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9001. av grenades op - in General Discussions [original thread]
Honestly, they seem OP now because HAVs were heavily nerfed before they buffed AV grenades. If HAVs were returned to their former stats with the new price increase to keep their usage in check, the AV nades would seem a lot less overpowered.
- by Mobius Wyvern - at 2012.08.23 05:32:00
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9002. TANKS ARE NOT OP - in Feedback/Requests [original thread]
Yes, the Forge Gun needs it's range returned. I mean, its a railgun for God's sake, it should be able to easily fire a few kilometers while doing full damage.
- by Mobius Wyvern - at 2012.08.22 21:07:00
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9003. HAV's overpowered (again) - in General Discussions [original thread]
Debacle Nano wrote: So you want to 1v1 a tank? Not gonna happen.. Exactly. Its a tank. Tanks to not get taken down in a 1v1 in reality, and I know that this is a game, but being able to one-shot a tank with a single infantry weapon is BAD GAM...
- by Mobius Wyvern - at 2012.08.22 21:06:00
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9004. TANKS ARE NOT OP - in Feedback/Requests [original thread]
BLENDEDDAVE WARRIORS wrote: This thread is not at all about crying about tanks, it's about the fact that tanks are way OP and are ruining what is supposed to be an fps but is in fact tank wars. You all keep deluding yourselves and we'll see how...
- by Mobius Wyvern - at 2012.08.22 21:03:00
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9005. HAV's overpowered (again) - in General Discussions [original thread]
Burger Helper wrote: Mobius Wyvern wrote: https://forums.dust514.com/default.aspx?g=posts&m=266211#post266211 HAVs were destroyed in this patch. All you need is AV grenades and a Nanohive and any HAV is a smoking wreck. well, while we...
- by Mobius Wyvern - at 2012.08.22 20:59:00
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9006. TANKS ARE NOT OP - in Feedback/Requests [original thread]
Bones1182 wrote: TEBOW BAGGINS wrote: Bones1182 wrote: I can tell who cried for at least three separate threads about the forge gun. His name is Avenger245 and he Hayes the forge think that it should never be able to kill infantry and tha...
- by Mobius Wyvern - at 2012.08.22 20:58:00
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9007. HAV's overpowered (again) - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=266211#post266211 HAVs were destroyed in this patch. All you need is AV grenades and a Nanohive and any HAV is a smoking wreck.
- by Mobius Wyvern - at 2012.08.22 20:56:00
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9008. to all pacifist logistics... - in General Discussions [original thread]
STB Vermaak Doe wrote: I just when 17 and 1 as a logi. Just because you aren't meant to fight, doesn't mean you can't but keep in mind the reviving and repping come before kills Well said. As someone who upgraded my medkit and got the defib i...
- by Mobius Wyvern - at 2012.08.22 20:54:00
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9009. TANKS ARE NOT OP - in Feedback/Requests [original thread]
Really, the only real reasons the HAVs were overpowered in the last build was due to their very low cost and the uselessness of AV grenades. The adjustment to those two factors alone, especially in consideration of the adjustment to match rewards,...
- by Mobius Wyvern - at 2012.08.22 20:51:00
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9010. That annoying Red indicator of DOOM @_@ - in General Discussions [original thread]
Icy Tiger wrote: Mobius Wyvern wrote: Aldz D wrote: Carilito wrote: Only if your moving to fast and we will get cloaking soon. oh god not cloaking lol.......hope it is just some cloak over time or something....cloak on vehicles is ...
- by Mobius Wyvern - at 2012.08.22 16:39:00
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9011. IMPORTANT NOTICE: RESET INCOMING - in General Discussions [original thread]
GM Unicorn wrote: We are working in few optimization and the rewards promised will be in your account really soon. We'll let you know when you should expect those and, therefore, when you should start to poke us at [email protected] if you ...
- by Mobius Wyvern - at 2012.08.22 16:37:00
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9012. explosives screwing up your aim. - in General Discussions [original thread]
Carilito wrote: Mass Driver has so many bugs, half my rounds go though the level I swear. Actually, same here. Also, I've never actually used a grenade. Every time I throw them they dissapear, so I just gave up. Makes it more annoying though ...
- by Mobius Wyvern - at 2012.08.22 16:09:00
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9013. explosives screwing up your aim. - in General Discussions [original thread]
Varys Targaryen wrote: Zekain Kade wrote: Carilito wrote: Why? Its what would happen in real life and is nice little mechanic. No it's not, all it does is impede the game-play. All it does is further ruin the skill gap in this game. "...
- by Mobius Wyvern - at 2012.08.22 16:02:00
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9014. That annoying Red indicator of DOOM @_@ - in General Discussions [original thread]
Aldz D wrote: Carilito wrote: Only if your moving to fast and we will get cloaking soon. oh god not cloaking lol.......hope it is just some cloak over time or something....cloak on vehicles is a better idea but cloaking upgrade?...that w...
- by Mobius Wyvern - at 2012.08.22 15:57:00
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9015. Buildings: Is there a list or description? - in General Discussions [original thread]
http://wiki.eveonline.com/en/wiki/Main_Page Keep your eyes on this as the Beta progresses. Anything they add will be put up here, complete with a nice bit of fluff to support it.
- by Mobius Wyvern - at 2012.08.21 17:07:00
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9016. Universal Voice Transmittters - in General Discussions [original thread]
Major Apostrope wrote: CCP Frame wrote: A reasonable attempt to reassure us with some flawed assumptions EVE ONLINE CORPORATIONS DO NOT USE EVE VOICE Seriously CCP, Almost every significant Eve corporation does not use Eve Voice. T...
- by Mobius Wyvern - at 2012.08.21 17:04:00
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9017. I dunno what to make of it - in General Discussions [original thread]
fenrir storm wrote: Got to agree snake I thought this game had potential last build, but this time around it's prettyier but feels like it's turned into one gigantic grind fest with all of the fun taken out of grinding for your sp. I'm either ...
- by Mobius Wyvern - at 2012.08.21 16:20:00
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9018. hit detection might not be perfect but its not as bad as some make out. - in General Discussions [original thread]
I haven't really had that many issues with hit detection in any of the builds, and I'm not sure why that is, but it does seem to perform more consistently for more people in this build.
- by Mobius Wyvern - at 2012.08.20 18:49:00
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9019. any eve players - in General Discussions [original thread]
I checked the EVElopedia, and it appears our current corporations are brand new. I would imagine this would coincide with the newness of the technology we use.
- by Mobius Wyvern - at 2012.08.20 17:40:00
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9020. Ranks? - in General Discussions [original thread]
Stealth Reborn wrote: wathak 514 wrote: The ranking system in eve aint so much on ur levels but on ur experiance as in the date u started. Ofcoarse the more experianced. Are the more feared and respected u are. Thats how much of the games ra...
- by Mobius Wyvern - at 2012.08.20 17:39:00
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