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161. [NEW GAME TYPE] Zerg Rush - in Feedback/Requests [original thread]
Traynor Youngs wrote: Its in the game. Its called PvE. They are gonna let you go kill rogue drones and some of the missions will have wave after wave of rogue drones for you to kill solo or as a team. Excellent !! I'm getting a feeling tha...
- by Nate Silverley - at 2012.07.15 00:49:00
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162. Unlimited non-militia HAVs ? - in Technical Support/Bugs [original thread]
Fuma Centuri wrote: Nate Silverley wrote: Fuma Centuri wrote: Check the icons. Blue means it is a blueprint. Blueprint items are basically infinite use items. Currently, all militia stuff is a blueprint for sale. DIdn't know that. Than...
- by Nate Silverley - at 2012.07.15 00:41:00
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163. Unlimited non-militia HAVs ? - in Technical Support/Bugs [original thread]
Fuma Centuri wrote: Check the icons. Blue means it is a blueprint. Blueprint items are basically infinite use items. Currently, all militia stuff is a blueprint for sale. DIdn't know that. Thanks !
- by Nate Silverley - at 2012.07.14 16:47:00
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164. [NEW GAME TYPE] Zerg Rush - in Feedback/Requests [original thread]
aden slayer wrote: Do you have Starcraft fever? I got Dust Fever...and the only cure is MORE COWBELL
- by Nate Silverley - at 2012.07.14 16:47:00
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165. [NEW GAME TYPE] Zerg Rush - in Feedback/Requests [original thread]
It would be cool if some Corp. installations were getting overcomed by "unwelcome locals" and mercs were dispatched by affected Corps on a "cleanup" mission. Dozens of tiny red indicators on the radar moving in fast. 12 mercs with assault rifle...
- by Nate Silverley - at 2012.07.14 12:56:00
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166. Stayed alive with Shields and Suit at 0 - in Technical Support/Bugs [original thread]
Yesterday I was in for a tough duel against someone handling a Breach AR, me with a shotgun. I luckily managed to kill the guy, but was left with shields and suit indicating 0. I should've died, but instead shields raised again while my dropsui...
- by Nate Silverley - at 2012.07.14 12:47:00
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167. Unlimited non-militia HAVs ? - in Technical Support/Bugs [original thread]
Martin0 Brancaleone wrote: the sica and soma ARE militia havs. Madrugar and Gunlogi are standard hav. Ah! Thanks, I didn't know the SICA was militia. But then what's the point of being able to buy many if they don't deplete ? A few weeks a...
- by Nate Silverley - at 2012.07.14 12:44:00
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168. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
I don't even know if CPP will be reading this far into the thread, but here goes: a) Air Maps Two carrier bases hung at mid-atmosphere, somewhat distant from one another. This would make dropships essential to the operation. b) Lush, grassy ...
- by Nate Silverley - at 2012.07.14 12:39:00
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169. Load times, fittings, market, etc. - in Technical Support/Bugs [original thread]
Hi there - are you on a wireless connection ? It tends to be somewhat slow (as I'm sure you already know), but 30 mins to get in the game seems quite excessive to me. It does take me 2-3 minutes to log in. Also, you cannot edit Militia (default) ...
- by Nate Silverley - at 2012.07.14 12:13:00
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170. Unlimited non-militia HAVs ? - in Technical Support/Bugs [original thread]
I've searched through the threads and haven't seen this discussed. Is it for testing purposes that non-militia HAVs (Such as the SICA in my case) do not currently deplete ?
- by Nate Silverley - at 2012.07.14 12:11:00
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171. real men of genius - in General Discussions [original thread]
Waaaaasssssssuuuuuuuup??
- by Nate Silverley - at 2012.07.13 23:50:00
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172. Odd request but have heard it a few times now. Read Please. - in Feedback/Requests [original thread]
Finn Kempers wrote: Gilliam Stargleam wrote: I have heard this term thrown around in Playstation Home and told those that asked i would post a thread here. There apparently is a wanted female version of these dropsuits in PSHome. There are t...
- by Nate Silverley - at 2012.07.13 10:00:00
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173. BF 2142's Titan Game Type - in Feedback/Requests [original thread]
Tobaml wrote: Seams to be a good idea but why dont you post it in the official thread? It's already there I believe GÇö lots of people have thought of this. Just wanted to see if it would gather more attention in the feedback / requests thre...
- by Nate Silverley - at 2012.07.11 18:49:00
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174. I have a Dream for Dust 514 - in General Discussions [original thread]
Awesome idea. I imagine some "exploration" missions to find new material / gear / tech, or "mysterious alien derelict" maps carrying new energy and of course...deadly mobs. This rocks.
- by Nate Silverley - at 2012.07.11 18:44:00
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175. Paid $20 and Game Non-Functional - in Technical Support/Bugs [original thread]
Cobalt Monkey wrote: Just feel the need to say that if they did this: THCFORME wrote: My heart has been broken one to many a time by developers promising the moon then crapping on my chest then technically, you did get "the moon." Pri...
- by Nate Silverley - at 2012.07.11 15:34:00
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176. Who is french here ? ^^ - in General Discussions [original thread]
Salut les gens :)
- by Nate Silverley - at 2012.07.10 11:27:00
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177. Let me hear or see hostile granades - in Feedback/Requests [original thread]
I agree with the OP - Some kind of blinking arrow, bleeping sound or indicator of any kind would make this less of a pixel-throwing thing.
- by Nate Silverley - at 2012.07.09 12:48:00
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178. BF 2142's Titan Game Type - in Feedback/Requests [original thread]
If you include this CCP, I will set up a special retirement account so I can play this 'til I'm 100.
- by Nate Silverley - at 2012.07.09 12:37:00
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179. (request) post match stats (suggestion) squad bonus - in Feedback/Requests [original thread]
Really like this idea. Some sort of squad commendations or something. +1 on the electronics upgrades, been waiting to test more output for awhile...
- by Nate Silverley - at 2012.07.09 02:07:00
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180. COLOR-CODED foe assessment - in Feedback/Requests [original thread]
I agree it shouldn't be something free. But how about this idea: Let's say you have an "Armor Grade Scanner Module of different variants. AGS Basic: Reveal infantry armor on manual spot. AGS Advanced: Reveal infantry armor + meta level on spot A...
- by Nate Silverley - at 2012.07.09 02:04:00
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