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dday3six
Intrepidus XI Omega Commission
5
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Posted - 2013.06.16 21:01:00 -
[31] - Quote
Finding a middle ground.
On one extreme polar side exist Eve players or otherwise PC gamers, who are use to a slow development process and are willing to wait 5 to 7 years or more for signs of major improvement. Many put forth the tenet if you're not willing to devote years to Dust then it's not the for you. Many also seem to have almost fanatical attractment to a philosophical idea of what New Eden is and how those principles must be a core component to designing Dust, because they believe without question, what works in Eve must also work in Dust.
The other far end of the specturm are FPS hardcores, who because of the marketing structure of modern games favor the fast paced, instant gratification of a drop in, drop out experience. Needless to say patience is not one of their virtues, and they often come of as whiny and demanding. They feel most PC gamers, particularly MMO players lack FPS or general shooting experience, which lends to them being horrible Dust, and invalids most of their opinions on it.
Then there's everyone in the middle and truth that Dust is game with PC style, slow and steady development, but with FPS elements trying to hash out a niche on console. An entertainment medium whose principle market favors quicker installments and updates, trading the longivity of individual titles for the longivity of a series. The game needs to attract new players, while retaining existing ones. If Dust is to survive CCP needs to find a middle ground that reins in both extremes and doesn't alienate the middle majority. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1638
|
Posted - 2013.06.16 21:09:00 -
[32] - Quote
dday3six wrote:Finding a middle ground.
On one extreme polar side exist Eve players or otherwise PC gamers, who are use to a slow development process and are willing to wait 5 to 7 years or more for signs of major improvement. Many put forth the tenet if you're not willing to devote years to Dust then it's not the for you. Many also seem to have almost fanatical attractment to a philosophical idea of what New Eden is and how those principles must be a core component to designing Dust, because they believe without question, what works in Eve must also work in Dust.
The other far end of the specturm are FPS hardcores, who because of the marketing structure of modern games favor the fast paced, instant gratification of a drop in, drop out experience. Needless to say patience is not one of their virtues, and they often come of as whiny and demanding. They feel most PC gamers, particularly MMO players lack FPS or general shooting experience, which lends to them being horrible Dust, and invalids most of their opinions on it.
Then there's everyone in the middle and truth that Dust is game with PC style, slow and steady development, but with FPS elements trying to hash out a niche on console. An entertainment medium whose principle market favors quicker installments and updates, trading the longivity of individual titles for the longivity of a series. The game needs to attract new players, while retaining existing ones. If Dust is to survive CCP needs to find a middle ground that reins in both extremes and doesn't alienate the middle majority.
Two straw men pitted against one another in a false dichotomy. Great work. |
Tony Calif
Seraphim Initiative. CRONOS.
2311
|
Posted - 2013.06.16 21:15:00 -
[33] - Quote
@Baal Roo No long complicated sentences please. Hercules will think you are mocking his intellect and lock this thread fast than my frame rate drops on the orbital cannon complex. ;) |
fenrir storm
Tronhadar Free Guard Minmatar Republic
353
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Posted - 2013.06.16 21:26:00 -
[34] - Quote
Tony Calif wrote:fenrir storm wrote:Tony Calif wrote:For me it's frame rate. Drops in FPS are not acceptable to me in competative games.
Remember, only 1 choice, Ahh tony, with so many issues still not sorted from beta how can you choose only 1 Yay for Fenrir still being here :D join Seraphim Auxilleries. You've been NPC for too many builds. Oh, and pick one thing :P
May just do that mate,
fun |
DeadlyAztec11
Strong-Arm
489
|
Posted - 2013.06.16 21:27:00 -
[35] - Quote
Hit detection & glitches. After that, weapon buffs, not nerfs. |
Commander Tuna
KILL-EM-QUICK RISE of LEGION
59
|
Posted - 2013.06.16 21:28:00 -
[36] - Quote
Stability -Frame Rate and Lag. Hit detection near installations. Mcc sniping. Sticky terrain. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3856
|
Posted - 2013.06.16 21:29:00 -
[37] - Quote
Adding in the falloff system for weapons.
