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161. Vehicles are OP - in Feedback/Requests [original thread]
Text Grant wrote: The problem is i build my suit to kill tanks, and LAV's. If it doesnt work then the AV grenades should just be removed from the game. I am built to kill them and put a majority of my sp into doing so. Im not hitting them with ...
- by Mossellia Delt - at 2013.05.20 20:38:00
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162. Vehicles are OP - in Feedback/Requests [original thread]
Text Grant wrote: Nice. 3 tank drivers run up to defend their rolling god cannons. We should all just bow and let the tank gods rename to Tank 514. While I was a tank drive in chromo I am not anymore. I was also AV in chromo. AV is so overp...
- by Mossellia Delt - at 2013.05.20 20:34:00
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163. Vehicles are OP - in Feedback/Requests [original thread]
AV is still currently OP I dont even have AV stuff and Iv killed countless tanks but grabbing the militia swarms, driving a free LAV into a tank and then shooting it once. Please use better tactics.
- by Mossellia Delt - at 2013.05.20 20:25:00
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164. Losing Players to Proto Stacking - in Feedback/Requests [original thread]
As someone who has no life and spends 12 - 16 hours daily on video games I take offence to this greatly. Not everyone wants companionship or physical human relations. You sir are (rude names here)
- by Mossellia Delt - at 2013.05.20 20:16:00
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165. Suicide LAV + Nades Tactic - Needs Addressing - in Feedback/Requests [original thread]
Its a viable tactic, dont use a missle turret. CCP, make a packed with explosive moduel so suicide LAVs create more boom for running into the tank.
- by Mossellia Delt - at 2013.05.17 10:05:00
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166. Dev/mod input requested - in Feedback/Requests [original thread]
The problem is not with modded controllers, its with mice, using a mouse I can theoreticly empty a TAR in 3 seconds. I havent spec'd into them yet but being a bass guitar player I know my index and middle finger can reach that speed. Could maybe d...
- by Mossellia Delt - at 2013.05.14 11:11:00
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167. Whats next? Reinventing the wheel? - in Feedback/Requests [original thread]
You're wrong and should feel bad AR were OP, this game was turning into GEK514 because thats all ANYONE used. Spawning - I agree its bad The maps are fine, do you want to play CoD or something with **** poor tiny maps? collisions - agree nan...
- by Mossellia Delt - at 2013.05.09 01:16:00
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168. [Suggestion] Remove turrets from vehicles. - in Feedback/Requests [original thread]
I whole heartedly agree with this, I'd love to remove my large and one small gun from my HAV, leave 1 small gun. Fit more armour or shielding, scanner or repper or resupply on the HAV and become a mobile command vehicle.
- by Mossellia Delt - at 2013.04.29 20:40:00
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169. [Feedback] Moving away from traditional racial bonuses? - in Feedback/Requests [original thread]
Minmatar: 5% to sidarm weaponry magazine size / Lvl Minmatar Assault Useless, I dont see ANYONE skilling into this, you'd get what? 1 extra round in a scrambler? If that? Since scrablers are the only good side arm I see zero point to this. Minma...
- by Mossellia Delt - at 2013.04.19 13:38:00
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170. Feedback on AV - in Feedback/Requests [original thread]
Ludvig Enraga wrote: Don't you guys think that LAVs and Dropships get dropped so easy becausee of the way they are used? Nope, my alt has under 200k Sp in AV and cant take out 99% of dropships in a single hit, if thats not OP Im not sure wh...
- by Mossellia Delt - at 2013.04.18 12:19:00
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171. fix the hit detection on scouts - in Feedback/Requests [original thread]
CCP needs to fix hit detection on everything, not just scouts. I have stood beside enemy snipers, ones not moving and zoomed in and shot them point blank in the back of the head to only get "shield flare". There is something wrong with the coding.
- by Mossellia Delt - at 2013.03.31 08:04:00
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172. Dropship improvement - in Feedback/Requests [original thread]
Mary Sedillo wrote: Still doesn't mean that passengers shouldn't be able to fire from the side with their own weapons if they needed. I'd rather not risk my dropship over CCP's physics. As is currently firing a railgun mounted on a dropship ...
- by Mossellia Delt - at 2013.03.30 10:20:00
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173. Dropship improvement - in Feedback/Requests [original thread]
The dropship needs the option to remove both turrets for the CPU/PG and to gain WPs for MCRU spawning like drop uplinks. Leave the killing for gunships.
- by Mossellia Delt - at 2013.03.30 10:05:00
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174. I very minor change - in Feedback/Requests [original thread]
Can we have proper terminoligy in the game? I'd like to suggest the renaming of "clips" to "mags" or "magazines". As it stands the AR uses magazines but in game it states it uses clips.
- by Mossellia Delt - at 2013.03.30 09:54:00
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