Pages: 1 2 3 4 5 [6] 7 8 9 10 |
101. Aurumn Neo VKO p2w - in General Discussions [original thread]
I'm more concerned with the AUR proto damage mods. No amount of SP can get you the equivalent.
- by Moonracer2000 - at 2013.04.14 16:45:00
|
102. Another respec question - Rewards & BPOs - in General Discussions [original thread]
I am also curious about this. I currently run as logistics. If after the respec I choose to focus on Caldari logistic suits, will I need to put 1 point into Minmatar logigistic suits in order to use the type 1 SEVER BPO? If so that kind of decre...
- by Moonracer2000 - at 2013.04.07 16:50:00
|
103. Anyone else dying in their Protosuits more often than their other suits? - in General Discussions [original thread]
I've noticed this in my logi A series (100k a fit). I think another psychological element is that at the higher price per fit you notice each death more. If I die five times in my 30k fits it is no big deal but after one or two deaths in a 100k fi...
- by Moonracer2000 - at 2013.04.02 23:40:00
|
104. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
Some people are arguing that player skill is vastly more important than SP/equipment. The "I can take out proto reds with militia gear so everything is cool" argument. This is interesting. We currently don't know how widespread (or accurate) this...
- by Moonracer2000 - at 2013.04.01 02:55:00
|
105. CCP, thank you for the in game MP3 player - in General Discussions [original thread]
I recently found out from other players that you can listen to music off your PS3 hard drive while playing DUST (through the PSN crossbar menu). I just wanted to say thank you because most PS3 games do not offer that feature. It is a nice thing to...
- by Moonracer2000 - at 2013.03.29 23:54:00
|
106. I'm lost. Why do people want Merc Pack refunds? - in General Discussions [original thread]
This has been discussed to death but I still think it is an interesting discussion, and until we get a solid response from CCP it is an important one. There is not a simple solution to the problem here. CCP is being pushed into a corner with few ...
- by Moonracer2000 - at 2013.03.29 21:40:00
|
107. Why Meters? - in General Discussions [original thread]
Wow, I'm really getting the feeling that 90% of the replies here are people that aren't actually reading the thread. Sloth9230, you should probably edit your OP to make it clearer as I was also confused until I read more. -So what you are saying...
- by Moonracer2000 - at 2013.03.27 17:59:00
|
108. We are in Commercial Release - in General Discussions [original thread]
It is definitely a delicate situation for CCP to handle. They did change the terms of merc pack sales around open beta (to remove any mention of reset on release), so if they reset it will probably only be for closed beta sales (still quite a bit...
- by Moonracer2000 - at 2013.03.27 17:33:00
|
109. Manus Peak Ambush - in General Discussions [original thread]
CCP LogicLoop wrote: This map has gone under testing with new changes. The area in use is much larger now. It is no longer cramped. Manus Peak OMS is much larger and is a pretty good map now. However straight Ambush is still a cramped litt...
- by Moonracer2000 - at 2013.03.25 17:00:00
|
110. New Game Mode Being "Considered"... Infantry Only Ambush! - in General Discussions [original thread]
lordjanuz wrote: Soo its going to be a fake mode were infantery will not have to deal with tanks. Thats not a good school for them, so how to deal with real battles. Next , modes : no snipers, no laser, no heavy. Ambush is already a "fak...
- by Moonracer2000 - at 2013.03.23 16:50:00
|
111. Your matchmaking system sux - in General Discussions [original thread]
I think matchmaking would improve if the game tried to separate preformed squads and solo players. By that I mean if you join a quickmatch in a squad there will likely be two or more squads on either team. If you join a quickmatch alone then both ...
- by Moonracer2000 - at 2013.03.22 17:53:00
|
112. What's everyone thoughts on metagaming - in General Discussions [original thread]
Metagaming is what makes EVE so special compared to other MMOs and what will make Dust stand out amongst other FPS games. The more players have to lose the more passionate they will be. Metagaming seems to bring out the best and the worst in peop...
- by Moonracer2000 - at 2013.03.17 19:11:00
|
113. share your warpoints per death ratio and discuss whether it is a good measure - in General Discussions [original thread]
Gunner Nightingale wrote: WP/D isnt as great an idicator as ppl may think. ... I agree with everything you said. It is pretty easy to game WP gain by doing things that don't necessarily move a team closer to victory. Just like playing it s...
- by Moonracer2000 - at 2013.03.11 18:49:00
|
114. share your warpoints per death ratio and discuss whether it is a good measure - in General Discussions [original thread]
Warpoints: 363,329 Deaths: 1707 WP/D: 212.8 Other info: I generally run as logi and have a 1.08 KDR.
- by Moonracer2000 - at 2013.03.11 18:18:00
|
115. share your warpoints per death ratio and discuss whether it is a good measure - in General Discussions [original thread]
This is a rather simple stat to calculate that someone brought up a while ago. Divide your total number of warpoints by your total number of deaths to get a general idea of how well you utilize each clone. I thought I'd ask this just out of curio...
- by Moonracer2000 - at 2013.03.11 18:15:00
|
116. Exclusive Dust514 Vehicle? - in General Discussions [original thread]
I went on earlier today to try this. I did everything it asks and didn't get any sort of notice that I had gotten the code. Nothing in Home says the code would be displayed on one of the screens. Also the instructions claim you need to win a game ...
- by Moonracer2000 - at 2013.03.01 02:47:00
|
117. Am I the only one losing interest here? - in General Discussions [original thread]
Elijah Sol' Dzusaki wrote: I am sorry to inform you that this is not a finished product. It is in fact a work-in-progress, it is still in beta. Typically development goes more like: Alpha: get all the content in Beta: polish and balance...
- by Moonracer2000 - at 2013.02.24 01:59:00
|
118. What does your character look like underneath the armor? - in General Discussions [original thread]
we probably all look more like this . Our clones are cheap and our suits do all the work.
- by Moonracer2000 - at 2013.02.23 17:03:00
|
119. Drop Uplinks outside of squad are OP (something to try in ambush) - in General Discussions [original thread]
To be clear here I don't actually think non squad drop uplinks are "OP" or an exploit. All I was pointing out was that their function on the battlefield has changed due to the new pool of no squad players and it should be a tactical consideration....
- by Moonracer2000 - at 2013.02.22 23:24:00
|
120. Drop Uplinks outside of squad are OP (something to try in ambush) - in General Discussions [original thread]
I haven't seen other people doing this but yeah, I assumed it would catch on quickly. I actually found it less rewarding after a couple of days because more solo people are learning to squad up in the war barge so the spawn rate is less drastic. ...
- by Moonracer2000 - at 2013.02.22 18:20:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 |
First page | Previous page | Next page | Last page |