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1021. [Suggestion] How to fix the scout suit - in Feedback/Requests [original thread]
the only thing that is pissing me off is LAVs not showing up on radar and being spotted by tanks all the time. larger objects aren't supposed to have a low resolution. one skill point and one module isn't supposed to completly cancel out my 12 sk...
- by Necrodermis - at 2012.10.05 18:23:00
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1022. Which Damage Mods Effect Light Weapons in Heavy Slots or Sidearms in Light Slots ? - in General Discussions [original thread]
Ima Leet wrote: afaik this is how its always been. who would say different? Light Mod is for Light weapons no matter where it is. that's how i take it. even if i see no difference after increasing one of the skills because it doesn't show if...
- by Necrodermis - at 2012.10.05 18:19:00
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1023. SCANNING: How it works - in Feedback/Requests [original thread]
don't forget to use your eyes. with the terrible filter and visuals you can see everyone on the battle as long as they are able to be seen. dark maps are notorious for this. black specks running along blue surfaces.
- by Necrodermis - at 2012.10.05 18:17:00
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1024. The funny thing about OP ARs - in General Discussions [original thread]
Super Cargo wrote: They only seem OP because hit detection got better. lololololololololololol. That said, there needs to be more closed areas where shotguns and smgs will be more effective. actually they are considered OP because of the ran...
- by Necrodermis - at 2012.10.05 18:12:00
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1025. Feedback - Tanks in Codex - in Feedback/Requests [original thread]
Paran Tadec wrote: Likes: ........... Dislikes: Tanks are laughably weak. Between the orbital farm/spam and being able to be solo'd by one guy with swarms or sniped across the map by forges.
Repper/booster times are ridiculous. Railgun...
- by Necrodermis - at 2012.10.05 18:05:00
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1026. [bug] sniper glitch - in Technical Support/Bugs [original thread]
Fasjh wrote: had this lots. idk if it's a range thing, would be nice to see a range to target along with all the other info we now get from scoping. my KD is kitten because of this, and I've practically stopped playing. that is what i thought...
- by Necrodermis - at 2012.10.05 18:01:00
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1027. Heavy Armor + HMG and Mass Driver is very strong !!!! - in General Discussions [original thread]
I'm not having a problem with heavies. yet. once they put on the armor hardeners then I'm going to just simply stay far far away from them because they would be pre-nerfed tanks.
- by Necrodermis - at 2012.10.05 07:16:00
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1028. [REQUEST} Friendly units should show up when targeting. - in Feedback/Requests [original thread]
i disagree as well. no sense in allowing players to run over to where you are unless you are wanting them to. low profile snipers don't want anyone near them because it gives away their position.
- by Necrodermis - at 2012.10.05 06:57:00
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1029. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
Aidan Torrall wrote: Yeah, I think that's my greatest complaint here. The scout suit has no role. Every other suit does. Scout suit to snipe? Nope, assault is better. Scout suit to hack objectives? Nope, assault suit is also better because ...
- by Necrodermis - at 2012.10.05 06:53:00
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1030. [bug] sniper glitch - in Technical Support/Bugs [original thread]
yeah, it is extremely frustrating when i get the drop on others thanks to my profile and then i give away my position as i hit their face and it literally does nothing and i try again just to watch the stupid flicker and then i immediately go down...
- by Necrodermis - at 2012.10.05 06:44:00
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1031. [bug] sniper glitch - in Technical Support/Bugs [original thread]
i have noticed numerous times when i am sniping other snipers on rocky maps that i will get a clean shot at one of them and fire at their ugly face and the shield animation happens as if i just hit them but they take no damage. they just stand th...
- by Necrodermis - at 2012.10.05 04:42:00
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1032. When a Logi revives you.... - in General Discussions [original thread]
Madison Four wrote: RUN. don't shoot at people. don't look for the enemy. don't throw grenades. don't dust your dropsuit off. RUN, don't walk, to the nearest cover. preferably the same cover that said Logi ran to if you can. that way h...
- by Necrodermis - at 2012.10.05 01:06:00
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1033. Gentleman's agreement? - in General Discussions [original thread]
HowDidThatTaste wrote: On these large ambush maps can we all just agree to meet in the middle for battle? I'm so tired of running from one side to the other to find anyone to shoot. Oh and you snipers stay where you are no one really cares wh...
- by Necrodermis - at 2012.10.05 01:03:00
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1034. Good players don't need ISK - in General Discussions [original thread]
Super Cargo wrote: This comes on the heels of many requests for more ISK from matches. The militia fits are surprisingly competent. If a duster develops their strategies, tactics, and gun game all they will truly need is a militia fit or a sli...
- by Necrodermis - at 2012.10.04 22:21:00
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1035. [bug] last online on contact list - in Technical Support/Bugs [original thread]
tribal wyvern wrote: Necrodermis wrote: the contact list isn't showing who is online or when they were last online. I was going to create a thread about it too, but you beat me to it bro. Yeah its annoying, I like to see who's online so I...
- by Necrodermis - at 2012.10.04 22:05:00
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1036. Drop suit should be permanent if using aur to buy it. - in General Discussions [original thread]
tribal wyvern wrote: Lol dude I think he was being sarcastic. Basically saying 'yeah give me everything that enables me to win so I don't have to work for it' speaking of which i want to be able to purchase on call barrages. basically buy th...
- by Necrodermis - at 2012.10.04 21:57:00
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1037. Drop suit should be permanent if using aur to buy it. - in General Discussions [original thread]
Fivetimes Infinity wrote: We should be buying permanent camouflage/colour schemes with AUR, not dropsuits individual dropships which display a particular colour scheme. Otherwise, no. I don't think anything beyond start fits should be BPO. I h...
- by Necrodermis - at 2012.10.04 21:50:00
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1038. swarm launchers cannot hit dropships. - in General Discussions [original thread]
Buzzwords wrote: the thing is though, with such a predictable pattern, his gunners figured it out and WERE able to get kills. they circled over a pair of objectives and basically dominated the structure. so it wasn't much of an offensive loss...
- by Necrodermis - at 2012.10.04 21:46:00
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1039. swarm launchers cannot hit dropships. - in General Discussions [original thread]
this topic is pretty common and what i say here still stands dropships are on a fine line. i do disagree with the flight ceiling but to a skilled pilot they can keep ahead of kitten rockets at the expense of not being able to kill anyone. they ...
- by Necrodermis - at 2012.10.04 21:39:00
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1040. Ambush : Making it fun again - in Feedback/Requests [original thread]
Mira Adari wrote: Is anyone actually still playing ambush? yes, because skirmish is always full no one wants to play ambush because you just spawn and die 90% of the time. even with drop uplinks people just immediately camp it when people sp...
- by Necrodermis - at 2012.10.04 21:30:00
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