NUMBER ONE PRIORITY |
Johnny Guilt
Algintal Core Gallente Federation
108
|
Posted - 2013.06.16 21:29:00 -
[38] - Quote
At **** poor coding causing the memory leak on THAT map |
Nova Fortis
Commando Perkone Caldari State
31
|
Posted - 2013.06.16 21:32:00 -
[39] - Quote
Nanite injectors. |
Onesimus Tarsus
Kameira Lodge Amarr Empire
382
|
Posted - 2013.06.16 21:33:00 -
[40] - Quote
Putting the missing vowels in their name. |
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Onesimus Tarsus
Kameira Lodge Amarr Empire
382
|
Posted - 2013.06.16 21:35:00 -
[41] - Quote
Onesimus Tarsus wrote:Putting the missing vowels in their name.
If it's pronounce cuh-kip, I just want to let them know I bite my lower lip a lot saying that. |
hooc order
Deep Space Republic
371
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Posted - 2013.06.16 21:41:00 -
[42] - Quote
Iron Wolf Saber wrote:All of it.
Fixing current issues retains older players.
Adding the rest of the game gets new players.
Both are critical.
Vastly more new players try this game each week then are currently playing the game.
If CCP could retain a quarter of the new players over a months period the new player numbers would swamp old players.
CCP could afford to lose every chromosome player and still be doing better then it is now. CCP may as well be rearranging the deck chairs of the titanic if it spends one second trying to retain old players. |
dday3six
Intrepidus XI Omega Commission
5
|
Posted - 2013.06.16 21:57:00 -
[43] - Quote
Baal Roo wrote:dday3six wrote:Finding a middle ground.
On one extreme polar side exist Eve players or otherwise PC gamers, who are use to a slow development process and are willing to wait 5 to 7 years or more for signs of major improvement. Many put forth the tenet if you're not willing to devote years to Dust then it's not the for you. Many also seem to have almost fanatical attractment to a philosophical idea of what New Eden is and how those principles must be a core component to designing Dust, because they believe without question, what works in Eve must also work in Dust.
The other far end of the specturm are FPS hardcores, who because of the marketing structure of modern games favor the fast paced, instant gratification of a drop in, drop out experience. Needless to say patience is not one of their virtues, and they often come of as whiny and demanding. They feel most PC gamers, particularly MMO players lack FPS or general shooting experience, which lends to them being horrible Dust, and invalids most of their opinions on it.
Then there's everyone in the middle and truth that Dust is game with PC style, slow and steady development, but with FPS elements trying to hash out a niche on console. An entertainment medium whose principle market favors quicker installments and updates, trading the longivity of individual titles for the longivity of a series. The game needs to attract new players, while retaining existing ones. If Dust is to survive CCP needs to find a middle ground that reins in both extremes and doesn't alienate the middle majority. Two straw men pitted against one another in a false dichotomy. Great work.
It's not by any measure an equal divide among the players, and both fringe groups exist. If either is catered to, too extensively it would harm the middle, larger playbase. Since neither fringe group could on it's own support Dust, shrinking the the middle bulk of the playbase by swinging too far to either end is counter-productive. |
Michael Cratar
Fenrir's Wolves RUST415
207
|
Posted - 2013.06.16 22:07:00 -
[44] - Quote
Dose the entire game count?
|
Tony Calif
Seraphim Initiative. CRONOS.
2317
|
Posted - 2013.06.16 22:11:00 -
[45] - Quote
Michael Cratar wrote:Dose the entire game count?
No. Pick one. Be general, I.e. balance, gameplay, performance. |
TEXA5 HiTM4N
ROGUE SPADES EoN.
