Pages: 1 2 3 4 5 6 7 [8] 9 10 20 30 |
141. Blaster adjustments - in General Discussions [original thread]
Godin Thekiller wrote: abarkrishna wrote: Godin Thekiller wrote: abarkrishna wrote: Blasters need a range nerf as well. Doing full damage more than 200 units of measure away is brutal. At that range you're not doing full damage. St...
- by Oxskull Duncarino - at 2014.02.15 03:13:00
|
142. Proof the RR is OP - Proto Breach AR vs. standard RR - in General Discussions [original thread]
Melchiah ARANeAE wrote: Oxskull Duncarino wrote: Firstly, 1 mil isn't that much. Secondly, if you make variants just as good as the original weapon they copied, where's the incentive to use different racial weapons. Each race has a strength ...
- by Oxskull Duncarino - at 2014.02.15 02:59:00
|
143. Proof the RR is OP - Proto Breach AR vs. standard RR - in General Discussions [original thread]
DeadlyAztec11 wrote: Oxskull Duncarino wrote: Melchiah ARANeAE wrote: To people that say the variants shouldn't be as good as the other rifles are, frankly, complete idiots. If the variants are no good, why bother using them? The choice...
- by Oxskull Duncarino - at 2014.02.15 02:39:00
|
144. Proof the RR is OP - Proto Breach AR vs. standard RR - in General Discussions [original thread]
Melchiah ARANeAE wrote: To people that say the variants shouldn't be as good as the other rifles are, frankly, complete idiots. If the variants are no good, why bother using them? The choice of what rifle to use should be decided by what your...
- by Oxskull Duncarino - at 2014.02.15 02:22:00
|
145. Isk Payout Reduction? - in General Discussions [original thread]
Lol and Yeh, I was about to joke about CCP's occasional off the beaten track(that's the nicest way I can put it) approach.
- by Oxskull Duncarino - at 2014.02.15 02:12:00
|
146. Isk Payout Reduction? - in General Discussions [original thread]
Altina McAlterson wrote: Oxskull Duncarino wrote: Something that I think is reducing the overall pool of ISK to be split at end of game alot, is that all the FW gear that people are using that is lost, is only being factored for how much I...
- by Oxskull Duncarino - at 2014.02.15 02:09:00
|
147. Is murder taxi a thing again? - in General Discussions [original thread]
Alabastor 'TheBlaster' Alcar wrote: dude its ony a murder taxie if its yellow, but yeah hit and run is always fun ive probly got 100 roadkills with a lav this month and thats not counting the tank roadkills. remember always look both ways when ...
- by Oxskull Duncarino - at 2014.02.15 01:27:00
|
148. Isk Payout Reduction? - in General Discussions [original thread]
Sgt Buttscratch wrote: Try hard with my heavy, go 25+killss,always fighting ETC, gets me ...150k Redline snipe, but not actually snipe,go 7/0 lol, get 200k I now that feeling. The best one I had so far was on Spine Crescent. Began in the sout...
- by Oxskull Duncarino - at 2014.02.15 01:00:00
|
149. Isk Payout Reduction? - in General Discussions [original thread]
The Infected One wrote: Last night, best game: 3 of us + randoms VS team stack. Myself: Heavy + HMG 42/8 kills/deaths 3000+ WP Ivat Stark: Heavy + HMG 42/10 kills/deaths 3000+ WP Orion Sanjeet: Logi w/ core focused rep tool. 5/6 kills deaths 60...
- by Oxskull Duncarino - at 2014.02.15 00:52:00
|
150. Blue tag for shotgun buff in 1.8? - in General Discussions [original thread]
Scheneighnay McBob wrote: With the change to the gallente assault skill, shotguns will be able to be considered an assault weapon, and not just a scout weapon. With that, the base range needs to be increased. Going by that reasoning, since t...
