Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
821. So whats gonna be the ARs new RPM and DMG? - in General Discussions [original thread]
Cody Sietz wrote: Mordecai Sanguine wrote: Cody Sietz wrote: Disturbingly Bored wrote: Cody Sietz wrote: Sorry, I meant what will the current ARs dmg and RPM be changed. Not the new rail rifle and combat rifle. My mistake. Damage...
- by Mordecai Sanguine - at 2013.10.26 13:51:00
|
822. Damage mods need to go. - in General Discussions [original thread]
But damage mods are good for the game it should just have a drawback. (To not possibly use an shield extender is NOT a drawbacks there's other mods than shield extender/Damage) Like less Range. 3% of damage increased. 3% of range loss. 5%damage....
- by Mordecai Sanguine - at 2013.10.26 13:47:00
|
823. Damage mods need to go. - in General Discussions [original thread]
Banning Hammer wrote: I don't know about that....I have to sacrifice about 200 hp of shields for about 22% more damage, that is a lot. You kill faster, but you also die faster. Now tanking is not possible anymore. Everyweapon has a too big ...
- by Mordecai Sanguine - at 2013.10.26 13:44:00
|
824. So whats gonna be the ARs new RPM and DMG? - in General Discussions [original thread]
Cody Sietz wrote: Disturbingly Bored wrote: Cody Sietz wrote: Sorry, I meant what will the current ARs dmg and RPM be changed. Not the new rail rifle and combat rifle. My mistake. Damage and RPM will remain untouched on all ARs. Base ...
- by Mordecai Sanguine - at 2013.10.25 22:55:00
|
825. Announcement:Weapon stats! - in General Discussions [original thread]
Aeon Amadi wrote: This is somewhat alarming, actually... The Assault Rail Rifle outperforms -EVERYTHING- else in terms of Damage and Range. I don't see any reason to continue using the Assault Rifle when it doesn't even do what it's supposed to...
- by Mordecai Sanguine - at 2013.10.25 22:48:00
|
826. Proper Tiericide - in General Discussions [original thread]
Aeon Amadi wrote: Remove Advanced and Prototype gear. Balance around what's left. Remove this player send him to COD/BF.
- by Mordecai Sanguine - at 2013.10.25 11:06:00
|
827. Here's the solution for the Logi problem ! - in General Discussions [original thread]
Stan Dan wrote: Lol your idea won't work because my proto logo has 1 nano ans 2 drops and it still has more tank and or damage that the assault. REAAAAAAAAD ALL THE THREAAAAAD. They must use at least 20% of you PG/CPU based on the PG/CPU y...
- by Mordecai Sanguine - at 2013.10.25 10:54:00
|
828. Here's the solution for the Logi problem ! - in General Discussions [original thread]
People listen this : True Logistics Player : It's not because you don't want changes than they will be no changes. Stop hiding yourself behind truth. It's to us to guide the changement to not penalizing us and penalize the false logi. ...
- by Mordecai Sanguine - at 2013.10.25 10:52:00
|
829. Here's the solution for the Logi problem ! - in General Discussions [original thread]
KEROSIINI-TERO wrote: Adding artificial constraints is usually not good. While making it mandatory to fit each and every EQ slot would help, it would not still be a best possible solution. It's true that logis using their very high pg+cpu va...
- by Mordecai Sanguine - at 2013.10.25 10:44:00
|
830. Here's the solution for the Logi problem ! - in General Discussions [original thread]
Quote: Yes do all of these wonderfully stupid things, nerf the most popular playstyle in the game so more people will leave it. Your an idiot, no wonder CHRONOS went down so fast.... You're certainely the worst douchebag i ever saw. Anyway i...
- by Mordecai Sanguine - at 2013.10.25 10:39:00
|
831. Here's the solution for the Logi problem ! - in General Discussions [original thread]
KING CHECKMATE wrote: The problem with the OP thread is, a Simple Quantum scanner + Nanohives + compact nanohives do take more than 20% of my PG, Are ASsault intended,and i can STILL equip 720hP and an ASCR and a FLaylock pistol at ADV level f...
- by Mordecai Sanguine - at 2013.10.25 10:32:00
|
832. The real logi balance thread. - in General Discussions [original thread]
KING CHECKMATE wrote: Mordecai Sanguine wrote: If they are restricted to use their Pg/CPU as i said in Equipements it will be balanced. Everybody have a disadvantages ONLY when they got advantages don't you think ? Anyway restrict Logis we...
- by Mordecai Sanguine - at 2013.10.25 00:45:00
|
833. The real logi balance thread. - in General Discussions [original thread]
KING CHECKMATE wrote: Fizzer94 wrote: With Mordecai's suggestion. Logis would have a disadvantage. Nobody cares if you can get a 3 kdr, most people wouldn't be able to get more that 1-2 kills a match if they were restricted to sidearms, muc...
- by Mordecai Sanguine - at 2013.10.25 00:44:00
|
834. The real logi balance thread. - in General Discussions [original thread]
KING CHECKMATE wrote: Cosgar wrote: KING CHECKMATE wrote: How about Removing the equipment to the assault and giving Logis Sidearms AND CQ weapons....I mena... AR will soon be a CQ,shotguns,flaylocks,scrambler pistols,SMG, nova knifes......
- by Mordecai Sanguine - at 2013.10.25 00:35:00
|
835. The real logi balance thread. - in General Discussions [original thread]
TechMechMeds wrote: Mordecai Sanguine wrote: KING CHECKMATE wrote: How about Removing the equipment to the assault and giving Logis Sidearms AND CQ weapons....I mena... AR will soon be a CQ,shotguns,flaylocks,scrambler pistols,SMG, nova ...
- by Mordecai Sanguine - at 2013.10.25 00:26:00
|
836. The real logi balance thread. - in General Discussions [original thread]
TechMechMeds wrote: Mordecai Sanguine wrote: Quote: So you have completely missed how this would encourage more teamwork. Ok understood. Even. Assault don't give a f*ck about their logi. In fact Logi is yellow and always shot in first...
- by Mordecai Sanguine - at 2013.10.25 00:18:00
|
837. The real logi balance thread. - in General Discussions [original thread]
KING CHECKMATE wrote: How about Removing the equipment to the assault and giving Logis Sidearms AND CQ weapons....I mena... AR will soon be a CQ,shotguns,flaylocks,scrambler pistols,SMG, nova knifes...not to meniton OTHER Sidearms soon to come...
- by Mordecai Sanguine - at 2013.10.25 00:12:00
|
838. Here's the solution for the Logi problem ! - in General Discussions [original thread]
Fizzer94 wrote: Vyzion Eyri wrote: I'm happy with just filling the equipment slots. The 20% requirement is too far, and too difficult to calculate. How do we know what is 20% of CPU AND PG, when their value is different? We know CPU is mor...
- by Mordecai Sanguine - at 2013.10.25 00:10:00
|
839. The real logi balance thread. - in General Discussions [original thread]
Quote: So you have completely missed how this would encourage more teamwork. Ok understood. Even. Assault don't give a f*ck about their logi. In fact Logi is yellow and always shot in first place. What you want is the Logi as a human shield...
- by Mordecai Sanguine - at 2013.10.25 00:07:00
|
840. The real logi balance thread. - in General Discussions [original thread]
Quote: I use a sidearm on it's own and I can assure you its good enough, I'm not Just a heal slave at all I'm using a Master Level 4 Scrambler pistol. And i'm really good with it (3/4 of shot is on the target and 1/2 on the head). But sorr...
- by Mordecai Sanguine - at 2013.10.25 00:04:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |