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41. {Petition} Balance the scouts ! - in General Discussions [original thread]
DAAAA BEAST wrote: As much as I loved the 1.9 update , it gave a terrible meaning to running scout. As we see 80% less when cloaked so we have no idea if we have to face some enemies. So when some enemies randomly pop up in front of us we AL...
- by NIGGSWORM - at 2014.12.02 02:40:00
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42. Best matchmaking ever CCP! Glad to see somethings being fixed. - in General Discussions [original thread]
The Jungian wrote: Nice! Matchmaking 101 Wow that sucks, you were up against supersswag and BRASIL CEARA, wow you have bad luck. Those guys are legends, you should have just left. Fix matchmaking please.
- by NIGGSWORM - at 2014.11.28 10:20:00
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43. [Request] Buff Minmatar Assault shields. - in Feedback/Requests [original thread]
Dead Cavino wrote: Oh, how how I miss that 5th high slot... So true, It is literally mandatory to use recharger on Minmatar assault if you want to have semi good regen. I mean, the Caldari scout can get 453 HP with 50 shield regen and 3 sec ...
- by NIGGSWORM - at 2014.11.28 09:44:00
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44. [Request] Buff Minmatar Assault shields. - in Feedback/Requests [original thread]
CCP Rattati, one of the biggest problems with Minmatar assault is that it is suppose to be a hit and run but it behaves more like a fast armor tanked suit. The regen is low, delay is long. To give you an example of how bad the regen is, my Amarr...
- by NIGGSWORM - at 2014.11.28 09:34:00
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45. [Update] Balance Hotfix 1.9b - in General Discussions [original thread]
Reduce back walking speed to 80-75% of current.
- by NIGGSWORM - at 2014.11.26 16:58:00
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46. [Update] Balance Hotfix 1.9b - in General Discussions [original thread]
CCP Rattati wrote: DeadlyAztec11 wrote: Well, good job CCP. I'm not sure if this will help but I'm glad you guys are at least looking at the issues and trying to address them. CCP Rattati wrote: Frontline Starter fits now have militia as...
- by NIGGSWORM - at 2014.11.26 16:55:00
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47. Is the Amarr scout good with anything?!?!? - in General Discussions [original thread]
Wait for them to come if you know what I mean.
- by NIGGSWORM - at 2014.11.26 03:44:00
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48. New way of fixing assault suit!! - in General Discussions [original thread]
Benjamin Ciscko wrote: Sir Dukey wrote: Benjamin Ciscko wrote: Sir Dukey wrote: http://www.protofits.com/fittings/shared/638/5664 me want! Why no energizers? because 625 shield. Throws Flux. *runns away at 8.23 m/s while g...
- by NIGGSWORM - at 2014.07.23 01:56:00
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49. New way of fixing assault suit!! - in General Discussions [original thread]
Benjamin Ciscko wrote: Sir Dukey wrote: http://www.protofits.com/fittings/shared/638/5664 me want! Why no energizers? because 625 shield. even more if 5% shield extender efficiency per level was added.
- by NIGGSWORM - at 2014.07.23 01:52:00
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50. New way of fixing assault suit!! - in General Discussions [original thread]
Fizzer94 wrote: Because my Amarr Assault doesn't need 1120 Armor and 329 Shields, all while moving faster than it currently does. That is the job of the heavy. OP agreed.
- by NIGGSWORM - at 2014.07.23 01:46:00
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51. New way of fixing assault suit!! - in General Discussions [original thread]
http://www.protofits.com/fittings/shared/638/5664 me want!
- by NIGGSWORM - at 2014.07.23 01:44:00
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52. New way of fixing assault suit!! - in General Discussions [original thread]
How about we give it more than just 2 racial bonuses!!!! Standard assault bonus- 5%(or higher) reduction to fitting cost of weapon per level in Assault suit! Caldari- 5% efficiency of shield extenders and 5% and 5% efficiency of shield regulato...
- by NIGGSWORM - at 2014.07.23 01:23:00
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53. Swarms are fine... - in General Discussions [original thread]
Symbioticforks wrote: Invisible swarms are needed to counter this.. tanks falling to their death?
- by NIGGSWORM - at 2014.06.01 23:17:00
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54. Swarms are fine... - in General Discussions [original thread]
Alpha 443-6732 wrote: Here's my contribution to the thread Sir Dukey wrote: They need no more buffing to damage or range. They are dumb-fire and should be sh*t against pretty much everything because they require no skill to shoot. They ar...
- by NIGGSWORM - at 2014.06.01 23:03:00
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55. 2 things physics definitely does not apply to. - in General Discussions [original thread]
BL4CKST4R wrote: Physics apply to everything l2quantum physics scrub! obliviously no such things as physics in Dust.
- by NIGGSWORM - at 2014.04.11 11:06:00
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56. 2 things physics definitely does not apply to. - in General Discussions [original thread]
Tanks and Heavies.... There are more but these two are the big ones. Tanks- they can fly Heavies- fat ass mofos with 1200 armor and 500 shield can turn at the speed of a freking minmitar scout... Really CCP?
- by NIGGSWORM - at 2014.04.11 10:57:00
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57. Weapon Suggestion - Gallente Light Machine Gun/Gallente DMR - in Feedback/Requests [original thread]
axINVICTUSxa wrote: If one thinks about it--when has Gallente received a new weapon? And when one thinks about it further--Gallente has little to no long range weapon. Plasma Cannon = skill, close-med range Shotgun = spray and pray, close ...
- by NIGGSWORM - at 2014.04.11 02:36:00
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58. Shield damaging weapon suck... - in General Discussions [original thread]
All the suits are carrying over 400 armor and its just stupid to use a shield damaging weapon. A rail-rifle/ combat rifle probably does a better job of taking out shield than the shield weapons except for scrambler rifle which definitely sucks at ...
- by NIGGSWORM - at 2014.04.10 19:32:00
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59. How to fix damage mods. - in General Discussions [original thread]
Make different types of damage mods. For example. A Rail rifle damage mod gives 5% damage boost at complex while a swarm launcher damage mod gives 10% damage boost at complex. A sniper rifle damage mod gives 10% damage boost at complex while an ...
- by NIGGSWORM - at 2014.03.26 21:16:00
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60. Cloakless Scouts - in General Discussions [original thread]
Aria Gomes wrote: Any other scouts that aren't using cloaks? I've tried it but ehhh I prefer having other stuff in my equipment slot. you must be stupid.
- by NIGGSWORM - at 2014.03.26 21:06:00
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