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41. Get rid off 3rd person view on tanks. - in General Discussions [original thread]
True Adamance wrote: Outer Raven wrote: Only having first person in vehicles would be fine if they ever flushed out the interiors similar to EVE Valkyrie where they show the inside of the vehicle and your pilot. Having proper enter and exit ...
- by Outer Raven - at 2014.03.20 03:53:00
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42. Get rid off 3rd person view on tanks. - in General Discussions [original thread]
Only having first person in vehicles would be fine if they ever flushed out the interiors similar to EVE Valkyrie where they show the inside of the vehicle and your pilot. Having proper enter and exit sequences wouldn't be bad in this regard eithe...
- by Outer Raven - at 2014.03.20 03:33:00
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43. Jetpacks, Grapplings Hooks, and Ladder Firing - in Feedback/Requests [original thread]
MRBH1997 wrote: Aggrohim wrote: Well I agree that it is annoying ,but if u could shoot off a ladder then it would be with ur sidearm because a primary can't be used with one hand. Well you could actually fire with a prmimary but only with...
- by Outer Raven - at 2014.03.19 01:11:00
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44. Let's talk dust: I can't believe that killed me. - in General Discussions [original thread]
-Call in very last vehicle in stock to support team RDV then decides to drop it from a mile up, explodes on contact with the ground an blows up killing me since I was to close thinking it would be a regular drop "lesson learned". -Different match...
- by Outer Raven - at 2014.03.19 00:23:00
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45. Ghost drivers and passengers - in General Discussions [original thread]
bamboo x wrote: i doubt CCP is paying that much attention to detail have you seen the ****** graphics on the LAV dashboard when you're in the passenger seat? Why yes I have , I've also seen the drives hands sitting comfortably through the s...
- by Outer Raven - at 2014.03.18 23:16:00
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46. Ghost drivers and passengers - in General Discussions [original thread]
[QUESTION] If an when you have the cloak activated does it deactivate once you enter an lav or one of the passenger slots in a dropship. Or does it still shimmer even if you are not doing any movements of your own.
- by Outer Raven - at 2014.03.18 22:50:00
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47. Sniping in 1.8 - in General Discussions [original thread]
Atiim wrote: Outer Raven wrote: Ya at this point I can't even keep count of how many dropships (non-assault mind you) have tried to simply crush me on high towers. Which is why in 1.8 with the new commando suits I'll create a fit with proto...
- by Outer Raven - at 2014.03.16 04:33:00
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48. Sniping in 1.8 - in General Discussions [original thread]
Appia Vibbia wrote: I just want an AV sidearm to stop Pythons and Incubuses from shooting me and other dropships from trying to land on me Ya at this point I can't even keep count of how many dropships (non-assault mind you) have tried to s...
- by Outer Raven - at 2014.03.14 03:47:00
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49. Sniping in 1.8 - in General Discussions [original thread]
Venerable Phage wrote: Hakyou Brutor wrote: People don't understand how hard it is to be a sniper... you have to have the hardest hitting sniper rifle in the game, three damage mods, and a few levels in sniper rifle proficiency just to one-h...
- by Outer Raven - at 2014.03.13 01:05:00
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50. Weapon attachments& level system - in General Discussions [original thread]
Malkai Inos wrote: ResistanceGTA wrote: Well, in the sidearm DevBlog, they stated that initially the MagSec would be without the pictured silencer, maybe this is something on the horizon. One can but hope I thought it might mean that a...
- by Outer Raven - at 2014.03.12 23:58:00
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51. Weapon attachments& level system - in General Discussions [original thread]
Weapon attachments would be nice and it was something stated by the Dev's they would consider long ago so maybe it will happen down the road anyways. It could work by having to skill into the weapon proficiency to be able to attach parts of a spe...
- by Outer Raven - at 2014.03.12 23:45:00
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52. Thank You CCP !!!! New Suit Stats and New Weapons stats - in General Discussions [original thread]
Cal heavy reminds me of Master Chief but all the heavies look good (or at least new). Wish we could have seen the actual 3d renders of them but hey. Looks like Amarr scouts will be getting their fabled skirts as well. Seems still no Pilot suits ...
- by Outer Raven - at 2014.03.12 22:49:00
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53. Sniping in 1.8 - in General Discussions [original thread]
Noremac Nagaho wrote: Come on, there are so many pros to becoming a caldari commando sniper: 1. You look BADASS, master chief with black digi camo and red highlights (aurum ck.0 prediction) 2. You can do an extra 10% damage over other suit op...
- by Outer Raven - at 2014.03.12 22:36:00
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54. Sniping in 1.8 - in General Discussions [original thread]
Noremac Nagaho wrote: Come on, there are so many pros to becoming a caldari commando sniper: 1. You look BADASS, master chief with black digi camo and red highlights (aurum ck.0 prediction) 2. You can do an extra 10% damage over other suit op...
- by Outer Raven - at 2014.03.12 22:23:00
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55. Version 1.8 and the Sniper (Hidden Bone or Fulfilling Hug?) - in General Discussions [original thread]
Poonmunch wrote: Hi guys, For those of you who snipe for a living, I have two questions. 1. I understand that sniper rifles are considered hybrid weapons. Is this true for all of them? 2. With all of the changes to how suits handle damage an...
- by Outer Raven - at 2014.03.12 21:50:00
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56. Petition to remove Battle Academy from Dust - in General Discussions [original thread]
Incorporated into battle academy should be an active tutorial or boot camp maybe an active story mission that introduces new players to all the battle mechanics and how they work. Afterwards as stated by others new players should be in academy for...
- by Outer Raven - at 2014.03.11 18:39:00
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57. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
Summ Dude wrote: Outer Raven wrote: What if assault suits had access to jump packs like actual shock troopers. Which uh, actual shock troopers are you referring to? By actual I mean fictional, an by fictional I mean Star Wars, guess ...
- by Outer Raven - at 2014.03.10 03:27:00
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58. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
What if assault suits had access to jump packs like actual shock troopers. Similar to scouts they get a hefty bonus to fitting so it works best with their own suit. Breakdown of suits Light Scout = Stealth, cloak specialist Pilots = V...
- by Outer Raven - at 2014.03.09 22:16:00
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59. Why all us "old guys" always talk about Skirmish 1.0 and R... - in General Discussions [original thread]
DJINN Marauder wrote: I didn't know it was possible to make a game WORSE over time... That HUD Tho! Why the hell do we not have that! That's like infinitely better than now lol. Annnnnnnnnnddddddd..... DAT TTK!!! I want that TTK was that...
- by Outer Raven - at 2014.03.09 21:55:00
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60. Why all us "old guys" always talk about Skirmish 1.0 and R... - in General Discussions [original thread]
Mobius Wyvern wrote: Dovallis Martan JenusKoll wrote: AAAAhhh! Those scorch marks! I forgot how useful they were for targeting where your bullets were impacting at a distance. I remember being one of the first people to start dropping Remot...
- by Outer Raven - at 2014.03.09 21:27:00
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