote: Debacle Nano wrote: Cat Merc wrote: I already fired the first set of swarms by the time he finally found me with his turret. He was a shield tank. I wouldn't expect to kill one with anti-armor th...
- by Oxskull Duncarino - at 2014.02.13 21:16:00
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173. The problem with tanks is that they're too damn strong without r... - in General Discussions [original thread]
Arkena Wyrnspire wrote: Echo 1991 wrote: The description says otherwise. here. The description of the SMG says it's semi-automatic. Descriptions are hardly anything to be taken seriously. Especially as CCP have stated multiple times tha...
- by Oxskull Duncarino - at 2014.02.13 21:15:00
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174. The problem with tanks is that they're too damn strong without r... - in General Discussions [original thread]
Echo 1991 wrote: PLC is supposed to be an area denial weapon in enclosed environments. it is just better at hitting tanks than denying an area. As for what some people use it for and as for what CCP designed it for shouldn't be confused with ...
- by Oxskull Duncarino - at 2014.02.13 21:12:00
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175. Let me show you how much MM is not "fixed" - in General Discussions [original thread]
Son-Of A-Gun wrote: Oxskull Duncarino wrote: So, what you're saying is that this game that has a massive core section built around Corporations, organised cooperative play, should stop people from being organised and make them all deploy sol...
- by Oxskull Duncarino - at 2014.02.13 00:28:00
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176. Remote Explosive Grenades - in General Discussions [original thread]
Ivy Zalinto wrote: Honestly...deal with it. I bait people into them, drop them from above, sprint through a room and throw them right at heavies...its an equalizer for your huge rate of fire with those hmg's to my scouts tiny hp...boom, goodbye...
- by Oxskull Duncarino - at 2014.02.13 00:11:00
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177. Let me show you how much MM is not "fixed" - in General Discussions [original thread]
Son-Of A-Gun wrote: Ghosts Chance wrote: Son-Of A-Gun wrote: Xander Mercy wrote: ccp cant fix sucky blue dots If you take 50 pennies a toss them in the air odds are that roughly 25 will land on heads and 25 on tails. Just got out o...
- by Oxskull Duncarino - at 2014.02.13 00:03:00
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178. 1.8 Commando is the new assault - in General Discussions [original thread]
Ghosts Chance wrote: Jake Bloodworth wrote: Commando suits lack speed, slots, and a small hit box. They will have their place, but they are hardly an assault suit. you dont really need speed when you can just face tank people to death wi...
- by Oxskull Duncarino - at 2014.02.12 16:46:00
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179. Good job on the matchmaking bug fix there CCP - in General Discussions [original thread]
Ghosts Chance wrote: Virtual Riot wrote: Ghosts Chance wrote: so what your saying is that nyain san doesnt deserver to have anything but a 1 hour wait timer to play games to insure they people they are playing against are people who would...
- by Oxskull Duncarino - at 2014.02.12 16:25:00
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180. Good job on the matchmaking bug fix there CCP - in General Discussions [original thread]
Sgt Kirk wrote: CCP is too busy making Colorful Caldari Assault suits to look into Matchmaking seriously. Really, that's the best you can come up with? Concidering the skin for the Quafe Caldari Assault were finished over a year ago you stat...
- by Oxskull Duncarino - at 2014.02.12 16:14:00
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