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2121. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: after actually reading more, my main argument is that this would make vehicle vs vehicle very very slow- possibly making it next to impossible for vehicles to destroy eachother if the drivers know what they're doing. ...
- by Noc Tempre - at 2012.11.16 06:06:00
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2122. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
In case it wasn't clear, this should be accompanied by a massive reduction in forge and turret damage.
- by Noc Tempre - at 2012.11.16 03:06:00
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2123. In what insane big way would you change Dust 514 if you could? - in General Discussions [original thread]
SP would never affect base damage or hp. Period. SP should be for access to better gear and make applying dps easier. If 100M SP in militia gear is equal damage and health with 0 SP in the same fit, long term balance would be a lot better. That is...
- by Noc Tempre - at 2012.11.15 06:50:00
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2124. Black OPS HAVs - Can CCP clarify? - in General Discussions [original thread]
It has a special built-in "reverse CRU". It takes up no slots. However, right now it isn't implemented yet. So no good reason to go for it. At all.
- by Noc Tempre - at 2012.11.14 18:48:00
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2125. CCP: Instead of a match with the Dev's, a voice feedback/input session. - in General Discussions [original thread]
Ty 'SweetCheeks' Borg wrote: Tiel Syysch wrote: Tony Calif wrote: The problem is CCP should see the discussion, not just the final idea. If CCP want to do it then that's cool, Don't take this the wrong way, but I haven't seen a thread abo...
- by Noc Tempre - at 2012.11.14 18:44:00
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2126. It takes too long to load.... - in General Discussions [original thread]
Kain Spero wrote: Kain Spero wrote: Give me an option to delete all of my contacts so I can start fresh. ******* Loading Contacts now please stand by........ .......Alright , loading contacts finished. Who needs a squad? Froze on depl...
- by Noc Tempre - at 2012.11.13 19:22:00
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2127. Feedback on Snipers and Experimental Sniper - in Feedback/Requests [original thread]
Travel time plus no auto return would be enough. Drop isn't neccesary and would look cheesy to me.
- by Noc Tempre - at 2012.11.13 19:20:00
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2128. Do you want a wipe with the next build? - in General Discussions [original thread]
fahrenheitM wrote: Nomed Deeps wrote: SP is really hard to come by any more so when you're only getting 1K a match, you want to only apply that SP where it feels needed. I personally think the SP caps should be saved for release only. Aftera...
- by Noc Tempre - at 2012.11.13 18:58:00
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2129. CCP: Instead of a match with the Dev's, a voice feedback/input session. - in General Discussions [original thread]
Winning the tournement proved Imperfects has the best combination of player and metagame skill. We can provide detailed feedback on WHY the game is not balancing as desired only possible with a real-time dialogue. I promise you that if this reques...
- by Noc Tempre - at 2012.11.13 18:24:00
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2130. Do you want a wipe with the next build? - in General Discussions [original thread]
fahrenheitM wrote: Fivetimes Infinity wrote: I am awfully tired of starting from zero. It's a beta. It doesn't help test. Since it IS a beta, there is no harm in just handing out enough SP to actually experiment.
- by Noc Tempre - at 2012.11.13 16:16:00
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2131. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
Herpn Derpidus wrote: why not have an AA version of the HMG? it would simply just have like 500% more effectiveness vs dropships and dramatically more range, but do overall alot less damage per shot and less effectiveness vs infantry So a ha...
- by Noc Tempre - at 2012.11.13 16:06:00
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2132. PLEASE REMOVE THE SKILL SYSTEM - in Feedback/Requests [original thread]
Mavado V Noriega wrote: if they are intent on keeping the cap then it has to be doubled or tripled its bs in its current form atm removing the cap completely cyn creates a bigger gap than the weekly one tbqh The gap doesn't matter if they b...
- by Noc Tempre - at 2012.11.13 15:53:00
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2133. Do you want a wipe with the next build? - in General Discussions [original thread]
Heavenly Daughter wrote: It does need a wipe thats for sure, but I've seen requests for 5mil SP and 10Mil SP, how stupid. Fed up with grinding people, to much work for you all, everyone say Ahhhh. Wipe everything earned to date, SP , Salvage...
- by Noc Tempre - at 2012.11.13 15:47:00
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2134. Do you want a wipe with the next build? - in General Discussions [original thread]
First Prophet wrote: Now that we know the game will be in beta until next year. Wipe the hell out it. Started this build late because of technical issues, so I'm stuck behind everyone on sp. And the first few days in a new wiped build are the b...
- by Noc Tempre - at 2012.11.13 08:34:00
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2135. How would you... - in General Discussions [original thread]
Free Healing wrote: Noc Tempre wrote: Training grounds should have 3 settings - No SP Current SP Max SP You can use any item and any mode. Set it as public, good standing, corp or private. Have an AUR fee per use per person (in the form of ...
- by Noc Tempre - at 2012.11.13 05:15:00
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2136. How would you... - in General Discussions [original thread]
Training grounds should have 3 settings - No SP Current SP Max SP You can use any item and any mode. Set it as public, good standing, corp or private. Have an AUR fee per use per person (in the form of a tradeable token). You have 10 minutes to s...
- by Noc Tempre - at 2012.11.13 04:51:00
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2137. A plague - in General Discussions [original thread]
See, you are mistaking caring about KDR for sniping. Isolate the correct problem. Honestly though, the inability to go positive a majority of your matches (in pubs at least) means you are below average, no ands ifs or buts. If you have 3 guys assa...
- by Noc Tempre - at 2012.11.13 04:45:00
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2138. Do you want a wipe with the next build? - in General Discussions [original thread]
Wipe everything and give us 10M SP. Then we can test our main specs off the bat and see what has changed.
- by Noc Tempre - at 2012.11.13 03:52:00
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2139. Vehicle Deployment "Cap" Per Game - in General Discussions [original thread]
Fivetimes Infinity wrote: Kain Spero wrote: War points for vehicles is a terrible idea. Ends up being a game with COD kill streaks. It's something CCP talked about months ago. And you get WP for more than just kills. It also forces peop...
- by Noc Tempre - at 2012.11.13 03:49:00
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2140. Vehicle Deployment "Cap" Per Game - in General Discussions [original thread]
WUT ANG wrote: Now thats a good idea earn your deployment but those points should be higher. 150 points is only 3 kills Bull ****. Why should I have to engage proto infantry with militia gear before pulling out a tank? You would have to make...
- by Noc Tempre - at 2012.11.13 01:10:00
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