Pages: 1 [2] 3 4 5 6 |
21. Nerf those ******* TOWERS! - in Feedback/Requests [original thread]
Velvet Overkill wrote: Adapt or die If they're not stationary on towers, they'll be someplace else like in the air where it's harder to kill them with anti-vehicle weapons like swarm launchers, forgeguns and railguns/missile turrets. Long...
- by Nick Phantom - at 2012.07.07 08:03:00
|
22. Nerf those ******* TOWERS! - in Feedback/Requests [original thread]
Pull out a swarm launcher and NUKE THAT................person...... Seriously though a steeper slope that allows dropships to fall off if no ones in the drivers seat would help with this. No massive changes just steepen the slope and take the fla...
- by Nick Phantom - at 2012.07.07 07:54:00
|
23. For this BETA ONLY - in Feedback/Requests [original thread]
Eve has something similar to that and is actually very useful. They only allow one neural remap a year. This would actually be a pretty good idea to allow this in the beta maybe one a week just to put a limit on it. Then after release do the same...
- by Nick Phantom - at 2012.07.07 07:29:00
|
24. [Request] Nerf Scissors - in Feedback/Requests [original thread]
Pull my finger..... Spock and lizard will die instantly leading to Paper hiding under rock. scissors digging a hole and climbing in it and rock jumping in the lake taking paper with it..... So what actually needs a nerf? The solution launch an O...
- by Nick Phantom - at 2012.07.07 07:15:00
|
25. [Request] Merc Bases on planets - in Feedback/Requests [original thread]
Thanks for letting some of us know that haven't heard that yet. Until I see in on the DUST514 website or hear it from a dev's mouth it's all rumors to me. Not saying I don't believe you though and i'm glad you posted because hearing that from 2 pe...
- by Nick Phantom - at 2012.07.07 06:38:00
|
26. POINT SYSTEM over K/D ratio - in Feedback/Requests [original thread]
Yeah I'd like to see more tracking over all. Such as. Win/Loss ratio Average hacks per match Average Objectives Hacked and defended Amount of time spent near objectives Teammates Revived Average time spent in a vehicle And a whole host of other ...
- by Nick Phantom - at 2012.07.06 02:48:00
|
27. [request] looting / swapping dead players - in Feedback/Requests [original thread]
I do believe they have some salvaging in mind for later. But I think that is going to be mainly for PVE not the PVP we are testing out now. If you notice though at the end of the match they did add a salvage area as kind of a promise to add it at ...
- by Nick Phantom - at 2012.07.06 01:41:00
|
28. [Request] Merc Bases on planets - in Feedback/Requests [original thread]
Yup exactly that is why I'm making one. I have a buddy that LOVES tanks lol. So I asked him to be my go to for when we need a Tank guy. He said he's cool with it and is looking forward to it. It's going to be hard but man the pay off will be 110%...
- by Nick Phantom - at 2012.07.06 01:23:00
|
29. [Request] Merc Bases on planets - in Feedback/Requests [original thread]
Yeah a conference room is a great idea to have. Inviting a CEO over to check out some previous battles your corp was in might be a good addition as well. So they know what to expect before they decide to hire you to help them win a war. The Pre-b...
- by Nick Phantom - at 2012.07.06 01:14:00
|
30. Dropships air dropping! It makes perfect sense! - in Feedback/Requests [original thread]
going prone would help lessen this.... LMAO lay down flat where the dropship's landing gear stops it from being able to smash you. I'd yell hit the deck all the time just to see all my teammates go straight to the ground thinking a dropship was ab...
- by Nick Phantom - at 2012.07.06 00:54:00
|
31. A little idea about tagging enemies. - in Feedback/Requests [original thread]
Give us a drone that can be flown that tags them when you push R1. Or make it where dropship pilots can tag enemies they can see on screen by pressing R1. They don't get guns anyway and dropships are great for recon.
- by Nick Phantom - at 2012.07.06 00:37:00
|
32. [Request] Merc Bases on planets - in Feedback/Requests [original thread]
What else would people like to see available? I'm kinda curious to hear what everyone would like.
- by Nick Phantom - at 2012.07.06 00:20:00
|
33. Request: Compensation for paying to test the game. - in Feedback/Requests [original thread]
I'm actually thinking about getting this merc pack honestly. People complaining obviously don't know what they got so I'll list it. The beta access was a bonus honestly. 30 Day SP booster. 4,000 AURUM. A dropsuit you NEVER LOSE. A SMG you NEVER L...
- by Nick Phantom - at 2012.07.06 00:05:00
|
34. [Request] Merc Bases on planets - in Feedback/Requests [original thread]
Are they going to include some of the things I've listed as wanting to be able to have in them? Or are the bases just for defensive purposes?
- by Nick Phantom - at 2012.07.05 23:35:00
|
35. [Request] Merc Bases on planets - in Feedback/Requests [original thread]
I think it would be cool to have some merc controlled Forts on planets of our choosing. Maybe we could have some limited manufacturing abilities within them. This could be used as a Base for our CORP and would be cool to have your CORP stationed o...
- by Nick Phantom - at 2012.07.05 23:26:00
|
36. EULA questions/mistakes? - in Feedback/Requests [original thread]
I seen that it had to be on a password protected computer as well. Also a PS3 is a computer but most people don't associate it with a Desktop or a laptop. Anyway when I read that I took it as having a password for like when you sign in to the PSN....
- by Nick Phantom - at 2012.07.05 22:24:00
|
37. Major Imbalance. (Yes this is a Vehicle thread but read before posting) - in Feedback/Requests [original thread]
Each team does currently have a limit for vehicles. Warpoints to call in vehicles makes me ughh..ughhh..ughhh lol. I know corps aren't available yet however once they are I want specific people for tank roles, dropship roles, ect. Making them play...
- by Nick Phantom - at 2012.07.04 23:54:00
|
38. [Request] Sliding - in Feedback/Requests [original thread]
Exactly why not put Prone and sliding in there for those guys that play like that? Besides it'll give us away when you see the DUST kick up behind us lol. And your welcome Thanks for suggesting slide it made me realize how much I wanted it and h...
- by Nick Phantom - at 2012.07.04 23:11:00
|
39. Request: REMOVE the Move-usage warning! - in Feedback/Requests [original thread]
Yes however they probably put it up there so people are like man....I want to get a Move now.... I've use the move before it's ok but honestly I like the good old controller more. I would defiantly like to see it removed for those of us that don'...
- by Nick Phantom - at 2012.07.04 23:07:00
|
40. [Request] Sliding - in Feedback/Requests [original thread]
I just wanted to add something. Why should this game only cater to the guys that want fast paced action? I want prone and to be sneaky or at least the ability to. If I'm out voted then there ya go not enough people will use Prone to slow the game ...
- by Nick Phantom - at 2012.07.04 23:02:00
|
Pages: 1 [2] 3 4 5 6 |
First page | Previous page | Next page | Last page |