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2721. If you can not kill it call an RDV - in General Discussions [original thread]
blkdg wrote: When you call in an RDV make sure the area is clear of obstacles. Next if anyone is standing still on the radar they are probably calling in something too. Wait at least 15 seconds, play RDVATC (RDV air traffic control) give 'em se...
- by Nguruthos IX - at 2013.03.08 21:14:00
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2722. If you can not kill it call an RDV - in General Discussions [original thread]
Canari Elphus wrote: gbghg wrote: I hate the post because it makes more players aware of this tactic, and only an incredible unlucky tanker has to worry about RDV's when his vehicle is already deployed You actually think blue/redberries...
- by Nguruthos IX - at 2013.03.08 21:05:00
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2723. If you can not kill it call an RDV - in General Discussions [original thread]
Kelshaw Xu wrote: BOZ MR wrote: The IRONY is that it was a friendly lav's RDV The RDV is the bane of my dropship. Reds call in free RDV to kill me when i loiter over them and let the gunners have fun. Blues who called in a LAV to get to ...
- by Nguruthos IX - at 2013.03.08 18:43:00
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2724. If you can not kill it call an RDV - in General Discussions [original thread]
BOZ MR wrote: The IRONY is that it was a friendly lav's RDV happens often enough too
- by Nguruthos IX - at 2013.03.08 18:33:00
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2725. If you can not kill it call an RDV - in General Discussions [original thread]
I've been voicing my displeasure with losing million ISK dropships because an RDV spawns inside me or 2 feet away at full speed, or randomly charges me after materializing out of nowhere. It's definitely become a battlefield tactic to call in che...
- by Nguruthos IX - at 2013.03.08 18:20:00
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2726. Shield Tanks look like there getting nerfed off the game. - in General Discussions [original thread]
gbghg wrote: Caeli SineDeo wrote: 1. I have tanked every build since E3 aka I started in that builld. Precursor was one of the best tank v tank builds. but we are never going to see that because CCP is not smart enough to relize they can j...
- by Nguruthos IX - at 2013.03.08 03:09:00
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2727. An exploit which needs addressed: I can drive proto tank with NO SP - in General Discussions [original thread]
Garrett Blacknova wrote: Nguruthos IX wrote: "Ohhhh a shiney vehicle I've never driven, but oh no! I don't see access to any modules, I'd better hop out" ~ No one ever You know damn well every blueberry in the world would neither get the hi...
- by Nguruthos IX - at 2013.03.07 21:11:00
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2728. An exploit which needs addressed: I can drive proto tank with NO SP - in General Discussions [original thread]
Garrett Blacknova wrote: Django Quik wrote: Okay, I concede your logic Garrett - it all makes good sense, at least on the fittings side. Someone else has fitted the vehicle and used their skills to get the correct PG and CPU levels and what...
- by Nguruthos IX - at 2013.03.07 19:44:00
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2729. I wish there was some way of knowing how much of Dust is complete - in General Discussions [original thread]
but being kept secret for some hype reason while they work out the last few bugs. I sincerely hope there is a ton of new content coming sooner than soonTM and that the devs arn't so far behind as impressions may leave at the moment. Is lack of ...
- by Nguruthos IX - at 2013.03.07 12:15:00
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2730. How will the market items in dust work after eve integration? - in General Discussions [original thread]
That answers my primary questions and thanks for the attention to little details. It was a rambling thought I wasn't sure how to properly ask. Mostly because my lack of understanding in the first place. Thanks.
- by Nguruthos IX - at 2013.03.07 09:52:00
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2731. How will the market items in dust work after eve integration? - in General Discussions [original thread]
Are there any market items that will crease to exist unless players create them? Will there still be items sold that no players have to create? And for any items that may be only obtainable by crafting via Eve, how will those items get to the dus...
- by Nguruthos IX - at 2013.03.07 09:15:00
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2732. Interested in MTAC's or whatever the heck they are called. - in General Discussions [original thread]
Jotun Hiem wrote: Harkon Vysarii wrote: Yeah my dream is to pilot one of those monsters and make a Dreadnought. Flame Throwers, heavy machine guns, tank busting sonic hammers and all that crap. Well if this thing is confirmed then please co...
- by Nguruthos IX - at 2013.03.07 05:32:00
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2733. Interested in MTAC's or whatever the heck they are called. - in General Discussions [original thread]
Jotun Hiem wrote: 1. Yes, MTACs will be a thing. It was confirmed at Fanfest last year and they're planning on adding them some time in 2013. 2. We know they walk on two legs and have guns. That's really it. flame throwers, I want flame t...
- by Nguruthos IX - at 2013.03.07 04:26:00
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2734. [Work in Progress]Dropship WP -Contribution Wanted, perhaps needed- - in General Discussions [original thread]
Hunter Junko wrote: Vyzion Eyri wrote: Just a thought: I was thinking perhaps remove designation WP altogether, and increase the amount of WP gained from deployment and disruption. Gaining WP for people spawning in, I feel, will encourage ...
- by Nguruthos IX - at 2013.03.07 03:05:00
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2735. Railguns on Tanks - in General Discussions [original thread]
Charlotte O'Dell wrote: it's supposed to be infantry killed by blaster tanks killed by railgun tanks killed by infantry. blaster tanks should be killed by railguns EVERY TIME. also, railguns should do more dmg than puny little forge guns but th...
- by Nguruthos IX - at 2013.03.07 02:47:00
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2736. Who would like to see Heavy aircraft? - in General Discussions [original thread]
The dark cloud wrote: This stuff will come into the game and you cant deny it. Why you ask? Take a look at the symbol legend. There are light and heavy aircrafts listed. There is aswell a icon for the medium ground vehicle. Now for those that d...
- by Nguruthos IX - at 2013.03.07 02:31:00
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2737. What is the +1, +2 I see sometimes after players names in game? - in General Discussions [original thread]
BobThe843CakeMan wrote: Nguruthos IX wrote: BobThe843CakeMan wrote: u mean when u look at a vehicle. this is how many passengers are in the vehicle. such as BobThe843CakeMan +2 would mean i'm in a tank with 2 passangers. Ah useful. W...
- by Nguruthos IX - at 2013.03.07 02:03:00
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2738. Who would like to see Heavy aircraft? - in General Discussions [original thread]
Aqil Aegivan wrote: Rupture Reaperson wrote: I want to see small aircrafts. Ace Combat style. It had never occurred to me before that the light air vehicle may be a lot more fun, zipping around in a tiny one man craft would be rad. ti...
- by Nguruthos IX - at 2013.03.06 23:57:00
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2739. What is the +1, +2 I see sometimes after players names in game? - in General Discussions [original thread]
BobThe843CakeMan wrote: u mean when u look at a vehicle. this is how many passengers are in the vehicle. such as BobThe843CakeMan +2 would mean i'm in a tank with 2 passangers. Ah useful. Would be somewhat useful to also know how many empt...
- by Nguruthos IX - at 2013.03.06 23:57:00
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2740. Who would like to see Heavy aircraft? - in General Discussions [original thread]
iceyburnz wrote: The dropship is "medium' and its quite small. Id like gunships tbh. but what class of vehicle would gunships and fighters be?
- by Nguruthos IX - at 2013.03.06 23:51:00
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