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61. possible idea to fix equipment spam - in Feedback/Requests [original thread]
What if a new piece of equipment was added that when thrown down switches enemy equipment to friendly. No WP's are gain for the switched equipment. Would cause people to be more careful about what their placing, that big group of rep hives suddenl...
- by Mossellia Delt - at 2014.02.03 16:44:00
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62. MEDIUM GROUND VEHICLE - in Feedback/Requests [original thread]
How about, one medium turret, two smalls, 6 passengers ( not including gunners/driver)
- by Mossellia Delt - at 2014.01.30 02:18:00
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63. new player experience - in Feedback/Requests [original thread]
NextDark Knight wrote: You know, a poor group of people started playing dust yesterday. They opened the squad finder up to public and where having people join. They couldn't understand why they couldn't deploy to battle. I figured out they wher...
- by Mossellia Delt - at 2014.01.21 12:09:00
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64. Redzone timer broken - in Feedback/Requests [original thread]
The redzone timer is not working, im dying while I still have 5 - 10 seconds left inside the redzone
- by Mossellia Delt - at 2013.12.19 15:25:00
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65. [Feedback] HAVs too strong against infantry - in Feedback/Requests [original thread]
Spec into Logi + Explosives place REs STD - PRO in a big pile in high traffic area wait for tank to drive over it, detonate WPs, WPs for all! Also, REs on the front of an LAV, drive into the tank, KABOOM
- by Mossellia Delt - at 2013.12.10 23:21:00
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66. (Request) Active Moduel slots - in Feedback/Requests [original thread]
How about a slot for active moduels? Say like, hardners, cloaking, micro jump drives, jetbacks, thruster packs (speed) and such? To balance this out Logistics get zero active slots, this is because of their equipment slots Assaults get one activ...
- by Mossellia Delt - at 2013.12.10 07:03:00
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67. An Important Suggestion From an Experienced Tanker: Vehicle Hitboxes [Dev/CPM Re... - in Feedback/Requests [original thread]
I could see HUGE hit detectino problems arise
- by Mossellia Delt - at 2013.12.01 12:53:00
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68. (Feedback) (Audio) - Ingame music - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: There used to be a wonderful theme on the opening screen, but that disappeared with Uprising. There still is, turn up your volume and wait on the character select screen.
- by Mossellia Delt - at 2013.11.09 11:23:00
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69. (Feedback) (Audio) - Ingame music - in Feedback/Requests [original thread]
Calming mystical sounding space faring music. Does that inspire what dust really is? At the moment a glorified lobby shooter, but a shooter none the less. Having a bit more of a dark, fast tribal drum piece would be much more mood setting.
- by Mossellia Delt - at 2013.11.09 09:47:00
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70. After release of racial suits and rifles / pistols / heavy weapon - in Feedback/Requests [original thread]
Release race flavored Elite packs.
- by Mossellia Delt - at 2013.10.31 06:44:00
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71. [request/feedback] STRAFFING. - in Feedback/Requests [original thread]
Strafing needs to be buffed, not nerfed.
- by Mossellia Delt - at 2013.10.31 05:53:00
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72. (Request) Battle Server lock - in Feedback/Requests [original thread]
I be perfectly fine with what Doshneil is proposing. It just ruins the game when its nothing but laggy players on the other side.
- by Mossellia Delt - at 2013.10.24 13:55:00
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73. (Request) Battle Server lock - in Feedback/Requests [original thread]
Lock Japanese corps out of NA servers, they join in and **** it up with their lag. That is all
- by Mossellia Delt - at 2013.10.24 00:19:00
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74. Caldari shield tank a dying breed... - in Feedback/Requests [original thread]
QQ moar, try playing a scout.
- by Mossellia Delt - at 2013.10.09 13:11:00
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75. [Request] Sort Pub Matches by SP - in Feedback/Requests [original thread]
Horrible idea, having 22 milion ish SP among three characters why should my lowest SP character have to deal with playing with other low SP characters.
- by Mossellia Delt - at 2013.10.08 17:09:00
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76. "rendering fixes" - in Feedback/Requests [original thread]
Since the new rendering fixes I can no longer see infantry in my vehicles, no matter how close, in my tanks, dropships and LAVs infantry dont render in at all. wtf is this bullshit
- by Mossellia Delt - at 2013.10.08 17:04:00
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77. [Request] Assault Dropship improvement - in Feedback/Requests [original thread]
Beld Errmon wrote: how the F can you not like the idea of more guns to use? Im thinking you lot have such a terrible time using the 1 turret that the idea of 2 more scares you. The fact that I can two shot any infantry with my main gun and ...
- by Mossellia Delt - at 2013.10.02 15:36:00
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78. Request - Make breach weapons bypass natural vehicle/installation resist. - in Feedback/Requests [original thread]
I-Shayz-I wrote: Godin Thekiller wrote: really? This **** again? No. HMG's already can do good damage against LAV's and Dropships, and any type of Rifles aren't made to kill vehicles. I'm not saying that they should be able to kill vehic...
- by Mossellia Delt - at 2013.10.02 05:36:00
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79. the true reason why the assault rifle is balanced with the other guns.. - in Feedback/Requests [original thread]
The stupidity of the Original poster baffles me, but it makes sense that he's in TEST.
- by Mossellia Delt - at 2013.10.02 04:40:00
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80. [Request] Assault Dropship improvement - in Feedback/Requests [original thread]
no thanks, as an assault DS pilot I would not like this. If you want to bump our survivability give us more HP
- by Mossellia Delt - at 2013.10.02 04:37:00
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