Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
1001. Where was all the DS QQ last build??? - in General Discussions [original thread]
Tiel Syysch wrote: Moochie Cricket wrote: The only things that have changed are the +20% damage mod and smoother/slower flight physics. And all the damage boosting turret operation skills. Decreasing damage by 20-30% is going to mean no...
- by Moochie Cricket - at 2012.10.31 23:19:00
|
1002. Where was all the DS QQ last build??? - in General Discussions [original thread]
The only things that have changed are the +20% damage mod and smoother/slower flight physics. Last build everyone was crying that the DS was underpowered. I don't think people are realizing that the players doing good in DS this build are working...
- by Moochie Cricket - at 2012.10.31 23:04:00
|
1003. '40' is the new 100 - in General Discussions [original thread]
The new 100 is either 80 or 120, depending on what mode you play
- by Moochie Cricket - at 2012.10.28 00:55:00
|
1004. '40' is the new 100 - in General Discussions [original thread]
Had a clan member go 67-0
- by Moochie Cricket - at 2012.10.28 00:49:00
|
1005. Truth about tournament and futur - in General Discussions [original thread]
Good news everyone!
- by Moochie Cricket - at 2012.10.24 01:32:00
|
1006. Swarms rebalancing - in Feedback/Requests [original thread]
Agree. Except swarms need to lose the ability to flip a dropship completely upside down
- by Moochie Cricket - at 2012.10.23 14:58:00
|
1007. The tourny will suck if SL v Dropships isn't fixed - in General Discussions [original thread]
Leither Yiltron wrote: Noc Tempre wrote: Leither Yiltron wrote: The Polish Hammer wrote: *sigh* Oh no, someone will have to use a forge gun! Oh the horror! Try to hit a Dropship flying in a circle with a Forge Gun and come back...
- by Moochie Cricket - at 2012.10.20 18:35:00
|
1008. Milita HAV's/Dropships - in General Discussions [original thread]
If you want to go dropships you will need dedicated gunners with mics
- by Moochie Cricket - at 2012.10.20 17:44:00
|
1009. Are dropships overpowered.... - in General Discussions [original thread]
I have proto accelerated missile launchers with a 20% damage increase module. My dedicated gunners have their missile operation and proficiency leveled up to give them additional damage. We one-shot most everyone. Is this OP? Im not sure... It c...
- by Moochie Cricket - at 2012.10.20 17:39:00
|
1010. New Sky w/ Red Aurora Borealis - in General Discussions [original thread]
I love it. I try to use the blinding sun to my advantage and keep it to my back
- by Moochie Cricket - at 2012.10.20 17:26:00
|
1011. Swarms aren't the problem - in General Discussions [original thread]
Mad bro?
- by Moochie Cricket - at 2012.10.20 02:28:00
|
1012. Any way to kill Dropships without being killed 10 times? - in General Discussions [original thread]
Tony Calif wrote: Again, you fit the 20% mods but don't see the OHK as a problem. Btw, a single Proto forgegun costs 120, 280 for top end suit, so with no modules 400k. You can kill them in 1.6 seconds or less. Not even enough time to charge a ...
- by Moochie Cricket - at 2012.10.19 16:17:00
|
1013. Any way to kill Dropships without being killed 10 times? - in General Discussions [original thread]
I have made well over 2 million skillpoints this build and every single bit of that has gone into making my dropship as beastly as possible. I have dedicated gunners with mikes that have done almost nothing but be my gunners this build, so our co...
- by Moochie Cricket - at 2012.10.19 14:32:00
|
1014. [Feedback/Request] Increase Skill Levels - in Feedback/Requests [original thread]
I propose that the skill levels be increased from a max of 5 to 10. The maximum bonus would stay the same and total skill points required would be the same. However this would allow people to level up skills more frequently and get the feeling of ...
- by Moochie Cricket - at 2012.10.14 19:38:00
|
1015. Dropships... again. - in Feedback/Requests [original thread]
Yeah we can outrun the swarms, but one good hit will turn a DS upside down or sideways and slam it into the ground/building, with no time for the pilot to react because the controls are sooooo sluggish.
- by Moochie Cricket - at 2012.10.10 18:00:00
|
1016. Thats, right. A Dropship Thread. - in General Discussions [original thread]
As a dedicated DS pilot I completely agree with everything you just said. I was actually in a match with you the other day, you were trying to pick me up but I had already called mine in
- by Moochie Cricket - at 2012.10.04 14:28:00
|
1017. What are your squad tactics? - in General Discussions [original thread]
Alshadow wrote: i think the whole game would be alot beter if in the begining of the game each squad was assigned an objective to go after automatically , and the squad leader could change theobjective as he pleased, but couldnt just flat up er...
- by Moochie Cricket - at 2012.10.04 13:47:00
|
1018. What are your squad tactics? - in General Discussions [original thread]
Ever since the codex update its been much easier to keep a four man squad together since there are far less bugs. I was just wondering what types of tactics everyone likes to use. Personally when my clan is together we use a dropship for highspee...
- by Moochie Cricket - at 2012.10.04 13:35:00
|
1019. What SciFi are you reading? Does it relate to Dust for you? - in General Discussions [original thread]
ENDERS GAME IS A MUST READ!!! I can't emphasis that enough. It is the first of a series of 4 books. The last 3 are completely different feeling books, but still good. Once again... READ ENDERS GAME!!!
- by Moochie Cricket - at 2012.10.01 20:12:00
|
1020. Patch Notes - in General Discussions [original thread]
Haha you caught me. I bet a few heartbeats quickened just seeing the subject though
- by Moochie Cricket - at 2012.09.27 23:32:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |