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121. [Feedback] The LAV - in Feedback/Requests [original thread]
Severus Smith wrote: Quote: [ROADKILLS] Hitting someone full speed with these should mean instant death. Rather i end up "pushing" the standing character in front of the LAV with no apparent damage. I would say instant death to whoever yo...
- by Nate Silverley - at 2012.08.01 16:10:00
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122. [REQUEST] Jetpacks, new weapons/equipment, aesthetic changes, & alien life PVE - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Laurent Cazaderon wrote: Overall, i like your suggestion as they would make the game more complete. But seriously, hell no to jetpacks. Logi needs a ride to get behind ennemy lines ? Request a ride from a pilot ...
- by Nate Silverley - at 2012.08.01 15:35:00
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123. [Feedback] The LAV - in Feedback/Requests [original thread]
Note: This is feedback that rests upon several test drives without drilling down into the LAV skill tree. If you have some developped LAV skills don't hesitate to add info. [GENERAL OBSERVATIONS] I see few people actually using these to effect...
- by Nate Silverley - at 2012.08.01 15:08:00
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124. (IDEA) EVE/DUST interaction - DUST corp profiles - in Feedback/Requests [original thread]
Scipio Falconius wrote: Hi All, New to these forums so please go easy on me! I have been thinking from an EVE players perspective how a EVE corporation/alliance will go about selecting DUST corporations for their contracts. It got me thinking...
- by Nate Silverley - at 2012.08.01 10:06:00
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125. Knifing a tank - in General Discussions [original thread]
I will challenge that man to a game of rock, paper, tanks anytime
- by Nate Silverley - at 2012.08.01 09:48:00
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126. Which skill path will you be taking when game launches ? - in General Discussions [original thread]
I have yet to try logistics or using a heavy suit correctly, but up to now I'm liking a commando-style thing with Shotgun / Explosives. I'd probably like to try sniping in the next build, though. What about you ?
- by Nate Silverley - at 2012.07.31 16:47:00
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127. Feeling it - in General Discussions [original thread]
Mo Gallas Gentralde wrote: Nate Silverley wrote: Are you ? This feeling that something is in the air. Devs are a little more silent... Wait... Hear that ...? Is it the sound of... ... a new build ? I feel excitation. Or maybe it's ju...
- by Nate Silverley - at 2012.07.31 14:11:00
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128. Feeling it - in General Discussions [original thread]
Are you ? This feeling that something is in the air. Devs are a little more silent... Wait... Hear that ...? Is it the sound of... ... a new build ? I feel excitation. Or maybe it's just gas.
- by Nate Silverley - at 2012.07.31 13:52:00
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129. [Request] Show ISK loss after a match. - in Feedback/Requests [original thread]
Anatoly Gasputin wrote: Or you could do the math yourself? Just saying that it's not that hard to give a close estimate on how much you lost and how much you gained from a match. Die twice in a match with the suit costing, say 10k / death and ...
- by Nate Silverley - at 2012.07.31 13:40:00
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130. Shooting from dropships - in General Discussions [original thread]
VigSniper101 wrote: Can my Sniper Rifle hit everyone in the ship with 1 shot? Yes it can. And then the bullet comes back out and stops in front of you and goes "Hell YEAH ! Now I want my happy meal".
- by Nate Silverley - at 2012.07.31 13:34:00
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131. Shooting from dropships - in General Discussions [original thread]
fred orpaul wrote: get out and fight! there are already too many people sitting in drop ships instead of fighting, why encourage them. Because it adds a strategic possibility to an otherwise empty gaming component, and keeps the action flow...
- by Nate Silverley - at 2012.07.31 13:32:00
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132. Dust's immersive sounds, your thoughts - in Feedback/Requests [original thread]
Darkz azurr wrote: hi guys how you all doing. just wanted to talk about game sounds, what sounds you like and what sounds you don't like. So, sounds in a fps game are a very important part of gameplay for feeling immersed, when you shoot a gu...
- by Nate Silverley - at 2012.07.31 13:28:00
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133. Shooting from dropships - in General Discussions [original thread]
I find it a tad annoying when both dropship gunpoints are taken, and I'm left being carried as cattle without possibility of shooting. It would be good if at least I could fire a forge gun, a swarm launcher or lob a pineapple while carried. Even...
- by Nate Silverley - at 2012.07.31 13:20:00
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134. DUST DELETED!!!!! - in General Discussions [original thread]
Whenever people feel the need to introduce themselves with experience credentials rather than relevant thoughts, I always get the feeling they have none of both.
- by Nate Silverley - at 2012.07.30 13:42:00
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135. Who's from Quebec here ? (Français or English ?) - in General Discussions [original thread]
Garrett Blacknova wrote: Zorasth wrote: Does Montreal count? ;) No, because it's in France. Ezio said so, it must be true! This thread, we're doing it wrong.
- by Nate Silverley - at 2012.07.28 11:27:00
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136. Who's from Quebec here ? (Français or English ?) - in General Discussions [original thread]
Jesse Jayne wrote: Dios it count if I got really ******* drunk in Quebec an banged a stripper? No. But if your father did, then yes !
- by Nate Silverley - at 2012.07.27 23:58:00
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137. Beta Event 20:00 - 22:00 GMT correct times - in General Discussions [original thread]
Tommy Freelander wrote: I've seen it posted a few places in the forums here that the beta event time would be 3-5 PM on the US East coast (EST -5 GMT), but I'm pretty sure it would actually be 2-4 PM due to Daylights saving time (EDT -4GMT). 1...
- by Nate Silverley - at 2012.07.27 23:42:00
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138. [REQUEST] Standalone Turrets - in Feedback/Requests [original thread]
I don't know if this has been discussed before, but Logis could be transporting lightweight, deployable turrets that they would setup on the field. Depending on skill level, they could be autocannons, grenade launchers, mortars or homing missiles...
- by Nate Silverley - at 2012.07.27 23:39:00
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139. Please add ability to see standings while respawn counts down - in Feedback/Requests [original thread]
Ima Leet wrote: as others have said you can do this by pressing Start and going to Player List. the only catch is, do not press O to back out of it. you must stay or else it will cancel your spawn. :/ That's what it is right now but you have...
- by Nate Silverley - at 2012.07.27 23:32:00
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140. Who's from Quebec here ? (Français or English ?) - in General Discussions [original thread]
Un thread pour saluer les joueurs qu+¬b+¬cois de Dust514 ! / A welcome thread for all the Quebec Dust514 players ! Laissez votre identifiant PSN ici / Leave your PSN nickname here.
- by Nate Silverley - at 2012.07.27 23:29:00
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