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301. Scout Registry / Killboard - in General Discussions [original thread]
Cyrius Li-Moody wrote: Requiring a scout to use 2 dampeners full time is a BAD decision. 1) The cloak dampens you as well, which will allow one to forgo a damp on a low if you can manage your cool downs effectively, which I image will be a...
- by Oswald Rehnquist - at 2014.01.23 19:56:00
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302. The dreaded Injector Trap - in General Discussions [original thread]
LT SHANKS wrote: The most I've been sniped and revived in one sitting was 16 times... Ouch, I'm guessing he ran out of bullets Lonewolf Heavy wrote: Its like, they should give us an option to say yes or no to being revived, i actually ha...
- by Oswald Rehnquist - at 2014.01.23 08:19:00
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303. The dreaded Injector Trap - in General Discussions [original thread]
Recently went through tag team revive/kill cycle, so yeah plenty of QQ here lol, I think they were using it to boost for the sp event. Their timing and coordination was impeccable, they did slip up after quite a few cycles which I was able to esc...
- by Oswald Rehnquist - at 2014.01.23 07:55:00
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304. Ehh.. So where can I see the Logistics class changes? - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=134173 edit: this is the Test sever info anyways
- by Oswald Rehnquist - at 2014.01.23 06:41:00
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305. Racial equipment imbalance. - in General Discussions [original thread]
Beren Hurin wrote: Reav Hannari wrote: Aren't stasis webifiers Gallente technology? Those would be good for making vehicle traps. Gallente also use sensor dampening but our passive sensors are already extremely short. Since we lack capacit...
- by Oswald Rehnquist - at 2014.01.22 21:07:00
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306. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: I know I've not commented on most of the discussion so far but how would people feel about Amarr scouts getting a natural ammo repletion on laser weapons for their skill? Nothing too drastic but maybe like 1% total ammo every...
- by Oswald Rehnquist - at 2014.01.22 19:01:00
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307. Why a respec is gonna drive away new players - in General Discussions [original thread]
Which is true, many FotM chasers would rejoice Also I think its flawed to give a respect when 1) we still don't have all the vehicles, 2) we don't know the changes that will need to occur to balance the game I can image 1.9 being nerfs/buffs and...
- by Oswald Rehnquist - at 2014.01.22 18:25:00
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308. Scout Registry / Killboard - in General Discussions [original thread]
Aero Yassavi wrote: Also I'm sure this has been brought up, but since it sounds like shooting automatically ends your cloak, doesn't that make the complex cloaks bad? Because every time you shoot, you have to wait 40 seconds to recloak opposed ...
- by Oswald Rehnquist - at 2014.01.22 18:02:00
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309. Scout Registry / Killboard - in General Discussions [original thread]
This is going to sound so backwards, considering 1.8 is going to really close the gap while getting so much of the content that I wanted, but I think I am going to miss being in a slightly under powered suit and the challenge that went with it, I'...
- by Oswald Rehnquist - at 2014.01.22 04:48:00
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310. how does everyone feel about the current flaylock? What do you think about the n... - in General Discussions [original thread]
MrShooter01 wrote: i'm betting the ion pistol charge attack + aim assist is going to make the uprising 1.0 flaylock look like the plasma cannon on an unrelated note i am skilling into adv ion pistols for my cloaky scout I don't actually thi...
- by Oswald Rehnquist - at 2014.01.21 06:24:00
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311. how does everyone feel about the current flaylock? What do you think about the n... - in General Discussions [original thread]
fawkuima juggalo wrote: D legendary hero wrote: ^^this. community post your opinions here. i would like a flaylock buff. maybe a .2-.5m increase to splash? it would make a great suppression weapon for a scout which is kinda the point to 1...
- by Oswald Rehnquist - at 2014.01.21 06:18:00
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312. @ Marauder - The Amarr Scouts Need a Leader - in General Discussions [original thread]
If you guys remember when we were first theory crafting the amarr scout, the idea of a stamina scout was to have an equipment runner and before we knew of a second equipment slot for all scouts we thought +1 equipment for the amarr scout over othe...
- by Oswald Rehnquist - at 2014.01.21 05:46:00
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313. 1.8 Sentinel Damage Efficiency Calculations - in General Discussions [original thread]
HowDidThatTaste wrote: Great post Now what is the difference in TTk per suit based on a prorto combat rifle? My guess 1 maybe one and a half seconds? These differences will matter much more once we get the ttk balnced until then You know...
- by Oswald Rehnquist - at 2014.01.21 01:01:00
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314. New Blog: Keeping the Sniper Relevant - in General Discussions [original thread]
Arkena Wyrnspire wrote: Himiko Kuronaga wrote: Rails do not have bullet drop. If they did, they would not be rails. The sniper rifle is a rail. Bullet drop on the PRECISION RIFLE would make sense. Eh? A railgun uses electromagnetic fie...
- by Oswald Rehnquist - at 2014.01.20 23:25:00
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315. The Minmatar Assault will turn the Breach Pistol into a Sniper - in General Discussions [original thread]
Sgt Kirk wrote: Yes we do, here. Holly cow, your hand writing looks like mine, and my looking like mine I mean we both should be doctors.
- by Oswald Rehnquist - at 2014.01.20 20:49:00
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316. The Minmatar Assault will turn the Breach Pistol into a Sniper - in General Discussions [original thread]
Sgt Kirk wrote: We don't have stats on that yet. Yes we do, here. [/quote] Holly cow, your hand writing looks like mine, and my looking like mine I mean we both should be doctors.
- by Oswald Rehnquist - at 2014.01.20 20:48:00
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317. The Minmatar Assault will turn the Breach Pistol into a Sniper - in General Discussions [original thread]
DeadlyAztec11 wrote: BL4CKST4R wrote: DeadlyAztec11 wrote: 179.83 damage That is one advanced Breach Scrambler Pistol, 3 Complex Damage Mods and full damage proficiency. That's more than a standard Tactical Sniper Rifle. Yep, Wha...
- by Oswald Rehnquist - at 2014.01.20 20:45:00
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318. Which scout do you choose? - in General Discussions [original thread]
Vulpes Dolosus wrote: Oswald Rehnquist wrote: Vulpes Dolosus wrote: I really like the Caldari shield regen and part of its bonus (the range), but the scan precision seems almost worthless honestly. It can already passively scan all suits ...
- by Oswald Rehnquist - at 2014.01.20 20:21:00
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319. SP Refunds In Uprising 1.8 - in General Discussions [original thread]
I'm against it for 1.8 because we still haven't technically hit racial symmetry (vehicles/weapons), not only that things are going to be rebalanced again for 1.9, and people will be whining again. If we are going to have a respec, it should come ...
- by Oswald Rehnquist - at 2014.01.20 20:09:00
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320. Which scout do you choose? - in General Discussions [original thread]
Vulpes Dolosus wrote: I really like the Caldari shield regen and part of its bonus (the range), but the scan precision seems almost worthless honestly. It can already passively scan all suits above scouts, and scouts will be dampening to dodge ...
- by Oswald Rehnquist - at 2014.01.20 19:50:00
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