- by Oxskull Duncarino - at 2014.02.14 22:30:00
|
151. Templar Code Giveaway: lowratehitman - in General Discussions [original thread]
Fingers crossed. I've always wanted a red scrambler rifle to go with my red Deamon shotgun on my red commando
- by Oxskull Duncarino - at 2014.02.14 22:15:00
|
152. Blue tag for shotgun buff in 1.8? - in General Discussions [original thread]
Dexter307 wrote: Oxskull Duncarino wrote: Dexter307 wrote: Oxskull Duncarino wrote: Dexter307 wrote: Can any dev please say the shotgun will get some sort of buff in 1.8? I would really liketo see a +1~2 meter increase to optimal ...
- by Oxskull Duncarino - at 2014.02.14 20:34:00
|
153. Blue tag for shotgun buff in 1.8? - in General Discussions [original thread]
Dexter307 wrote: Oxskull Duncarino wrote: Dexter307 wrote: Can any dev please say the shotgun will get some sort of buff in 1.8? I would really liketo see a +1~2 meter increase to optimal range as well as a change to pellets 10 pellets...
- by Oxskull Duncarino - at 2014.02.14 19:07:00
|
154. Blue tag for shotgun buff in 1.8? - in General Discussions [original thread]
Dexter307 wrote: Can any dev please say the shotgun will get some sort of buff in 1.8? I would really liketo see a +1~2 meter increase to optimal range as well as a change to pellets 10 pellets by default Operations skill: +1 pellet per shot...
- by Oxskull Duncarino - at 2014.02.14 18:59:00
|
155. It's official, scouts are OP - in General Discussions [original thread]
Zahle Undt wrote: Yan Darn wrote: I'm glad some level minded players agree with this - I was going to start my own thread on a similar imbalance in the game - but I'll post my analysis here: 'it's official, shotguns need fixi...
- by Oxskull Duncarino - at 2014.02.14 18:51:00
|
156. Proof the RR is OP - Proto Breach AR vs. standard RR - in General Discussions [original thread]
Texs Red wrote: DeadlyAztec11 wrote: This is not an AR vs. RR thread. It's a Proto Breach AR vs. standard RR threard. The Breach AR is just not comparable in any way against RR, even though the TAR is comparable to the Scrambler Rifle and ...
- by Oxskull Duncarino - at 2014.02.14 18:11:00
|
157. Proof the RR is OP - Proto Breach AR vs. standard RR - in General Discussions [original thread]
Tectonic Fusion wrote: +1 to comparing an UP weapon to an OP weapon! Regardless of what descriptive qualities have been associated with the breach plasma rifle, as per CCP's own words, the breach is the Gallente's attempt to copy the Caldari'...
- by Oxskull Duncarino - at 2014.02.14 17:45:00
|
158. Proof the RR is OP - Proto Breach AR vs. standard RR - in General Discussions [original thread]
xxwhitedevilxx M wrote: Afaik, Breach AR, Tactical AR and the Burst AR were placeholders rispectively for Rail Rifle, Scrambler Rifle and Combat Rifle. In other words, they shouldn't even exist anymore! Just Imagine a tactical variant of the...
- by Oxskull Duncarino - at 2014.02.14 17:24:00
|
159. Proof the RR is OP - Proto Breach AR vs. standard RR - in General Discussions [original thread]
DeadlyAztec11 wrote: CreoDron Breach Assault Rifle Damage - 56.1 HP Fire rate -400 RPM Accuracy - 58.0 Mag size - 36 Max Ammo - 300 Reload time - 3.0 s CPU - 90 gF PG - 13 kW Price - 77,280! ISK Standard Rail Rifle Damage - 55.00 HP Char...
- by Oxskull Duncarino - at 2014.02.14 08:13:00
|
160. [Video] - Casual Dusting - Freedom Mass Driver Spotlight - in General Discussions [original thread]
Night 5talker 514 wrote: McFurious wrote: I can probably make that. I'm on the west coast USA but I work night shifts so I'll be up anyway. Been a while since I had a good masshole stomp squad. For 1.8, I like the buff to direct/splash da...
- by Oxskull Duncarino - at 2014.02.14 08:04:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 20 30 |
First page | Previous page | Next page | Last page |