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981. Should you really be able to recall a tank while under constant barrage of XT sm... - in General Discussions [original thread]
Blaze Ashra wrote: So what's next. Not letting us recall vehicles if they're in your recticle? Just for you
- by Nguruthos IX - at 2013.09.09 03:53:00
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982. Aim Assist killed the game... - in General Discussions [original thread]
Sir Dukey wrote: Good job CCP... SP doesn't matter now nor does skill. I can take down a proto cal logi down with my std basic heavy suit because i have more ehp and im using a Basic AR while he uses his duvolle. More ehp = win... skill=no skil...
- by Nguruthos IX - at 2013.09.09 03:08:00
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983. Are dropships fulfilling their role? - in General Discussions [original thread]
Garrett Blacknova wrote: Dropship: As-is in terms of weapon loadout. Assault Dropship: Front Turret upgraded to Medium when they introduce them. Gunship: 3 Medium Turrets - one pilot-controlled and the other 2 operated by gunners. That's my su...
- by Nguruthos IX - at 2013.09.09 03:05:00
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984. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
M McManus wrote: To repetitive maps were bland.. hopefully they try 1.4 especially with easy mode aiming.... The old maps were pretty terrible. Glad to see they're learning better level design now. The difference between old sockets and ne...
- by Nguruthos IX - at 2013.09.09 03:02:00
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985. What is the best way to do tutorials which is non-intrusive and effective? - in General Discussions [original thread]
If anyone else is as ADD as me I refuse to read a single thing. That lady talking does not grab my attention and screams to be ignored and silenced. Videos are time consuming and when you've just downloaded a game you want to jump in and PLAY it...
- by Nguruthos IX - at 2013.09.09 03:01:00
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986. Player Tag Problems when Driving LAVs - in General Discussions [original thread]
Vin Vicious wrote: Confirmed, this happens everytime I fly/drive and sometimes walk Not sure if tied directly to player rendering, but seems likely.
- by Nguruthos IX - at 2013.09.09 02:46:00
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987. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
Vee Abbey wrote: Nguruthos IX wrote: Vee Abbey wrote: I know what i said, idc this game's just straight up convoluted. Well in Halo you don't have to screw around with loadouts, or selecting a new fitting after each death. other gam...
- by Nguruthos IX - at 2013.09.09 02:45:00
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988. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
KING CHECKMATE wrote: Nguruthos IX wrote: for why they wouldn't bother playing it? Me and many of my frieds had the same issue. WE bought stuff, thinking it was one way, it ended up being something else. I stayed with Dust. But when the...
- by Nguruthos IX - at 2013.09.09 02:43:00
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989. Player Tag Problems when Driving LAVs - in General Discussions [original thread]
Aaron Tramend wrote: Just noticed that when players are driving a Light Attack Vehicle around the map, the little tag arrow that's supposed to be above their heads sometimes stops at a random place. Once you get closer to the tag arrow, it disa...
- by Nguruthos IX - at 2013.09.09 02:30:00
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990. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
xxwhitedevilxx M wrote: former mag clan mates kept complaining about hit detection, the presence of mouse support, poor game modes, bad ds3 sensitivity. game modes is probably a big one. I know CCP is afraid to "Fragment the playerbase" any...
- by Nguruthos IX - at 2013.09.09 02:28:00
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991. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
Vee Abbey wrote: lemme quote my cousin on this one: Vee's cousin wrote: I don't get it... He's playd all of the halos, he curently plays his fair share of Black Ops and he saw right thru the games set up this isn't a unique game as mu...
- by Nguruthos IX - at 2013.09.09 02:24:00
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992. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
derp*
- by Nguruthos IX - at 2013.09.09 02:19:00
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993. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
Sir Dukey wrote: Nguruthos IX wrote: for why they wouldn't bother playing it? Aim Assist... broken/dead game... what reason do you have to play... You had friends who first tested Dust in 1.4 and quit because it attempted some level o...
- by Nguruthos IX - at 2013.09.09 02:02:00
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994. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
Hellkeizer wrote: My brother said it was boring, my one friend thinks it's stupid with the vague skill description, my cousin hates the realistic shooting and that he couldn't hit anything(prior 1.4), and everyone else the lack of matchmaking. ...
- by Nguruthos IX - at 2013.09.09 02:01:00
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995. I hate blueberries - in General Discussions [original thread]
DUST Fiend wrote: First game all week for the most part, flying around in my logi ship trying to get idiot blueberries to jump out and actually hack stuff. Instead they sit inside the ship, or shoot at the ground. I manage to survive the entire...
- by Nguruthos IX - at 2013.09.09 01:41:00
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996. 1,4 best version of dust to date - in General Discussions [original thread]
maps and no shared vision are great. lighting is great. hit detection is great, but they broke it on small blaster turrets somehow* Overall 1.4 is Dust Improved which is a trend we hope to keep seeing
- by Nguruthos IX - at 2013.09.09 01:40:00
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997. Know what would make that one bridge map AWESOME? - in General Discussions [original thread]
CCP LogicLoop wrote: First Prophet wrote: Sharks. Make a big pool underneath it, and fill it with sharks. Don't forget with lasers on their heads. I almost said it, but restrained myself
- by Nguruthos IX - at 2013.09.09 01:34:00
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998. Why is PC so laggy compared to pub matches? - in General Discussions [original thread]
DeadlyAztec11 wrote: Nguruthos IX wrote: It's 100x worse if you're in a dropship. You hang in the air like molassas as if it wasn't already easy for forges to kill you. AV fodder, it Actually decreases your speed and acceleration. Once gam...
- by Nguruthos IX - at 2013.09.09 01:24:00
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999. Are dropships fulfilling their role? - in General Discussions [original thread]
Operative 1171 Aajli wrote: As a tanker I can say that a good pilot can survive my tank shots as well as multiple swarms. I've seen it. Most dropships don't fly evasively. They make broad patrols or stop too long. I do this myself atm but lear...
- by Nguruthos IX - at 2013.09.09 01:21:00
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1000. Why is PC so laggy compared to pub matches? - in General Discussions [original thread]
It's 100x worse if you're in a dropship. You hang in the air like molassas as if it wasn't already easy for forges to kill you. AV fodder, it Actually decreases your speed and acceleration. Once game got so bad I was literally frozen in place fo...
- by Nguruthos IX - at 2013.09.09 01:06:00
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