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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Outer Raven
WarRavens League of Infamy
155
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Posted - 2014.01.17 21:00:00 -
[61] - Quote
TechMechMeds wrote:843-BANE wrote:NK Scout wrote:843-BANE wrote:Ga... Gallente heavy. *mouth waters* Why exactly? Because if it's the same design they released ages ago it looks cool as ****. I don't even care about the stats gimmie my Gallente heavy!! P.S I'm hot for anything Gallente. That's how I was with the cr, maxed it with my vehicle sp on this char. Might skill into Amarr scout if it looks any where near as badass as it did in the fanfest concept art.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1461
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Posted - 2014.01.18 00:05:00 -
[62] - Quote
Jack Boost wrote:Caldari sentinel -> shield depleted recharge delay ------> 1 sec !? Are you serious? Dear CCP:
Do not give this suit to Jack Boost. Please.
I support SP rollover.
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Bunny Demon
The Unholy Legion Of DarkStar DARKSTAR ARMY
66
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Posted - 2014.01.19 22:55:00 -
[63] - Quote
Another typo (I think)
The neo a-1 sentinel has a shield recharge delay of 4 and 5 but all the other amarr sentinels are listed as 5 and 5
So.....when are the um......new dropsuits coming out CCP.....it's been a few weeks now....
;)
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Outer Raven
WarRavens League of Infamy
168
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Posted - 2014.01.22 06:56:00 -
[64] - Quote
Finally got the cloak stats. Looks like only basic cloaks can even remotely fit on non scout suits.
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Outer Raven
WarRavens League of Infamy
182
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Posted - 2014.03.05 21:37:00 -
[65] - Quote
Wonder how the new proficiency changes will effect alpha damage weapons. Will the change to either shield or armor specialty hurt their performance with the coming damage module changes as well.
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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
332
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Posted - 2014.03.05 22:00:00 -
[66] - Quote
843-BANE wrote:NK Scout wrote:843-BANE wrote:Ga... Gallente heavy. *mouth waters* Why exactly? Because if it's the same design they released ages ago it looks cool as ****. I don't even care about the stats gimmie my Gallente heavy!! P.S I'm hot for anything Gallente.
It needs 6 eyes. gal heavy Head just needs to be a few inches higher with three vertical eyes on each side. |
Outer Raven
WarRavens League of Infamy
185
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Posted - 2014.03.05 22:17:00 -
[67] - Quote
Auris Lionesse wrote:843-BANE wrote:NK Scout wrote:843-BANE wrote:Ga... Gallente heavy. *mouth waters* Why exactly? Because if it's the same design they released ages ago it looks cool as ****. I don't even care about the stats gimmie my Gallente heavy!! P.S I'm hot for anything Gallente. It needs 6 eyes. gal heavyHead just needs to be a few inches higher with three vertical eyes on each side. Actually maybe just five if you are following count by facial light nodes. Gal scout has 3, Gal assault/logistics has 4, so one more on the heavy would make 5.
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Outer Raven
WarRavens League of Infamy
195
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Posted - 2014.03.12 22:49:00 -
[68] - Quote
Cal heavy reminds me of Master Chief but all the heavies look good (or at least new). Wish we could have seen the actual 3d renders of them but hey. Looks like Amarr scouts will be getting their fabled skirts as well.
Seems still no Pilot suits this build maybe 1.9? Since 1.7 rounded out the rifles, 1.8 will round out the dropsuits and side arms, then maybe the next will round out the vehicles which will include the pilot suits to go along with the inevitable vehicle balance pass (crosses fingers for Minmatar vehicles).
Still in this build we haven't seen a Dev blog yet for the cloak and how it will look equipment wise and on the field. Or if their will be a new map or should I say if the new map that was pushed back from 1.7 will be in 1.8. Atleast we now have a definite date of when to expect 1.8 "March 25th".
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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
412
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Posted - 2014.03.13 00:11:00 -
[69] - Quote
Outer Raven wrote:Auris Lionesse wrote:843-BANE wrote:NK Scout wrote:843-BANE wrote:Ga... Gallente heavy. *mouth waters* Why exactly? Because if it's the same design they released ages ago it looks cool as ****. I don't even care about the stats gimmie my Gallente heavy!! P.S I'm hot for anything Gallente. It needs 6 eyes. gal heavyHead just needs to be a few inches higher with three vertical eyes on each side. Actually maybe just five if you are following count by facial light nodes. Gal scout has 3, Gal assault/logistics has 4, so one more on the heavy would make 5.
I'm going by symmetry, if they can do a 5th in the middle that's fine. Brutix has 6 bulges on the hull with 3 on each side, Obeliskhas has the same design and the talos has 3 hard points on each side on the front. I like the head of the old concept art though. I hate the new one. as long as it looks cooler than than the recent concept art. they could go for 5 lights radiating outwards like a star or pentagon.
I prefer multiples of two stacked like the medium frame though |
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