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21. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Parson Atreides wrote: Mr Gloo Gloo wrote: So, another question : We will be able to choose a district for his localisation, his default SI and a default RT ? Or the RT will be randomly seeded after the capture ? I'd like to know this a...
- by Mr Gloo Gloo - at 2013.03.18 14:56:00
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22. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
So, another question : We will be able to choose a district for his localisation, his default SI and a default RT ? Or the RT will be randomly seeded after the capture ? And I'll ask my last question in this post : after that, we'll be able to...
- by Mr Gloo Gloo - at 2013.03.18 14:45:00
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23. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: Mr Gloo Gloo wrote: Question : Still a minimum of 100 clones loss ? Cause with a 200 stack, what happen if game ends at MCC destruction and not clone depletion ? Does the attacker get any refund or something ? Still...
- by Mr Gloo Gloo - at 2013.03.18 14:07:00
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24. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: Parson Atreides wrote: CCP FoxFour wrote: Take a read through this, it should answer most those questions: http://wiki.eveonline.com/en/wiki/Planetary_Conquest I will however try and answer them again here for you....
- by Mr Gloo Gloo - at 2013.03.18 14:06:00
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25. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Question : Still a minimum of 100 clones loss ? Cause with a 200 stack, what happen if game ends at MCC destruction and not clone depletion ? Does the attacker get any refund or something ?
- by Mr Gloo Gloo - at 2013.03.18 13:58:00
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26. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Tbh, 40M is a bigger cost with ISK value today, that's for sure... Much more difficult to deploy this with 10+ districts, even with a huge and well organize corp as we don't have access to the corporation taxe today ... So it will decrease the m...
- by Mr Gloo Gloo - at 2013.03.18 13:01:00
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27. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: Mr Gloo Gloo wrote: CCP FoxFour wrote: Mr Gloo Gloo wrote: You will increase the splits corp "issue" ... If you stil need a minimum of 100 clones to attack... How so? Day 1 Take one district with main corp. x...
- by Mr Gloo Gloo - at 2013.03.18 12:50:00
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28. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: Mr Gloo Gloo wrote: CCP FoxFour wrote: I want to open this up for discussion, we are currently thinking of increasing the clone starter pack to 200 clones. This also means an increase from 20 million to 40 million ISK i...
- by Mr Gloo Gloo - at 2013.03.18 12:38:00
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29. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: Mr Gloo Gloo wrote: You will increase the splits corp "issue" ... If you stil need a minimum of 100 clones to attack... How so? Day 1 Take one district with main corp. x districts with sisters. 1 sister attack a di...
- by Mr Gloo Gloo - at 2013.03.18 12:37:00
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30. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: I want to open this up for discussion, we are currently thinking of increasing the clone starter pack to 200 clones. This also means an increase from 20 million to 40 million ISK in cost. There are a few reasons for this, bu...
- by Mr Gloo Gloo - at 2013.03.18 12:26:00
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31. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: Rookie corps will always struggle due to both ability and numbers but advanced corps can be just as competitive as the mega corps if they have the ability and numbers. If a corp can perform well enough to win every defense of...
- by Mr Gloo Gloo - at 2013.03.16 18:27:00
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32. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Gunner Nightingale wrote: It isn't an exploit by any means, all the info to do this has been postulated and confirmed by foxfour that it is doable but likely to result in ISK loss, but thats the point of any sort of business model theres an ini...
- by Mr Gloo Gloo - at 2013.03.16 17:54:00
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33. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: trollsroyce wrote: Invulnerable, by all means nope. Just bigger and capable of attacking multiple targets. What is "constant attack"? An 1 hour timeframe, when you can be attacked. 1 hour daily. How does a big corp utili...
- by Mr Gloo Gloo - at 2013.03.16 13:15:00
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34. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: Mr Gloo Gloo wrote: Django Quik wrote: The big problem suggested here is that you guys think that one corp (split into many smaller corps) will become invulnerable because they can claim large areas of space and then ou...
- by Mr Gloo Gloo - at 2013.03.16 12:49:00
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35. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: The big problem suggested here is that you guys think that one corp (split into many smaller corps) will become invulnerable because they can claim large areas of space and then outproduce any other corp in terms of clones. ...
- by Mr Gloo Gloo - at 2013.03.16 12:35:00
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36. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Well, Trollsroyce keep going on this subject, I keep reading all of this, and I still think that there is a problem in this system, as it offers an advantage to big, really good and rich corps... If we take off the good arguments from Django Qui...
- by Mr Gloo Gloo - at 2013.03.16 11:39:00
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37. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Just to be clear. I didn't mean to troll the dev blog and planetary conquest system, and didn't want to find a way to exploit it for me and my corp especially. If I play DUST today, it's for what is coming ;) !!! Just want to be sure that some co...
- by Mr Gloo Gloo - at 2013.03.15 19:32:00
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38. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
LetGÇÖs take it on the other way. 1 corp takes 1 district. Day 1 : Build a Production Facility Reinforcement Timer set nâá District lock Can be Attack. 100 clones on it. Day 2 : 160 clones on the district District is not under attack Take 10...
- by Mr Gloo Gloo - at 2013.03.15 18:29:00
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39. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Bendtner92 wrote: The corp has a 1-hour window from the start of the battle where they can initiate an attack the following day. If they're using the pack of clones to attack you I would assume that they after the battle can buy another and at...
- by Mr Gloo Gloo - at 2013.03.15 17:44:00
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40. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Bendtner92 wrote: Mr Gloo Gloo wrote: I'm coming back with my projection on the first day. LetGÇÖs do this properly. Mother corp = A Sister corps = B1-B2-B3-B4-B5 A need to provide at least 21.6M ISK to each sister corps nâá 108M ISK, and...
- by Mr Gloo Gloo - at 2013.03.15 17:23:00
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