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141. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Jotun Hiem wrote: Moejoe Omnipotent wrote: Pretty much every EVE player's go-to line when they want to justify a broken game mechanic without having to go through the effort of coming up with a rational thought. Pretty much everyone's reac...
- by Moejoe Omnipotent - at 2013.02.24 20:35:00
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142. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Soght Toi wrote: Moejoe Omnipotent wrote: Jotun Hiem wrote: Moejoe Omnipotent wrote: I have spent a lot more time with the HMG since making this thread and I can confirm without a doubt it's the easiest weapon in the game to use. Zero ...
- by Moejoe Omnipotent - at 2013.02.24 20:15:00
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143. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Jotun Hiem wrote: Moejoe Omnipotent wrote: I have spent a lot more time with the HMG since making this thread and I can confirm without a doubt it's the easiest weapon in the game to use. Zero recoil (just bullet spread), no ADS required, L1...
- by Moejoe Omnipotent - at 2013.02.24 20:09:00
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144. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Logi Bro wrote: Moejoe Omnipotent wrote: I have spent a lot more time with the HMG since making this thread and I can confirm without a doubt it's the easiest weapon in the game to use. Zero recoil (just bullet spread), no ADS required, L1 t...
- by Moejoe Omnipotent - at 2013.02.24 04:55:00
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145. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
I have spent a lot more time with the HMG since making this thread and I can confirm without a doubt it's the easiest weapon in the game to use. Zero recoil (just bullet spread), no ADS required, L1 tightens the cone so much that you can outmatch ...
- by Moejoe Omnipotent - at 2013.02.24 04:46:00
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146. The Gek is OP? - in General Discussions [original thread]
The assault rifles in general are not OP. If anything ARs need less recoil across the board as even the SMG and HMG (which basically has zero recoil, just bullet spread) is more manageable and predictable. If the higher tier assault rifles have mo...
- by Moejoe Omnipotent - at 2013.02.23 00:17:00
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147. Thanks for my favorite game ccp - in General Discussions [original thread]
Clearly you haven't played many video games.
- by Moejoe Omnipotent - at 2013.02.19 05:35:00
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148. How do you guys do it? - in General Discussions [original thread]
SP grind until you have 400+ shields then pubstomp on newbies. Also the aiming/gun mechanics in this game are awkward and the hit detection is off.
- by Moejoe Omnipotent - at 2013.02.18 03:39:00
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149. Instant Battle - Searching For Battle - in General Discussions [original thread]
I hope "skill level" just means how much SP you have. CCP definitely does not and probably will never have enough data to create true skill based matchmaking because this game just isn't fit for it. If they were to go off of K/D and warpoints, the...
- by Moejoe Omnipotent - at 2013.02.17 19:53:00
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150. Game is Unbalanced - in General Discussions [original thread]
Thumb Green wrote: Moejoe Omnipotent wrote: f Activision connects Call of Duty to EVE servers and CCP gives EVE pilots the ability to call in killstreaks for Call of Duty players, would that suddenly make Call of Duty a MMORPG? Upgradable...
- by Moejoe Omnipotent - at 2013.02.17 04:37:00
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151. Game is Unbalanced - in General Discussions [original thread]
zeek1227 zeek1227 wrote: Moejoe Omnipotent wrote: lol at these responses...this is not a RPG. I agree OP the skillbook system puts newbies at a ridiculous disadvantage. Unfortunately many of these people think that they can treat characters ...
- by Moejoe Omnipotent - at 2013.02.17 03:34:00
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152. Game is Unbalanced - in General Discussions [original thread]
lol at these responses...this is not a RPG. I agree OP the skillbook system puts newbies at a ridiculous disadvantage. Unfortunately many of these people think that they can treat characters in an arena shooter the same way they treat spaceships i...
- by Moejoe Omnipotent - at 2013.02.17 03:22:00
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153. Good Fight - in General Discussions [original thread]
All hail Unreal, the greatest corp of them all, for they, with the help of PFB, have defeated 4 outnumbered Impswarm in a public lobby full of randoms. Never before has the galaxy seen a truer showcase of pure skill.
- by Moejoe Omnipotent - at 2013.02.16 21:22:00
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154. Instead of nerfing - in General Discussions [original thread]
AV is too powerful? The AR needs a nerf? This guy shouldn't be taken seriously.
- by Moejoe Omnipotent - at 2013.02.16 04:32:00
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155. How did that fatboy get to my back without me noticing him on my radar with scout? - in General Discussions [original thread]
This game has the most poorly designed radar I've ever had to deal with in a shooter.
- by Moejoe Omnipotent - at 2013.02.15 20:07:00
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156. *Moejoe Will Take Over* - in General Discussions [original thread]
The time will come....
- by Moejoe Omnipotent - at 2013.02.13 03:31:00
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157. any official numbers on how many play Dust ? - in General Discussions [original thread]
In reality this game probably retains less than 1% downloaders, and even this is probably a very generous upper bound. After considering the fact that multiple accounts can be created by the same person we're probably seeing a few thousand regular...
- by Moejoe Omnipotent - at 2013.02.12 05:43:00
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158. Skirmish is pointless after hitting the cap - in General Discussions [original thread]
Let's fix the SP system before it's too late.
- by Moejoe Omnipotent - at 2013.02.10 07:41:00
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159. the reason why the Ar has such short range. - in General Discussions [original thread]
Not even close. It's because CCP is too lazy/doesn't know how to create real weapon balance without using cheap tactics that are detrimental to the gameplay experience, like making bullets disappear in mid-air, making it impossible to, for example...
- by Moejoe Omnipotent - at 2013.02.10 04:57:00
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160. Skirmish is pointless after hitting the cap - in General Discussions [original thread]
lol at Eve player logic.
- by Moejoe Omnipotent - at 2013.02.10 04:44:00
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