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501. To Judge Rhadamanthus + CEO Pyrex (Dropships) - in General Discussions [original thread]
ROMULUS H3X wrote: Judge Rhadamanthus wrote: that is the point. He was saying the python seems less able to survive, but it may be just as capable or more so, than any other craft given a balanced battlefield but we can't tell because of rai...
- by NK Scout - at 2014.02.17 09:17:00
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502. [Discussion] the cloak and the logi - in General Discussions [original thread]
Django Quik wrote: You do know medium suit base stats are changing, right? So, you're entire OP is basically pointless and irrelevant. Inb4logihpnerf
- by NK Scout - at 2014.02.17 09:14:00
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503. Assault dropship costs are insane - in General Discussions [original thread]
straya fox wrote: NK Scout wrote: straya fox wrote: Look champ 'proto' when used in relation to vehicles means modules and weapons. If you want the power then f*cking pay for it, or get on the ground and risk your KDR like everyone else...
- by NK Scout - at 2014.02.17 09:10:00
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504. To Judge Rhadamanthus + CEO Pyrex (Dropships) - in General Discussions [original thread]
Judge Rhadamanthus wrote: waves 0/ With redline rails and the very high ROF and damage of rail tanks it is hard to say where ADS balance lies at the moment. Pilots of all craft have to fit as much tank as we can because of the rail tank issue...
- by NK Scout - at 2014.02.17 09:06:00
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505. To Judge Rhadamanthus + CEO Pyrex (Dropships) - in General Discussions [original thread]
CommanderBolt wrote: Hello there you two and hello DUST community. So the other day I was pitted in battle with a few friends against CEO Pyrex, the Judge and some of their friends in tanks. It was a hard battle but that's not my point here. I...
- by NK Scout - at 2014.02.17 08:40:00
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506. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
CCP Logibro wrote: Just to add, the Medium Frames are all getting some base stat adjustments, but no changes to slots (though that's not ruled out for post 1.8) The cal assault and gal assault need and extra high/low slot Logis need a slot nerf
- by NK Scout - at 2014.02.17 08:37:00
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507. A new low - in General Discussions [original thread]
Awry Barux wrote: Llast 326 wrote: Sinboto Simmons wrote: NK Scout wrote: Sinboto Simmons wrote: Teamwork is op. i would hardly say 5 guys shooting at 1 person with proto gear teamwork, more like using a mp40 on round 5 zombies ...
- by NK Scout - at 2014.02.17 08:34:00
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508. A new low - in General Discussions [original thread]
Sinboto Simmons wrote: NK Srcout wrote: Llast 326 wrote: Sinboto Simmons wrote: NK Scout wrote: Teamwork is op. i would hardly say 5 guys shooting at 1 person with proto gear teamwork, more like using a mp40 on round 5 zombies I...
- by NK Scout - at 2014.02.17 08:33:00
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509. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
Lorhak Gannarsein wrote: First, I'm glad I see you're not banned; something someone said in 'DevHangout' the other day suggested as much. Anyway, into business. So I've done a bit of raging/trolling (xD) recently, through which I've made my po...
- by NK Scout - at 2014.02.17 07:58:00
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510. An easy fix to shield and armor disparity - in General Discussions [original thread]
The dark cloud wrote: No to shield extender buff. You would just use the spare PG to put armor plates on and bricktank. What you should do is either use biotics or profile dampaners on your lowslots. They do work and because every muppet is run...
- by NK Scout - at 2014.02.17 07:45:00
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511. A new low - in General Discussions [original thread]
Llast 326 wrote: Sinboto Simmons wrote: NK Scout wrote: Sinboto Simmons wrote: Teamwork is op. i would hardly say 5 guys shooting at 1 person with proto gear teamwork, more like using a mp40 on round 5 zombies I have no idea what y...
- by NK Scout - at 2014.02.17 07:07:00
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512. A new low - in General Discussions [original thread]
Sinboto Simmons wrote: NK Scout wrote: Sinboto Simmons wrote: Teamwork is op. i would hardly say 5 guys shooting at 1 person with proto gear teamwork, more like using a mp40 on round 5 zombies I have no idea what you're talking about....
- by NK Scout - at 2014.02.17 06:58:00
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513. Whats the coolest thing about EVE online - in General Discussions [original thread]
Godin Thekiller wrote: Izlare Lenix wrote: Eve is massive in every sense of the word. I have played for 4.5 years and have only been to a couple hundred solar systems out of almost 10k systems. There are also entire paths I have still not ev...
- by NK Scout - at 2014.02.17 06:34:00
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514. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
True Adamance wrote: NK Scout wrote: Nerf blasters, simple We can now begin the "cleansing" if you know what I mean. Hmmmm why not change the blaster to a heavy plasma cannon? Mmmmmmmmmm, id love that As soon as large missiles get at ...
- by NK Scout - at 2014.02.17 06:04:00
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515. Assault dropship costs are insane - in General Discussions [original thread]
Varjac Theobroma Montenegro wrote: RemingtonBeaver wrote: Happy Violentime wrote: What's that saying in EVE? Don't use what you can't afford to lose?? Whenever I see an ads in a pub ambush they usually have 1 extra turret at most and s...
- by NK Scout - at 2014.02.17 06:01:00
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516. Assault dropship costs are insane - in General Discussions [original thread]
Vulpes Dolosus wrote: Cost is fine. 500k for a fully proto-ed ship (mods and turret). That's about 2 good games per ship. If you're losing more than that, even with rail tanks currently (why are you risking an ADS with a redline rail tank on ...
- by NK Scout - at 2014.02.17 05:59:00
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517. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
Alaika Arbosa wrote: NK Scout wrote: Alaika Arbosa wrote: NK Scout wrote: Alaika Arbosa wrote: All of that seems reasonable to me. I do however, still think that the Driver and Main Gunner should be separate seats in the HAV. Minim...
- by NK Scout - at 2014.02.17 03:55:00
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518. which rifle requires the most skill? - in General Discussions [original thread]
Sgt Kirk wrote: In the current game it goes, from easiest to hardest: Combat Rifle Rail Rifle Sniper Rifle Plasma Rifle Scrambler Rifle Laser Rifle. Fixed
- by NK Scout - at 2014.02.17 03:53:00
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519. which rifle requires the most skill? - in General Discussions [original thread]
Lucrezia LeGrand wrote: DeadlyAztec11 wrote: Lucrezia LeGrand wrote: hoo boy. Okay, so so far I'm looking at Lazer Rifle, Breach Assault Rifle, or Breach Shotgun. o_O I'm going to stick a submachine gun on there too for the shotgun, caus...
- by NK Scout - at 2014.02.17 03:51:00
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520. which rifle requires the most skill? - in General Discussions [original thread]
Lucrezia LeGrand wrote: Thank you for all of your help. Sorry to keep pressing the issue, but what do you guys think of maining a submachine gun? Its terrible An ar does more damage The cr is better in every way.
- by NK Scout - at 2014.02.17 03:45:00
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