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81. Why PVE needs to be used to make Bad Players Good - in General Discussions [original thread]
Soldier of Mawat wrote: How about if SP is going to be earned in pve, the amount earned should be less than the average ambush match. In MAG there was an optional training mission available to new players that when completed, a small amount of ...
- by OgTheEnigma - at 2013.04.01 14:33:00
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82. How Fast Can A Merc Go? - in General Discussions [original thread]
I'm curious about how fast a proto logi could go with 4 kinetics equipped.
- by OgTheEnigma - at 2013.03.31 01:14:00
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83. Top KDR people - in General Discussions [original thread]
Illuminaughty-696 wrote: I'll take a high W/L Ration over KD/R any day of the week. I don't want me and mine losing ISK on a contract if we can help it, but one's contribution to victory is the measure of a good player and a good corp. KD/R doe...
- by OgTheEnigma - at 2013.03.14 13:51:00
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84. CCP When (ballpark) are we Dusters getting our API? - in General Discussions [original thread]
SOONISH(tm)
- by OgTheEnigma - at 2013.03.01 20:17:00
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85. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
I don't think there should be any segregation, but I would like if there was some indication of control method on the scoreboard. As a DS3 user, I'm quite interested to see how I'm faring against KBM users.
- by OgTheEnigma - at 2013.03.01 17:10:00
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86. What are YOU doing with your assault A-Series? - in General Discussions [original thread]
I just completely skipped it and kept using the Type-II until I unlocked the B-Series. For me the Type-I variant's aiming speed is too slow (remember that aiming speed is liked to movement speed). Also the slower stamina regeneration is a pain. M...
- by OgTheEnigma - at 2013.03.01 15:52:00
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87. Gais! Listen up I hear new expansion comes out on the 29th - in General Discussions [original thread]
The last time my PS3 reached the 29th Feb when not in a leap year, it went on strike!
- by OgTheEnigma - at 2013.03.01 04:29:00
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88. How Many 30+ Kill Ambush Games Have You Had? - in General Discussions [original thread]
Spy Mouse wrote: EternalRMG wrote: ive had 2 dropship gunners go 32/0 and 35/0 67 of 80 kills came from your dropship? Was it 3 vs 3 because there is no way this could happen in a full game. Those kind of dropship scores were commonplace...
- by OgTheEnigma - at 2013.02.25 03:07:00
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89. My first vid of dust 514 - in General Discussions [original thread]
Damn, I just noticed I was in this game. I think I was the only one in my team who went positive (21/4) and 2 of my 4 deaths were from OBs. Fair play to your squad you did pretty damn well, but this match just reaffirmed that I need to stick to a...
- by OgTheEnigma - at 2013.01.25 02:09:00
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90. Missile turrets (more like rocket launchers) - in General Discussions [original thread]
Skihids wrote: Terms evolve, and in the context of modern warfare the convention is: Rocket: A dumb fire rocket propelled munition with an explosive warhead. Missile: A guided rocket propelled munition with an explosive warhead. You won't f...
- by OgTheEnigma - at 2013.01.23 13:10:00
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91. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
I voted weekly without a limit on the soft cap. I don't believe having a limit of 1000 makes sense when it's applied to both ambush and skirmish. Generally skirmish games last longer and you can get more warpoints over the whole game. If there's a...
- by OgTheEnigma - at 2013.01.23 13:01:00
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92. Closed Beta Open? - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: Playstation updates on Thursday. Same goes for the Market. It was changed to a Tuesday in the last year or so. Dust will open up for real when the store updates later today.
- by OgTheEnigma - at 2013.01.22 16:17:00
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93. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
Great thread Maken Tosch. It already looks like an overwhelmingly large majority of the votes are in favour of the daily cap, with rollover.
- by OgTheEnigma - at 2013.01.22 16:14:00
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94. A fully fit militia suit costs 32Gé¼ - in General Discussions [original thread]
If people are willing to pay for this then it at least provides CCP a nice revenue stream and will help support Dust into the future. Militia gear is so cheap in ISK that you could afford 100 dropsuits from a single game. Honestly, the only militi...
- by OgTheEnigma - at 2013.01.22 15:23:00
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95. is it time for 32 vs 32 ? - in General Discussions [original thread]
Ryder Azorria wrote: OgTheEnigma wrote: Fivetimes Infinity wrote: They need to improve frame rate before they start adding more people and vehicles to the mix. Absolutely, Line Harvest is a slideshow right now, it seems to be running in...
- by OgTheEnigma - at 2013.01.19 18:01:00
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96. is it time for 32 vs 32 ? - in General Discussions [original thread]
Fivetimes Infinity wrote: They need to improve frame rate before they start adding more people and vehicles to the mix. Absolutely, Line Harvest is a slideshow right now, it seems to be running in the range of 20fps.
- by OgTheEnigma - at 2013.01.19 17:32:00
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97. SP generation - in General Discussions [original thread]
I think the number of threads on the forums about this shows that information about the SP cap needs to be more transparent in game. Something like a message popping up the first time you hit your cap, or a small amount of text on the results scre...
- by OgTheEnigma - at 2013.01.17 03:24:00
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98. Stuff the Mother Control should say - in General Discussions [original thread]
I vote for Brian Blessed announcements. Everything is better with Brian Blessed.
- by OgTheEnigma - at 2013.01.17 03:10:00
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99. We Need Q-Sync Now! - in General Discussions [original thread]
GoD-NoVa wrote: OgTheEnigma wrote: A good 4 man squad can quite easily turn the game in their favour right now. I don't think the squad sizes should increase until we get 24vs24, at which point they should allow 6 man squads. wrong-o tr...
- by OgTheEnigma - at 2013.01.13 20:36:00
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100. We Need Q-Sync Now! - in General Discussions [original thread]
A good 4 man squad can quite easily turn the game in their favour right now. I don't think the squad sizes should increase until we get 24vs24, at which point they should allow 6 man squads.
- by OgTheEnigma - at 2013.01.13 11:45:00
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