61
|
Posted - 2013.06.16 22:25:00 -
[46] - Quote
Balance. Most the complaints here are on balance. I believe once this game is fully balanced the only issue would be the memory leaks and the hills having hands. |
Akurabis
Dark Force Katana General Tso's Alliance
7
|
Posted - 2013.06.16 22:51:00 -
[47] - Quote
Balanced maps please, on most of them one side is of a lower altitude, which lends a significant disadvantage - especially for vehicle based combat. |
Scheneighnay McBob
Bojo's School of the Trades
1630
|
Posted - 2013.06.16 22:59:00 -
[48] - Quote
Making the game open world rather than instanced |
Commander Tuna
KILL-EM-QUICK RISE of LEGION
59
|
Posted - 2013.06.16 23:22:00 -
[49] - Quote
Nova Fortis wrote:Nanite injectors. YES! How did I forget this. |
Joeman505
Pro Hic Immortalis
3
|
Posted - 2013.06.16 23:28:00 -
[50] - Quote
PVE I would love to blast me some Dust-zombies
Also, if gear was more varied and there was a place for players to strut their threads, that would be great |
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Master Jaraiya
Ultramarine Corp
229
|
Posted - 2013.06.16 23:30:00 -
[51] - Quote
Framerate/Latency (am confident CCP will knock this out asap)
Sooooo.......
Missing Racial Suit and Vehicle variants |
Sam Tektzby
Better Hide R Die D.E.F.I.A.N.C.E
31
|
Posted - 2013.06.16 23:31:00 -
[52] - Quote
WORK ON GAME WITH PLAYERS
Not agains them. |
Tham Dui
Kilrathi Knights DARKSTAR ARMY
0
|
Posted - 2013.06.16 23:54:00 -
[53] - Quote
How about FPS and better gunplay. the game feels clunky , unpolished, jumpy and jittery ! |
Tony Calif
Seraphim Initiative. CRONOS.
2318
|
Posted - 2013.06.17 00:22:00 -
[54] - Quote
Sam Tektzby wrote:WORK ON GAME WITH PLAYERS
Not agains them.
That's why I made the thread. |
ICECREAMK1NG
WARRIORS 1NC
553
|
Posted - 2013.06.17 01:40:00 -
[55] - Quote
I can't do it Tony.
There is way too much busted stuff to just pick 1.
You shoulda said, top 5 or 10 or 50 instead. |
Draxus Prime
BurgezzE.T.F
704
|
Posted - 2013.06.17 01:41:00 -
[56] - Quote
kevlar waffles wrote:Tony Calif wrote:For me it's frame rate. Drops in FPS are not acceptable to me in competative games.
Remember, only 1 choice, maps being biased, i hate being a blaster tank sometimes because i cant shoot anything but anything can railgun/spam av nades at me, i know they cant change existing maps i just hope the new maps will be better other than that i think is actually pretty balanced to a degree +1 for ur name |
Noc Tempre
Imperfects Negative-Feedback
1945
|
Posted - 2013.06.17 01:51:00 -
[57] - Quote
Kill off the PS3 support. Game needs helluva lot more RAM. |
Adriatic Talon
Gespenster Kompanie Villore Accords
3
|
Posted - 2013.06.17 01:59:00 -
[58] - Quote
I don't think people are seeing this clearly:
1) There is nothing wrong with aiming, at all. If you miss you just need more practice.
2) Not all the maps can be perfectly balanced. In the real universe, there would be planets that don't support vehicles or be great for sniping. This is a strategy game, so use your heads for five seconds. *or twenty minutes*
*) There are no huge weapon issues. There are weapons that are way stronger, but for the love-of-competitive-gaming we don't need them nerfed. Limitations should be set such as reduced strength over distances. However this an in-between point, meaning it needs to be worked on, but can be worked around.
Things that actually need focus:
Frame rates Polishing Communication with players
The game isn't intended to be an easy FPS. I know most who don't enjoy playing say it is just like every other FPS, so if that is the case they can play something else. People making lame complaints as the ones stated above, please stop because you will ruin the game if they bothered considering such input. |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
137
|
Posted - 2013.06.17 02:17:00 -
[59] - Quote
Framerate only affects me when I'm playing a game with absolutely noone from my region, personally, I want the Skill Cap removed, number one thing that's totall ****** right now, then trading system, number two thing that's totally ****** right now, then the ability to sell my useless ****, number 3 thing thats totally ****** up right now.
And that's it, everything else can wait, maybe more maps. |
Chinduko
KILL-EM-QUICK RISE of LEGION
213
|
Posted - 2013.06.17 02:37:00 -
[60] - Quote
I want CCP to finally balance the dropsuits and weapons. |
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