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241. Art.of.Death recruiting - in Corporation Recruitment [original thread]
7th Son 7 wrote: BUMP, lol yeah you guys have put me in my place on a few occasions lol, Art Of Death def knows how to put on a show We'd be glad to squad up with you and hang out. Hit me up in game. :)
- by Mr.Pepe Le Pew - at 2015.04.04 00:45:00
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242. Art.of.Death recruiting - in Corporation Recruitment [original thread]
Hello, please take a look at our corp in game and submit your application, today
- by Mr.Pepe Le Pew - at 2015.04.03 14:21:00
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243. Highest number of RE kills in one go? - in General Discussions [original thread]
Echo 1991 wrote: Hysanryu Brave wrote: about four months ago i got 11. i RE'd the whole group right before my squad lead dropped an OB. needless to say i was kicked from squad for stealing 11 kills at once. I can believe you killed 11 peop...
- by Mr.Pepe Le Pew - at 2015.04.02 15:44:00
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244. JLAVs have got to be removed. - in General Discussions [original thread]
Mary Sedillo wrote: With the introduction of tiers of tanks of ever increasing price, the JLAV is still too effective for the price. One person in a cheap lav loaded to the gills with remotes. Think about that. OHKO. This severely hurts vehic...
- by Mr.Pepe Le Pew - at 2015.04.02 15:32:00
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245. The scout nerf.. are you serious? - in General Discussions [original thread]
Vicious Minotaur wrote: You could play with out the cloak. I (and many others) don't use it. Scouts managed just fine when the cloak didn't even exist. Anyway, go back to preventing forest fires. I'm sure that's more fun than DUST. lol
- by Mr.Pepe Le Pew - at 2015.04.02 15:20:00
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246. the reasons i leave battle - in General Discussions [original thread]
Ghosts Chance wrote: 1: player from my squad got dropped 2: i got dropped 3: train map 4: lag / up against foreign teams that belong on the EU/Asia server causing extreme lag. 5: not enough players and the ones that arnt in my squad seem to con...
- by Mr.Pepe Le Pew - at 2015.04.02 15:13:00
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247. Punishment for leaving match early - in General Discussions [original thread]
Mad Syringe wrote: As I wrote in another thread, Ratt should create a Contract Violation Ratio. This ratio would be directly connected to battle payout. If you constantly leave battles, your payouts get smaller and smaller. What these players ...
- by Mr.Pepe Le Pew - at 2015.04.02 15:05:00
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248. Highest number of RE kills in one go? - in General Discussions [original thread]
al nize mk2 wrote: Calling all RE fans - what's the highest number of kills you've ever managed with one explosive? My corp leader claims he nailed 6... i'll say that again SIX kills in one shot last night. Caught a bunch of heavies loiter...
- by Mr.Pepe Le Pew - at 2015.04.02 15:01:00
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249. Art.of.Death recruiting - in Corporation Recruitment [original thread]
Humpty dumptity bump.
- by Mr.Pepe Le Pew - at 2015.04.02 12:46:00
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250. How old are you? (Vol 2.) - in General Discussions [original thread]
Darken-Sol wrote: Same age as Jesus Jesus, the gardner? or Jesus the baby? XD
- by Mr.Pepe Le Pew - at 2015.04.02 06:00:00
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251. Key to destroying Madrugars - in General Discussions [original thread]
The best way to take out a tank is to run with a squad ready to call in their AV suit. It takes at least 2 people to take out a highly skilled Proto tanker. You have one shot to take them out with Lai Dai's and swarms all at the same time. You mis...
- by Mr.Pepe Le Pew - at 2015.04.02 05:56:00
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252. beta vet LFC - in Corporation Recruitment [original thread]
Victor Knyce wrote: No luck as of yet, in a few pub chats but have not had a real squad with any, not anyone try to talk to me in game. Hey Victor, I dislike it when people want your services, but never acknowledge your existence once you...
- by Mr.Pepe Le Pew - at 2015.04.02 04:26:00
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253. Art.of.Death recruiting - in Corporation Recruitment [original thread]
Greetings ladies and gents, Our corp is recruiting active players that work well with our team. Here's our corp's story: Our inception began shortly after the FF Legion announcement. Our old corp disintegrated because of the announcement. At th...
- by Mr.Pepe Le Pew - at 2015.04.02 04:17:00
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254. Remove "Leave Battle" from Dust - in General Discussions [original thread]
Leadfoot10 wrote: "XXX has left battle" sure has become a popular option. I've long thought that dropping from a battle should have consequences. Perhaps it's time to introduce them. I agree. There should be consequences. The reason player...
- by Mr.Pepe Le Pew - at 2015.04.02 03:35:00
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255. lack of good matchmaking killed dust. - in General Discussions [original thread]
Maybe a simple solution to proto-stompers is to get better payouts at the end of matches so that everyone can afford to run proto gear more often.
- by Mr.Pepe Le Pew - at 2015.04.01 20:33:00
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256. lack of good matchmaking killed dust. - in General Discussions [original thread]
CCP Rattati wrote: I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that i...
- by Mr.Pepe Le Pew - at 2015.04.01 20:31:00
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257. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
CCP Rattati wrote: We are discussing this internally. This new idea, as in Faction BPO's in Strongboxes, that was supposed to be fun and for everyone is being viewed, unfairly in my opinion, as being "locked behind a paywall". If it were a bett...
- by Mr.Pepe Le Pew - at 2015.02.05 15:14:00
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258. Downloaded data files corrupt. Please try again later. - in Technical Support/Bugs [original thread]
DeathwindRising wrote: please fix Not working for me either.
- by Mr.Pepe Le Pew - at 2015.01.22 13:55:00
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259. Downloaded data files corrupt. please try again later. ERROR. - in Technical Support/Bugs [original thread]
jett it wrote: Hey dust after the downtime today i was unable to loging. It would try and syncronyze the new data however it only reached around 5% and the it jumps to attempting login. This loop keeps happening over and over the finally a down...
- by Mr.Pepe Le Pew - at 2015.01.22 13:53:00
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260. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
Pokey Dravon wrote: Mr.Pepe Le Pew wrote: Maybe the idea of PC is natively difficult because there is no back story. There's no fighting for something other than finding ways to exploit mechanics. This is the only thing PC is good for at the...
- by Mr.Pepe Le Pew - at 2015.01.21 16:55:00
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