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8721. News from New Eden, RIP Vile Rat, update with CSM Message - in General Discussions [original thread]
Is it wrong that I'm a little miffed that this thread has been bumped off the front page in favor of "OP Tank" and "Pay-to-Win" threads?
- by Mobius Wyvern - at 2012.09.12 20:17:00
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8722. Conversation with a friend about his first day - in General Discussions [original thread]
Beast Beastlington wrote: Alhanna Ridgeway wrote: I am losing my faith in the intelligence of the community while reading this topic. Couple sentences that stuck out to me. "80% of shots don't register." Someone can't aim. Im just saying. "...
- by Mobius Wyvern - at 2012.09.12 20:14:00
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8723. Petition - Vile Rat Armour Tribute - in General Discussions [original thread]
Excellent idea. +1
- by Mobius Wyvern - at 2012.09.12 19:05:00
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8724. News from New Eden, RIP Vile Rat, update with CSM Message - in General Discussions [original thread]
Oh...wow. I just saw this on the news a little over an hour ago. It always seems to be things like this that drive back home the point of how small our world really is.
- by Mobius Wyvern - at 2012.09.12 19:04:00
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8725. Tweak vs Nerf, know the difference. - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: Hello All!, I wanted to talk to you guys today about Nerfs vs Tweaks in games. To often in my opinion we see threads asking for nerfs to this or that. Often this is new players or players that are frustrated with th...
- by Mobius Wyvern - at 2012.09.12 18:59:00
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8726. Why this game can be improved (in my opinion, save your hate. I speak for many.) - in Feedback/Requests [original thread]
Sees-Too-Much wrote: Read around a little bit. If you did you'd probably know that you only get an indicator when you've been spotted. You'd also know that cloaking devices are coming in a future build along with a HAV nerf. If that's not enou...
- by Mobius Wyvern - at 2012.09.11 20:36:00
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8727. Eve has Titans. Dust has........ - in Feedback/Requests [original thread]
Funny fact: upon releasing Titans, CCP was certain that they were so massive and represented such an enormous investment that maybe 13 or so of them would ever be made. WELP.
- by Mobius Wyvern - at 2012.09.11 20:34:00
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8728. FEEDBACK : FIX the MAJOR LAGG issues! - in Feedback/Requests [original thread]
StoneD ReapeR Qc wrote: Is it me, or since CCP released all those BETA keys, and gave Full access to the week-end keys.... I have Been getting MAJOR LAG SPIKES!!!! I can't run, i can't Turn, can't HACK..... The Character Stops Aiming.... Start ...
- by Mobius Wyvern - at 2012.09.11 20:32:00
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8729. [Suggestion] Injuries according to health. - in Feedback/Requests [original thread]
Rambo Motim wrote: Just an idea. Show graphic injuries according to wherever you took damage. Maybe even add limping for faulty aiming after direct damage to health has been taken to a soldier. Graphics could be like cracked armor or splatters ...
- by Mobius Wyvern - at 2012.09.11 20:24:00
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8730. Played the latest and greatest version of dust514 - in General Discussions [original thread]
And Grideris has already responded to it. I'm looking forward to taking Scrambler Rifles for a spin, even though I'd really like to see some actual laser weapons at some point.
- by Mobius Wyvern - at 2012.09.11 20:20:00
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8731. Why Dust should be like MAG(Discuss) - in General Discussions [original thread]
Sleepy Zan wrote: where's the raging, angry flame posts at? This thread is just too easy. Not worth the effort.
- by Mobius Wyvern - at 2012.09.11 20:02:00
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8732. Why does everyone forget there is a heavy handed nerf inbound? - in General Discussions [original thread]
HowDidThatTaste wrote: Dewie Cheecham wrote: In another thread (edit: about tanks) Iron Wolf Saber wrote: Why does everyone forget there is a heavy handed nerf inbound? One. what is there to forget, I have seen NO dev post on this. Wh...
- by Mobius Wyvern - at 2012.09.11 20:00:00
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8733. laggy ppl and laggswichers!!! - in General Discussions [original thread]
Thomas Canalejo wrote: ok im noticing at night and a few during the day that youse lagg swiches is there anything that can be done about that. when game comes out it will be a lot worse . ppl are saying its just lag wich you can tell the diffre...
- by Mobius Wyvern - at 2012.09.11 19:59:00
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8734. [Suggestion] "Skill Tree" - in Feedback/Requests [original thread]
Octavian Vetiver wrote: ERIC ALIGHIERI wrote: Stefan Henneken wrote: IMHO I prefer more traditional Skill Tree than just list of skills. I don't have anything against about skill lists if one skill doesn't open different possibilities. Wh...
- by Mobius Wyvern - at 2012.09.11 19:57:00
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8735. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Tyas Borg wrote: Cephus Stearns wrote: i agree. any way when i bought my tank-wich blew up 30 secs after drop in btw-i was trying to drive and shoot at the same time and failed completely. if they do implement this system i hope they make t...
- by Mobius Wyvern - at 2012.09.11 13:06:00
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8736. Can you fix the gameplay CCP? - in Feedback/Requests [original thread]
Templar Two wrote: I edited my OP. Now i made a short summary of what need to be fixed. If CCP wants more details just have to read the forums. Mobius Wyvern wrote: Templar, the only thing we're testing right now is the high-sec matchmakin...
- by Mobius Wyvern - at 2012.09.11 12:58:00
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8737. Orbital Strike Mass Test - in General Discussions [original thread]
D'Finn Rhedlyne wrote: Mobius Wyvern wrote: New word from CCP Habakuk is that the test is now tentatively scheduled for -Thursday- afternoon. EDIT: Welp, I'm pretty sure I know what "other" event CCP Cmdr Wang is talking about. Thursday...
- by Mobius Wyvern - at 2012.09.11 12:31:00
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8738. Orbital Strike Mass Test - in General Discussions [original thread]
New word from CCP Habakuk is that the test is now tentatively scheduled for -Thursday- afternoon. EDIT: Welp, I'm pretty sure I know what "other" event CCP Cmdr Wang is talking about.
- by Mobius Wyvern - at 2012.09.11 12:03:00
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8739. [Suggestion] Another Tank suggestion .. Separate Damage Zones? - in Feedback/Requests [original thread]
Seran Jinkar wrote: Every part would need it's own lock on zone. Otherwise sounds nice and I guess something similar will be implemented. some Forge gunners tell me there are already weak spots on tanks though. Actually, tanks in Planetside 2...
- by Mobius Wyvern - at 2012.09.11 11:47:00
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8740. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Sha Kharn Clone wrote: D3LTA NORMANDY wrote: Sha Kharn Clone wrote: I still love this Idea so much Would you drive the tank or shoot the main turret? Tbh I would be trying to set the dam thing on fire. If I had to be in it tho I w...
- by Mobius Wyvern - at 2012.09.11 11:46:00
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