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21. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
i knew sacrificing all those goats would payoff, thank baby jesus i wont have to spec rail or combat rifles
- by Monty Mole Clone - at 2014.09.04 19:50:00
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22. Logis and commandos being iterated on in Delta?? - in Feedback/Requests [original thread]
i would not say no to an increase of 45db precision and 25m scan radius
- by Monty Mole Clone - at 2014.08.31 18:00:00
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23. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Dimitri Rascolovitch wrote: Monty Mole Clone wrote: i cant wait for all the triple damage modded 1000 ehp ak.0s with combat and assault combat rifles. im calling it right now if youre wearing an AK.0 and using a CBR youre a scrub, and u...
- by Monty Mole Clone - at 2014.08.31 14:12:00
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24. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
i cant wait for all the triple damage modded 1000 ehp ak.0s with combat and assault combat rifles. im calling it right now
- by Monty Mole Clone - at 2014.08.30 18:47:00
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25. The Scrambler rifle....and proposed changes to it. - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: sorry to break it to ya but they already stated they are lowering the dmg on ScR and raiseing it on the full auto version did this come straight from rattati?
- by Monty Mole Clone - at 2014.08.29 19:04:00
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26. Rifle variations:Who dominates? - in Feedback/Requests [original thread]
projectiles **** allover lsaers, but im drrunk so who knows
- by Monty Mole Clone - at 2014.08.26 22:52:00
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27. Assault Ak.0 question - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Apothecary Za'ki wrote: go to protofits and check it out they are already running on hotfix charlie...also depends on if you want 1600 EHP or not. Dude the Ak.0 assault can't get 1600ehp so please stop saying that. ...
- by Monty Mole Clone - at 2014.08.08 19:42:00
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28. Petition to remove aim assist - in Feedback/Requests [original thread]
and remove the on screen cross hairs
- by Monty Mole Clone - at 2014.07.29 17:21:00
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29. Rattati, please remove ScR turbo controller exploit in Charlie - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: Monty Mole Clone wrote: if all you look at is the dps then yes it does look op, over the course of 5 to 6 seconds however its lower than the other rifles. since its all i use i am biased :) so peace Reducing RPM to ...
- by Monty Mole Clone - at 2014.07.17 18:25:00
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30. Rattati, please remove ScR turbo controller exploit in Charlie - in Feedback/Requests [original thread]
if all you look at is the dps then yes it does look op, over the course of 5 to 6 seconds however its lower than the other rifles. since its all i use i am biased :) so peace
- by Monty Mole Clone - at 2014.07.17 16:46:00
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31. Rattati, please remove ScR turbo controller exploit in Charlie - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: ugg reset wrote: why would you want a full auto ScR that over heats? Maybe because it does more shots before overheat than the non-exploit (semi-auto) version? While doing double the DPS of equivalent weapons? Still...
- by Monty Mole Clone - at 2014.07.17 13:30:00
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32. Rattati, please remove ScR turbo controller exploit in Charlie - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: Monty Mole Clone wrote: with 18 shots thats still only 1.5 seconds of sustained fire with a hefty lockup afterwards, even with an autofire pad i still dont see a problem. if it could sustain fire for as long as an pla...
- by Monty Mole Clone - at 2014.07.16 18:12:00
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33. Rattati, please remove ScR turbo controller exploit in Charlie - in Feedback/Requests [original thread]
with 18 shots thats still only 1.5 seconds of sustained fire with a hefty lockup afterwards, even with an autofire pad i still dont see a problem. if it could sustain fire for as long as an plasma rifle then it would be op
- by Monty Mole Clone - at 2014.07.16 16:58:00
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34. Rattati, please remove ScR turbo controller exploit in Charlie - in Feedback/Requests [original thread]
isnt the scramblers dps that high because it has less than half the endurance of other weapons and what about the combat rifle or the plasma rifle with an auto fire controller, arnt they just as bad?
- by Monty Mole Clone - at 2014.07.16 16:08:00
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35. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
any chance the amarr scout could get a usefull bonus
- by Monty Mole Clone - at 2014.01.18 16:05:00
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36. Increased rate of fire doesn't help for semi auto weapons - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: If that's how you feel, OP, then maybe you should come to the conclusion that you shouldn't use semi-auto weapons and RoF bonused suit if you want to utilize the bonus. I'm just about to snap here. If someone in EVE...
- by Monty Mole Clone - at 2014.01.09 18:29:00
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37. Request: Remove scanners from HAVs and LAVs - in Feedback/Requests [original thread]
removal of tacnet if a scanner is not fitted would be less harsh, removal of hav 3rd person viewpoint is also needed i think but you could give them it back via a camera drone if they give up a slot. make the drone killable
- by Monty Mole Clone - at 2013.12.22 14:07:00
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38. Request: Vehicle fuel gauge - in Feedback/Requests [original thread]
the capacitor is empty boom
- by Monty Mole Clone - at 2013.12.22 13:52:00
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39. Remove HAV 3rd person viewpoint - in Feedback/Requests [original thread]
do it, you could also remove the tacnet if they dont have a scanner onboard
- by Monty Mole Clone - at 2013.12.13 17:29:00
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40. [Request] Burst and breach scrambler rifle variants - in Feedback/Requests [original thread]
some type of semi auto scram rifle that needs to be charged to fire but also cant hold said charge would be nice, sort of like how large railguns work. ramp up the damage and range a bit, decrease the heat build up so you can fire more shots than ...
- by Monty Mole Clone - at 2013.09.19 18:02:00
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