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1941. Right, that's enough... - in General Discussions [original thread]
Azura Sakura wrote: Monkey MAC wrote: 1) I have recorded 2 times when AV has successfully blown up my rail tank. Gûá Got stuck in a Gap, got tagged teamed by 2 forge guns and a tank, while I was unhardened. Gûá AFK'd to make tea's, came back...
- by Monkey MAC - at 2014.01.30 01:20:00
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1942. Right, that's enough... - in General Discussions [original thread]
1) I have recorded 2 times when AV has successfully blown up my rail tank. Gûá Got stuck in a Gap, got tagged teamed by 2 forge guns and a tank, while I was unhardened. Gûá AFK'd to make tea's, came back to see my tank finally pop to a forge 2) J...
- by Monkey MAC - at 2014.01.29 23:36:00
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1943. what would you think if all equipment was active - in General Discussions [original thread]
This would be something you give to the crusader suit. Now that your mind is now whiring with the idea of a mobile nanohive, tethered to a suit. I shall sit back and enjoy. Sits back and grabs extra large popcorn and king size coke
- by Monkey MAC - at 2014.01.29 23:27:00
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1944. We need a bigger sniper rifle. - in General Discussions [original thread]
Well you can kill the front gunner with a forge gun, if you directly hit the front turret. It's awsome. Scchwom - +50 what socery is this?
- by Monkey MAC - at 2014.01.29 23:22:00
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1945. If you had to start all over, how would you start? Explain your role too. - in General Discussions [original thread]
AssumingIn hadn't watched all the cool promotional videos, I would have gone straight to the rifle, then an assault suit. If I had got a respec, I would put 1 into mass drivers, max out my core skills and wait.
- by Monkey MAC - at 2014.01.29 23:18:00
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1946. Where is the kick on the combat rifle? - in General Discussions [original thread]
Its the Combat Rifle fire mechanic, because its Burst, you reset any recoil you do get everytime. HOWEVER the actual rate of recoil on any of the rifles is terrible. Pair this with pinpoint accuracy, lack of kick, lack of momentum, lack of disper...
- by Monkey MAC - at 2014.01.29 23:12:00
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1947. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
Spkr4theDead wrote: Monkey MAC wrote: Spkr4theDead wrote: Increase heat buildup for MLT mods, because as is the case with all things MLT, they're clunky and require more resources. So, make them build up more heat when they're activated. ...
- by Monkey MAC - at 2014.01.29 14:27:00
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1948. Making DUST514 matter to EvE pilots: Boarding - in General Discussions [original thread]
1) Boarding should be capable irrespective of health 2) The ship should still be fully operational during the event.
- by Monkey MAC - at 2014.01.29 13:40:00
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1949. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
Spkr4theDead wrote: Increase heat buildup for MLT mods, because as is the case with all things MLT, they're clunky and require more resources. So, make them build up more heat when they're activated. I don't use missiles too often, very situati...
- by Monkey MAC - at 2014.01.29 13:35:00
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1950. Destroying vehicles before deployment - in General Discussions [original thread]
NK Scout wrote: Monkey MAC wrote: NK Scout wrote: Monkey MAC wrote: I called it, oh did I call it. Well I said it would be Spkr4thedead but this scrublet tanker will suffice. As soon as that RDV decloaks its fair game, its in the gam...
- by Monkey MAC - at 2014.01.29 12:25:00
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1951. Destroying vehicles before deployment - in General Discussions [original thread]
NK Scout wrote: Monkey MAC wrote: I called it, oh did I call it. Well I said it would be Spkr4thedead but this scrublet tanker will suffice. As soon as that RDV decloaks its fair game, its in the game, you can even recall it midair if you ...
- by Monkey MAC - at 2014.01.29 09:43:00
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1952. Destroying vehicles before deployment - in General Discussions [original thread]
I called it, oh did I call it. Well I said it would be Spkr4thedead but this scrublet tanker will suffice. As soon as that RDV decloaks its fair game, its in the game, you can even recall it midair if you are under fire. Learn to drop your tank ...
- by Monkey MAC - at 2014.01.29 09:33:00
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1953. Should I come back to dust? - in General Discussions [original thread]
General John Ripper wrote: Monkey MAC wrote: General John Ripper wrote: 1 votes - yes come back, we miss you! You were the best thing that has happened to this game. 1 votes - no go away you scrub, we are better off without you! 1 votes -...
- by Monkey MAC - at 2014.01.29 00:42:00
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1954. FoxFour & Co make a spaceship (live) - in General Discussions [original thread]
At least he isn't on mars guarded by the super mutated creeper boss.
- by Monkey MAC - at 2014.01.29 00:15:00
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1955. Make militia tanks standard - in General Discussions [original thread]
Joseph Ridgeson wrote: Fox Gaden wrote: How about bringing back the +5% per level shield and armour skills, then nerf vehicles by 25% health, so you have to have full Shield and Armour upgrade skills to be as powerful as they are now. Then ...
- by Monkey MAC - at 2014.01.29 00:09:00
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1956. Make militia tanks standard - in General Discussions [original thread]
MLT tanks aren't the problem, the price of tanks isn't the problem. If I want to go to a game that offers all-out tactical ground warfare, I should on day 1 be able to jump into a tank or dropship or mtac or whatever awsome vehicles this game will...
- by Monkey MAC - at 2014.01.29 00:03:00
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1957. Death of MAG=Fresh ideas for Dust - in General Discussions [original thread]
There was a proposed commander mode, where a player insode the MCC would be in charge of all ground communications and tactical support. This guy who is responsible for Comms bridges between squads or units, for providing Squad Objectives above an...
- by Monkey MAC - at 2014.01.28 23:48:00
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1958. Should I come back to dust? - in General Discussions [original thread]
General John Ripper wrote: 1 votes - yes come back, we miss you! You were the best thing that has happened to this game. 1 votes - no go away you scrub, we are better off without you! 1 votes - undecided I voted for undecided. So what do you ...
- by Monkey MAC - at 2014.01.28 23:40:00
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1959. Would you like smoke grenades and flashbangs in DUST 514? - in General Discussions [original thread]
Waiyu Ren wrote: Monkey MAC wrote: COVERT SUBTERFUGE wrote: Do they have a place in our beloved space shooter? I'd love those rounds in my MD. Flashbangs, Not so much It's a habit of mine to backpedal and turn slightly when a grena...
- by Monkey MAC - at 2014.01.28 23:28:00
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1960. reserved - in General Discussions [original thread]
Tebu Gan wrote: Operative 1171 Aajli wrote: Madrugar is a Gallente tank. Gallente are supposed to zoom in quick and fight close. Therefore, the speed mods need to be reduced in duration but provide a faster spurt of power to overcome initial...
- by Monkey MAC - at 2014.01.28 18:27:00
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