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501. CCP updates on aiming problem? - in General Discussions [original thread]
CCP Mintchip wrote: - a bait and switch. came for dev post with information, leave with nothing
- by Noc Tempre - at 2013.06.18 17:28:00
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502. What is the purpose of the SP Cap? - in General Discussions [original thread]
GM Vegas wrote: Shadow heat wrote: - Is way to make people buy SP boosters ...That does not make sense. CCP Cmdr Wang wrote: * Active skill boosters do not increase skill point cap - this is by design. The aim of the s...
- by Noc Tempre - at 2013.06.18 17:20:00
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503. Player count isn't dropping because of game design - in General Discussions [original thread]
Zahle Undt wrote: Player count is dropping because CCP is not making good on the core concept of this game the Dust-Eve connection. I'm sorry to keep harping on this and I know that the term "released" means nothing to CCP, but their staff econ...
- by Noc Tempre - at 2013.06.17 21:08:00
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504. Why isn't this more like Planetside 2..? - in General Discussions [original thread]
True Adamance wrote: Cosgar wrote: We need to get as far away from PS2 as possible. No weapon diversity, months of cert grinding, blob tactics taking precedent over everything... need I say more? This PS2 only has numbers going for it, an...
- by Noc Tempre - at 2013.06.17 19:38:00
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505. Why isn't this more like Planetside 2..? - in General Discussions [original thread]
Mobius Wyvern wrote: See anything "good" in there? Top features by month June - Community Grief Reporting
July - Implants
August - Player Generated Missions
September - New Continent: Hossin
October - Re-certification Item
...
- by Noc Tempre - at 2013.06.17 19:24:00
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506. Never seen so many negative topics about a game on it's own board - in General Discussions [original thread]
Iron Wolf Saber wrote: Golda Go wrote: The game will die if it's not released on PS4 at launch. I am sorry but the game as is, is not going to fix anything if it even ports to anything else. A lot of the true problems are firmly in th...
- by Noc Tempre - at 2013.06.17 18:34:00
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507. aproxemently 1000 hours banked in dust - in General Discussions [original thread]
Kitten Empress wrote: Hey dude. I spent over 1000 hours! AFK'ing. Skill play for the skill shooter!
- by Noc Tempre - at 2013.06.17 18:31:00
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508. Why isn't this more like Planetside 2..? - in General Discussions [original thread]
Planetside 2 maps, facilities, vehicles, spawn system, VR room. shooting mechanics (strafe speed, recoil, ranges, swap speed, etc) with DUST fitting system (resources lost on death, battlefield salvage, very nuanced options) would be everything I ...
- by Noc Tempre - at 2013.06.17 18:18:00
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509. What is the SINGLE most important thing in your opinion CCP need to work on? - in General Discussions [original thread]
Kill off the PS3 support. Game needs helluva lot more RAM.
- by Noc Tempre - at 2013.06.17 01:51:00
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510. aproxemently 1000 hours banked in dust - in General Discussions [original thread]
Girltoi wrote: 1000 hours What makes you think that is significant compared to "hardcore" players these days?
- by Noc Tempre - at 2013.06.16 20:30:00
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511. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Where are my numbers in OP link? https://docs.google.com/spreadsheet/ccc?key=0ApwSdL2mAV-FdEtLLTFVUWg4bUpDUUdrUEJwXzl0LWc&usp=sharing
- by Noc Tempre - at 2013.06.16 20:26:00
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512. Layered Objectives done Quick - in General Discussions [original thread]
Alldin being Alldin, nothing to get worked up about Yes this wouldn't fix things like steamrolls and redline sniping but I have a suggestion for that too . Not all sockets would have this feature, and it wouldn't be possible to have code that ...
- by Noc Tempre - at 2013.06.14 17:15:00
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513. Layered Objectives done Quick - in General Discussions [original thread]
The code is available to have one terminal control multiple assets. What was interesting to learn, it can control the owner of any asset, not just null cannons. This can be used to make the current skirmish a little better while we wait for 3.0. ...
- by Noc Tempre - at 2013.06.14 16:52:00
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514. Say something nice. - in General Discussions [original thread]
Disturbingly Bored wrote: Noc Tempre wrote: Destiny looks nice. Oh, they always look nice... DUST looked nice, too. CCP, I congratulate you on your ability to absorb ever-increasing amounts of abuse and verbal punishment from your cust...
- by Noc Tempre - at 2013.06.14 05:08:00
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515. This is how you manage a communicty CCP - in General Discussions [original thread]
CCP doens't have a clue how to advertise their product. Instead of focusing on their truly unique features, they pretended they had features like live events and EVE interaction that mattered. Furthermore they are terrified to talk to us, as if th...
- by Noc Tempre - at 2013.06.14 04:31:00
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516. The best Gunnlogi fit.... - in General Discussions [original thread]
Is a madruger.
- by Noc Tempre - at 2013.06.14 02:57:00
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517. Say something nice. - in General Discussions [original thread]
Destiny looks nice.
- by Noc Tempre - at 2013.06.14 02:57:00
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518. Reshcedule Final Respec for after there is VR Room - in General Discussions [original thread]
Buster Friently wrote: DUST Fiend wrote: Jin Robot wrote: Again with acting like you call any shots...talk about delusions of grandeur Dude, it's a forum. Oh my god, how dare I express my opinion BURN HIM, BURN HIM!!! Hmm, I thin...
- by Noc Tempre - at 2013.06.13 19:17:00
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519. Reshcedule Final Respec for after there is VR Room - in General Discussions [original thread]
Iskandar Zul Karnain wrote: I just want to know if Noc reset his account. Yes, I did. So?
- by Noc Tempre - at 2013.06.13 19:15:00
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520. Reshcedule Final Respec for after there is VR Room - in General Discussions [original thread]
It's not just the militia weapons that need to be introduced. When a fit can cost you 10M SP, knowing the 4 months in advance it takes to get there that is what you want, will make you more likely to purchase aur advantages to get there sooner, or...
- by Noc Tempre - at 2013.06.13 19:08:00
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