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401. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
NextDark Knight wrote: How the hell am I suppose to clear out uplinks and equipment with the Forge gun with that blast radius reduction. Are we getting another variant? It's a Anti-material weapon the reduction is overkill. Lol, yep, hitti...
- by Oxskull Duncarino - at 2013.10.29 15:51:00
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402. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Chad Michael Murray wrote: A buff to heavies? CCP are drunk. Haha, don't worry, when they sober up they'll realise their mistake that it was logi and assault suits that were suppose to get the love, and roll back the changes.
- by Oxskull Duncarino - at 2013.10.29 15:24:00
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403. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Lol, same as Especially since that 150 HP changes to over 180 HP with L5 shield and armour upgrades. Really got to laugh at people turning up their nose at that kind of buff. I'm hoping Alldin isn't joking about the Commando shield regen gen ch...
- by Oxskull Duncarino - at 2013.10.29 15:10:00
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404. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Bright Cloud wrote: Heavy and rep tool buff are nice but whats with the militia heavy? Is that suit getting some love or will it be totally useless against a lvl1 heavy suit? Im asking this cause at the moment the suit has 405HP shields and 304...
- by Oxskull Duncarino - at 2013.10.29 14:48:00
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405. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Alldin Kan wrote: CCP Frame wrote: Uprising 1.6 Patch Notes: Release date: 5th November, Uprising 1.6 Overview Dev Blog Localised versions: Spanish , Russian , Japanese , French , German , Italian Dropsuits * Increased scan rad...
- by Oxskull Duncarino - at 2013.10.29 14:43:00
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406. So why does my AR have 60 bullets per magazine?? - in General Discussions [original thread]
Wakko03 wrote: I can only say, thankfully I don't really care about this game anymore, what most of you are suggesting that ccp do is plainly silly. I fought against most of you an know that you would rather produce a ruckus on the forums than...
- by Oxskull Duncarino - at 2013.09.24 22:21:00
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407. So why does my AR have 60 bullets per magazine?? - in General Discussions [original thread]
Tech Ohm Eaven wrote: Korvin Lomont wrote: Reducing the Clipsize of the GAR is a tricky one as you would need to reduce the Clipsize of all automatic weapons as well. Just because you don't like a weapon does not mean it is totally unbalance...
- by Oxskull Duncarino - at 2013.09.24 14:28:00
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408. So why does my AR have 60 bullets per magazine?? - in General Discussions [original thread]
Tech Ohm Eaven wrote: I remember using M-16 AR and those had 30 bullets per banana clip magazine back when the calendar said 1980.. So why does the Dust 514 AR have 60 bullets per magazine?? I notice the reload skills but when I ask AR using ...
- by Oxskull Duncarino - at 2013.09.24 08:43:00
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409. Post the commando stats here! - in General Discussions [original thread]
Alldin Kan wrote: Everyone seems to be forgetting the shield recharge rate of 10/s. Na, it has been brought up already. But yeh, a 10/s shield recharge rate really gimps the suit. There's fun to be had with it, but only once a primary dropsui...
- by Oxskull Duncarino - at 2013.07.02 18:33:00
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410. Post the commando stats here! - in General Discussions [original thread]
Skyhound Solbrave wrote: Oxskull Duncarino wrote: Skyhound Solbrave wrote: So you're saying I can equip a forge gun AND a swarm launcher on it AND smack on damage modifiers? Are you guys trolling or just stupid? Maybe CCP should have cal...
- by Oxskull Duncarino - at 2013.07.02 18:28:00
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411. Post the commando stats here! - in General Discussions [original thread]
Of course we're all forgetting that the Commando comes with......wait for it.......a melee damage of 240. Everything is sorted. The suit that can't move fast, has a massive scan profile, etc, etc, can punch the snot out of someone I think my lau...
- by Oxskull Duncarino - at 2013.07.02 15:40:00
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412. Post the commando stats here! - in General Discussions [original thread]
Chibi Andy wrote: like i said before in previous posts, if CCP has the time to waste on crap like this, they could at least use that time constructively to give us our remaining racial suits. why would we even bother with this crap of a suit? a...
- by Oxskull Duncarino - at 2013.07.02 15:16:00
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413. Post the commando stats here! - in General Discussions [original thread]
Skyhound Solbrave wrote: So you're saying I can equip a forge gun AND a swarm launcher on it AND smack on damage modifiers? Are you guys trolling or just stupid? Maybe CCP should have called it Demolitions or AV to get their point across. The ...
- by Oxskull Duncarino - at 2013.07.02 15:14:00
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414. Post the commando stats here! - in General Discussions [original thread]
Banning Hammer wrote: Yeah, that is the problem i see too. You have to invest alot of SP in the commando suit, the 2 light weapons slots adds complications with the SP cost to run Commando effectively.. but i bet you it will be kick ass once yo...
- by Oxskull Duncarino - at 2013.07.02 14:45:00
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415. Post the commando stats here! - in General Discussions [original thread]
Banning Hammer wrote: Exmaple Core wrote: Banning Hammer wrote: Exmaple Core wrote: Cody and Banning Hammer have differing amount of low slots for the proto suit, is it 1 or 2 low slots? ethire way, this is the most worthless and pathe...
- by Oxskull Duncarino - at 2013.07.02 14:12:00
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416. Post the commando stats here! - in General Discussions [original thread]
NAV HIV wrote: Sorry bout the stupid question. But what Race is that under? Heavy and therefore only one racial option, Amarr.
- by Oxskull Duncarino - at 2013.07.02 14:05:00
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417. Post the commando stats here! - in General Discussions [original thread]
As well as the suit just being a gimped pile of kitten, the prices for them is f'ed up. Standard Advanced Prototype Scouts, Assault, and Logistics --- 3,000 ISK 8,040 ISK 57,690 ISK Sentinel --- 3,000 ISK 13,155 ISK 57,690 ISK Commando --- 8...
- by Oxskull Duncarino - at 2013.07.02 14:04:00
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418. Dust 514's mark on history has been made, too bad its a skidmark. Wikipedia ... - in General Discussions [original thread]
Salt2131 wrote: Mobius Wyvern wrote: Salt2131 wrote: INQUISITOR Pardus wrote: lol quoting Wikipedia as an actual source. since when was wikipedia an unreliable source? Wait nevermind, i know the answer As soon as it doesnt agree...
- by Oxskull Duncarino - at 2013.06.10 16:28:00
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419. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Lance 2ballzStrong wrote: ChromeBreaker wrote: Lance 2ballzStrong wrote: ChromeBreaker wrote: Im against increasing the turn speed too much. If someone gets right up close to a heavy then they should have the advantage. This also helps...
- by Oxskull Duncarino - at 2013.06.07 17:48:00
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420. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Lance 2ballzStrong wrote: ChromeBreaker wrote: Im against increasing the turn speed too much. If someone gets right up close to a heavy then they should have the advantage. This also helps promote team work a CQC weapon with a slow turn s...
- by Oxskull Duncarino - at 2013.06.07 17:34:00
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