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401. Use headphones = no more cloak qq - in General Discussions [original thread]
Zatara Rought wrote: As others have already said...the decloak sound plays AFTER the scout has gotten 2 shotgun shots off. Not only that but the noise around you in a CQC environment can prevent you from hearing the blast as well. This happe...
- by NextDark Knight - at 2014.11.17 09:10:00
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402. CCP really you serious? - in General Discussions [original thread]
It can take about 2 to 3 days for a normal ticket if it's something odd.. They will get back to you be patient.
- by NextDark Knight - at 2014.11.16 19:42:00
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403. "Oldest" Closed Beta Vets - in General Discussions [original thread]
PSN is saying 6/29/2012
- by NextDark Knight - at 2014.11.16 19:35:00
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404. Killed Again - I will have my revenge! - in General Discussions [original thread]
CCP is my nemesis, promosed a RTS for eve with real people.. still waiting in a lobby shooter.
- by NextDark Knight - at 2014.11.16 17:07:00
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405. I want to change my race! Can it be done? - in General Discussions [original thread]
Hmmmmmmmm... 100,000 LP and 10 Million isk for Race Remap or 29.95 in Aur :) Still trying to figure out why the new proto suits are Visual Customization
- by NextDark Knight - at 2014.11.16 01:13:00
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406. 1.9 Drops and Rattati Disappears? - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=search&devbadge=1&gmbadge=1
- by NextDark Knight - at 2014.11.16 01:10:00
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407. Petition to un-nerf the rail rifle - in General Discussions [original thread]
CCP Rattati wrote: This is along the lines that I was thinking. As a Cal Loyalist .. If you can make the RR like it was for only the Cal Assault and Cal Commando I'll let you have Caldari Prime Love long time.
- by NextDark Knight - at 2014.11.16 01:06:00
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408. Petition to un-nerf the rail rifle - in General Discussions [original thread]
I wouldn't mind having the RR back to what it was only on the Cal Assault suit if I could keep my reload bonus.. It will screw over the Commando suit as well but there is no other way to pigeon hold the weapon.
- by NextDark Knight - at 2014.11.16 00:52:00
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409. Bring back Warbarges to public matches!!!! - in General Discussions [original thread]
Do we have a public road map for dust?
- by NextDark Knight - at 2014.11.15 15:59:00
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410. the assault hmg - in General Discussions [original thread]
Breakin Stuff wrote: I admire your masochism. That thing is absolutely atrocious to use and employ. Especially since damage mods are so very lackluster. Just noticed your quote Breaking... is that why in Eve all the ships feel the same no...
- by NextDark Knight - at 2014.11.15 15:57:00
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411. Petition to un-nerf the rail rifle - in General Discussions [original thread]
shaman oga wrote: It's already unnerfed, people are still using it for CQC instead of long distance. Why do the Amarr guys have never QQ on the laser rifle if they can't kill people in cqc range? Cause the scrambler rifle is the main weapon.
- by NextDark Knight - at 2014.11.15 15:54:00
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412. FW, Q-syncers... - in General Discussions [original thread]
There needs to be something if I punish a guy 3 times in FW for team killing.. for the rest of the week I can spawn into any match he is in and team kill him. This also goes for PC battles he is in, I'll be the 17th player just hunting some dirty ...
- by NextDark Knight - at 2014.11.15 15:52:00
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413. Feelings on the new and improved RR? - in General Discussions [original thread]
Clone the RR, put the damage profile to Blaster, Set the range to the TAR and remove the spool. Then name is Assault Repeater. See what happens.. BTW, don't use the AR scope use the RR scope but on a AR frame. The RR is popular not cause it's bad...
- by NextDark Knight - at 2014.11.15 15:27:00
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414. Petition to un-nerf the rail rifle - in General Discussions [original thread]
It's just unplayable, I removed the gun from all my fits after some more testing yesterday. I think CCP needs to clone the RR, switch the damage profile to blaster.. call it the Assault Repeater tweak the range down a bit and give the AR class a g...
- by NextDark Knight - at 2014.11.15 15:22:00
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415. Feelings on the new and improved RR? - in General Discussions [original thread]
after further testing with the longer time I just rather not use the gun at all
- by NextDark Knight - at 2014.11.14 21:03:00
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416. Feelings on the new and improved RR? - in General Discussions [original thread]
Zatara Rought wrote: I'll ask, but that's very...counterintuitive. How?? The high kick breaks the fun of the weapon. It's Jaring to the user especially on Front line suits. Zatara Rought wrote: Think about it why would they have differ...
- by NextDark Knight - at 2014.11.14 18:40:00
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417. Feelings on the new and improved RR? - in General Discussions [original thread]
ZataraRought can I get some constructive comments on the suggestion about ads and hipfire having different charge times so I can quit posting about it.
- by NextDark Knight - at 2014.11.14 16:56:00
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418. Feelings on the new and improved RR? - in General Discussions [original thread]
Kincaid and green bottles? Hmmmm....
- by NextDark Knight - at 2014.11.14 16:48:00
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419. Feelings on the new and improved RR? - in General Discussions [original thread]
Zatara Rought wrote: xavier zor wrote: It is a worse solution I always switch to my SMG in close quarters when using the rail rifle, but when i see somebody and they see me within a decent range (outside SMG range) he gets 6 extra bullets...
- by NextDark Knight - at 2014.11.14 13:20:00
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420. Feelings on the new and improved RR? - in General Discussions [original thread]
I already posted my feedback, Short version.. different charge time depending on ADS or Hipfire. If I'm pointing down ADS I'd like my old charge time back please. With the RR doing better against armor it will always falsely appear to be better ...
- by NextDark Knight - at 2014.11.14 12:37:00
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