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141. [Suggestion] Motorcycles - in Feedback/Requests [original thread]
i want the nod attack bike with locking missiles.
- by Necrodermis - at 2013.03.08 06:47:00
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142. [Feedback] Fixing Tanks Part 1: Broken Damage Mods combined with Rail Turrets - in Feedback/Requests [original thread]
i remember having one of my tanks get 3 shotted. i had a 6700 armor madrugar with 3 hardeners going with 1k shields and before i could even do anything a enemy madrugar with a prototype railgun with nothing but damage mods, destroyed 3 similar ta...
- by Necrodermis - at 2013.03.07 00:56:00
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143. Where have all the Great Scouts gone? - in General Discussions [original thread]
Icy Tiger wrote: Now I only see Snipers and Shotgunners who use the Scout Suit. Granted, some of them are good at it, but where are all the AR and SMG users of old? Off the top of my head, Satori was pretty beast. I run alone now with my Ishu...
- by Necrodermis - at 2013.03.07 00:39:00
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144. NERF THE GEK AND LASER RIFLES! - in Feedback/Requests [original thread]
it's not that it's better. its the fact that the hit detection actually works for those weapons. i can put the same mods on a exile and i should be able to pump out very good damage but for some reason it's acting like over half the rounds don't ...
- by Necrodermis - at 2013.03.07 00:27:00
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145. Please do not add PvE. - in Feedback/Requests [original thread]
BASSMEANT wrote: we finally get 514, a big game, a real game, y'know for the big boys and girls and you guys STILL can't play it. it's too hard, it's too complicated. i can't get any kills. i can't figure out basic math. wahhhhhhhhhh i th...
- by Necrodermis - at 2013.03.01 20:49:00
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146. New Tankless Ambush - in Feedback/Requests [original thread]
Cade Orion wrote: Personally I'm not going to say take tanks out of ambush - cause I'm all about choice and the entire point of this game is to balance out risk and reward. What I don't get is why are people calling out tanks or dropships in an...
- by Necrodermis - at 2013.03.01 20:09:00
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147. New Tankless Ambush - in Feedback/Requests [original thread]
Kwik Draw wrote: These threads are not dumb....That is really ridiculous? It was a great idea? Whats your problem how will it affect you. Thousands will still play the same modes this is just a mode to alleviate all the NOOBS u keep tanking ;)...
- by Necrodermis - at 2013.03.01 19:55:00
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148. [Proposal] Tank Balance - in Feedback/Requests [original thread]
Kwik Draw wrote: choose scissors... it always beats paper. that is why everyone has heavy suits. why bother with garbage if you can just mow through everyone and as a bonus you can just pick up the forge gun and send the tank packing when it...
- by Necrodermis - at 2013.03.01 19:53:00
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149. playstation home fail. - in General Discussions [original thread]
CCP hates NA. this is why nothing is ever advertised there. i don't blame them. trying to get a below average shooter in NA is a waste of advertisment money.
- by Necrodermis - at 2013.03.01 19:41:00
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150. [Proposal] Tank Balance - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: I think he means hard counter as real ******* hard not a solo guy with packed AV nades and a milita swarm These types of tank would require ppl with the proto AV and all 4 of them using it and maybe a couple of MAvs ...
- by Necrodermis - at 2013.03.01 19:32:00
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151. [Proposal] Tank Balance - in Feedback/Requests [original thread]
Severus Smith wrote: Background There is a current imbalance on the battlefield. Tanks (current HAV's) can lay down serious damage, can redeploy rapidly across the battlefield, and are perfect for assaulting positions. They are the vehicle ve...
- by Necrodermis - at 2013.03.01 19:18:00
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152. New Tankless Ambush - in Feedback/Requests [original thread]
what's next. Ambush (NES) No Equipment Slots Ambush (KO) Knives Only Ambush (PO) Pistols Only Ambush (ARO) Assault Rifles Only these threads are dumb.
- by Necrodermis - at 2013.03.01 19:08:00
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153. fix mods - in General Discussions [original thread]
mods don't have stacking penalties. they actually seem to get bonuses for having the same module.
- by Necrodermis - at 2013.03.01 01:44:00
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154. An issue with free LAVs - in Feedback/Requests [original thread]
Jax Saurian wrote: starter fits are there so players can get a feel for different roles on the battle and BPOs would be perfectly acceptable but costly and they should have one for HAVs and dropships as well i know you used the starter LAV ...
- by Necrodermis - at 2013.02.28 05:47:00
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155. AR Range To Far - in General Discussions [original thread]
26 meters un skilled isn't too far. real rifles go up to 300 meters. don't you love when science fiction weapons suck worst than modern ones.
- by Necrodermis - at 2013.02.28 00:49:00
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156. GET OUT OF MILTIA GEAR, YOU CANT WIN!! - in General Discussions [original thread]
Gunner Nightingale wrote: NEVER!!! that's funny because you are doing just that. a blueberry with a mic once told me he was fed up with the game after being killed by a HMG for the 10th time in a single match. if that was a blueberry with a...
- by Necrodermis - at 2013.02.28 00:48:00
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157. GET OUT OF MILTIA GEAR, YOU CANT WIN!! - in General Discussions [original thread]
Gunner Nightingale wrote: I don't know i guess, im trying to recall if i even mention that i use MD, cause if he remembers me from in-game awesome! I think me and the rest of the Neg-Feedback massholes are on a mission to force players out of...
- by Necrodermis - at 2013.02.28 00:23:00
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158. If you had every skill unlocked..... - in General Discussions [original thread]
Geth Massredux wrote: Probably but would take forever. CCP said 7 years to get every skill unlocked. But all in all I prolly would. ITs free to play so yea i doubt that estimate is anywhere correct. in EVE there is actually other things to d...
- by Necrodermis - at 2013.02.28 00:09:00
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159. VEHICLES. Ease up - in General Discussions [original thread]
why are you compairing the LAV to a warthog. the warthog had a much much better driving mechanic than the LAV. it felt way better not a peice of cardboard with an engine attached that handled worst than the driving sections in mass effect. i don...
- by Necrodermis - at 2013.02.27 20:06:00
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160. railgun turret range - in Feedback/Requests [original thread]
the rail turret is supposed to be anti-vehicle. what is the point of the turret if it isn't that?
- by Necrodermis - at 2013.02.27 20:00:00
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