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1881. A way to stop dropship crushing - in Feedback/Requests [original thread]
Avenger 245 wrote: Mobius Wyvern wrote: I don't believe there should be any arbitrary penalty for -any- tactic in this game. Once you make one such penalty, where does it end? Its not a penalty. Its simply not there, people could still cr...
- by Mobius Wyvern - at 2012.07.28 04:53:00
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1882. SL to buggy - in Feedback/Requests [original thread]
BAD FURRY wrote: ok so i see we nerfed the SL cus the last map was in close figthing wich is what the SL best hunting ground . so thw wine-O,s cry to you ccp and ask you to nerf the loving god **** out of it even tho we bouth no that you said a...
- by Mobius Wyvern - at 2012.07.28 04:48:00
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1883. Kill Credit - in Feedback/Requests [original thread]
This is part of why I love the Kill Report system for EVE Online. No matter who gets the final blow, the percentage of damage done by each ship is accurately represented, so everyone can see that your autocannon Tornado did most of the work. Obv...
- by Mobius Wyvern - at 2012.07.28 04:46:00
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1884. Heavy weapons need to be more role specific - in Feedback/Requests [original thread]
Ignatius Crumwald wrote: Mobius Wyvern wrote: From what I've heard, its damn hard to aim the things with all the shaking the charge sequence causes, so if someone kills you with one, you should be patting them on the back. Reacharounds w...
- by Mobius Wyvern - at 2012.07.28 04:43:00
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1885. Heavy weapons need to be more role specific - in Feedback/Requests [original thread]
See there's only one issue with this for me. A recoiless rifle is an anti vehicle weapon designed specifically for penetrating armor plating. A few shots from them will ruin the day of anyone not driving a heavily armored vehicle. A recoiless ri...
- by Mobius Wyvern - at 2012.07.28 02:15:00
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1886. In regards to vehicles, and accessing them... - in Feedback/Requests [original thread]
Velexia Ombra wrote: Very often I have encountered thoughtless allies who jump into my Dropship before I can get to it, and fly away... or hop into my Tank while I am using one of the other turret guns, or hacking a terminal and start driving.....
- by Mobius Wyvern - at 2012.07.28 02:11:00
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1887. jet packs sniper positions one man vehicles - in Feedback/Requests [original thread]
Jetpacks are only acceptable as accessories to a ski mechanic. loljk
- by Mobius Wyvern - at 2012.07.28 02:09:00
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1888. A way to stop dropship crushing - in Feedback/Requests [original thread]
I don't believe there should be any arbitrary penalty for -any- tactic in this game. Once you make one such penalty, where does it end?
- by Mobius Wyvern - at 2012.07.28 02:08:00
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1889. Losing Ambush - Clone reserves depleted - with boots still on the ground - in Feedback/Requests [original thread]
I think part of the reasoning behind this is the assumption that players won't want to be stuck spectating a match until the last player on their team dies. If you do the loss condition based solely on the clone count depleting, then no one ends u...
- by Mobius Wyvern - at 2012.07.28 01:23:00
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1890. [REQUEST] Standalone Turrets - in Feedback/Requests [original thread]
The old Craterlake maps had small turret installations deployed on them. They dropped in at the beginning of the match, so it would appear that you can call them down wherever you wish.
- by Mobius Wyvern - at 2012.07.28 01:21:00
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1891. Request - put Structure back into New Eden vehicles. - in Feedback/Requests [original thread]
Carilito wrote: UP there with sliced bread BUMPED Structure is the hp of the un armored and unshielded motor vehicle; its the part that drives and what not, if it gets in crash its done. HAVS, LAVS and infantry in the real world have a base mo...
- by Mobius Wyvern - at 2012.07.28 00:45:00
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1892. Points instead of KDR - in Feedback/Requests [original thread]
Agreed. Your K/D ratio should always be second to what you do to support the team. +1
- by Mobius Wyvern - at 2012.07.28 00:43:00
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1893. First Impression - in Feedback/Requests [original thread]
I really don't see any need to remove motion controller support, espescially with KB/M coming in with the next build, and CCP's stated intention to balance all three. inb4 "that's impossible"
- by Mobius Wyvern - at 2012.07.27 22:29:00
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1894. [Request] Graphics! - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Asno Masamang wrote: Greetings, existenz1 zachary wrote: Post your request or thoughts on game Graphics here please. My thoughts are.... Why would you create this thread when there are fifteen different threads...
- by Mobius Wyvern - at 2012.07.27 22:26:00
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1895. Gunships (would like to have) - in Feedback/Requests [original thread]
Sohkar Adelis wrote: Mobius Wyvern wrote: will mostly likely -only- be flyable with a pilot suit, thus eliminating the "instant taxi" and "flying suicide bomb" tactics I'm sure we've all seen in the Battlefield series from time to time. ...
- by Mobius Wyvern - at 2012.07.27 15:38:00
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1896. Request - put Structure back into New Eden vehicles. - in Feedback/Requests [original thread]
Khun-Al wrote: Yes but for dropsuits too. Why is a human dead if its armor is broken? The idea is that we're using weapons so powerful that a single shot to your unarmored body is enough to kill. Also, I think there actually -is- a health amo...
- by Mobius Wyvern - at 2012.07.27 15:34:00
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1897. Gunships (would like to have) - in Feedback/Requests [original thread]
Avenger 245 wrote: I would rather not see player cobtroled jets, but yes to gunships Keep in mind that -these- player controlled jets cost ISK, and will mostly likely -only- be flyable with a pilot suit, thus eliminating the "instant taxi" an...
- by Mobius Wyvern - at 2012.07.27 15:33:00
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1898. [Feedback] Not enough players in other game modes. - in Feedback/Requests [original thread]
Fuma Centuri wrote: Oh please. This is so much an MMOFPS as Call of Duty is. The same "play to unlock stuff" mechanic is in and the battles won't even reach 100 players because of console limitations. I'm fine with TDM and objectives as long a...
- by Mobius Wyvern - at 2012.07.27 15:31:00
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1899. [Feedback] Not enough players in other game modes. - in Feedback/Requests [original thread]
Fuma Centuri wrote: To be honest, I would like to have the defend/attack game mode deleted until spawn points are fixed. I know this won't happen, so I will just post here my game impressions. First of all, the defend/attack game mode is so ho...
- by Mobius Wyvern - at 2012.07.27 14:48:00
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1900. [REQ] Squad Leader Objective Tagging - in Feedback/Requests [original thread]
It would appear that the actual objective is -only- that little console used for the hacking. Just need to make a marker the size of the whole structure so you can set objectives from the minimap and more easily in first-person.
- by Mobius Wyvern - at 2012.07.27 14:46:00
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