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361. [Suggestion] What buffs I think the HMG should have - in Feedback/Requests [original thread]
Cat Merc wrote: I'm having a blast with the HMG, even though it's underpowered. However, it IS underpowered, and needs some love. Fix the cone of fire, it should be like the reticule
In crouch mode, the cone of fire should be dead accu...
- by Mobius Wyvern - at 2013.12.06 01:56:00
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362. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Mobius Wyvern wrote: CEOPyrex CloneA wrote: Read the OP and couldnt agree more With the changes coming to Dust in 1.7 i must admit tanking looks like its going to be a much more hit and miss game with timing bein...
- by Mobius Wyvern - at 2013.12.05 23:36:00
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363. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
CEOPyrex CloneA wrote: Read the OP and couldnt agree more With the changes coming to Dust in 1.7 i must admit tanking looks like its going to be a much more hit and miss game with timing being all. What i cant see (and please point me to it if...
- by Mobius Wyvern - at 2013.12.05 12:38:00
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364. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Mobius Wyvern wrote: Heinrich Jagerblitzen wrote: Shijima Kuraimaru wrote: My personal experience while using an alt... DAU Scrambler at point blank into the rear panel of a HAV with no active modules was less ...
- by Mobius Wyvern - at 2013.12.04 23:07:00
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365. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Heinrich Jagerblitzen wrote: Shijima Kuraimaru wrote: My personal experience while using an alt... DAU Scrambler at point blank into the rear panel of a HAV with no active modules was less than 25%. Same scrambler at optimal aimed at a heavy...
- by Mobius Wyvern - at 2013.12.04 18:35:00
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366. need respec. look in my shoes - in Feedback/Requests [original thread]
shadow soilder wrote: ccp i really need a respec with shadow soilder. ok first i spent over 350 dollars in this character. after game fully launch i get respec. i invest in caldari logy because i like caldari looks and sheilds are better but th...
- by Mobius Wyvern - at 2013.12.04 12:37:00
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367. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Mobius Wyvern wrote: Shijima Kuraimaru wrote: Alena Ventrallis wrote: Shijima Kuraimaru wrote: Where did I say that that anyone stated that they wanted all of these changes at once? Just saying that these a...
- by Mobius Wyvern - at 2013.12.04 04:46:00
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368. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Alena Ventrallis wrote: Shijima Kuraimaru wrote: Where did I say that that anyone stated that they wanted all of these changes at once? Just saying that these are the "suggestions" so far and the consequences sho...
- by Mobius Wyvern - at 2013.12.04 03:29:00
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369. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Shijima Kuraimaru wrote: Where did I say that that anyone stated that they wanted all of these changes at once? Just saying that these are the "suggestions" so far and the consequences should the suggestions be heede...
- by Mobius Wyvern - at 2013.12.04 02:05:00
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370. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: I've seen the shift in the conversation after explaining why getting a warning when the beam sweeps the target wouldn't work as well as many think. The shift has gone to a visible projected beam that yes, may allow an ...
- by Mobius Wyvern - at 2013.12.03 12:53:00
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371. [Request] Squad members should appear in squad leader's quarters - in Feedback/Requests [original thread]
Cosgar wrote: Plain and simple. Instead of everyone going back to their own quarters, they should all gather in the current squad leader's. This can't be terribly impossible to code and there's no reasoning behind this aside from adding better ...
- by Mobius Wyvern - at 2013.12.03 05:33:00
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372. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Ivy Zalinto wrote: Mobius Wyvern wrote: Ivy Zalinto wrote: This has received alot of likes including one of my own now. This is a very good idea, they just need to make sure its visible and not freakin headlight colored x.x The idea wou...
- by Mobius Wyvern - at 2013.12.03 05:25:00
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373. lo\ C...C....P /o/ - in Feedback/Requests [original thread]
Atiim wrote: Smooth Assassin wrote: KIKOLOKO BR wrote: The ccp could make a deal then , reset all skill points of logistc suits , because like it or not , we are not bags of bullets .. who still wanted to be supported , and this update o...
- by Mobius Wyvern - at 2013.12.02 23:13:00
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374. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Ivy Zalinto wrote: This has received alot of likes including one of my own now. This is a very good idea, they just need to make sure its visible and not freakin headlight colored x.x The idea would be for the intensity to be similar to that ...
- by Mobius Wyvern - at 2013.12.02 22:47:00
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375. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
4447 wrote: Your anti person weapon isn't just good at kill mid to long distance, Now it's better at long to even long distance. I'm confused as to what you're saying here.
- by Mobius Wyvern - at 2013.12.02 21:54:00
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376. OB's becoming assist. - in Feedback/Requests [original thread]
4447 wrote: It's doing my head in, when i'm killing like a mad man and some fool is getting 5 kills in one for doing nothing. I'm calling CCP to change to OB'S to assists. You know what the crazy thing is? They said they were going to do th...
- by Mobius Wyvern - at 2013.12.02 13:15:00
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377. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
kickin six wrote: Players stand out in the open firing away or drive their tank in position to see us even when they know we're an FG. Why? Greed, just having fun, don't know any better. Who knows but it happens. I look at the FG as an equaliz...
- by Mobius Wyvern - at 2013.12.02 12:54:00
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378. CCP HACKER REPORT - in Feedback/Requests [original thread]
247 ZEAD wrote: Id like CCP to make a page to report hackers/moders in Dust. For instance, Clips A'hoy uses a lag switch mod, please look into it. Thank you Lag-switching doesn't work in Dust because it uses server-side hit detection backed u...
- by Mobius Wyvern - at 2013.12.02 06:34:00
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379. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Harpyja wrote: Shijima Kuraimaru wrote: But in all things I've seen in this game, one player's "effective" is another players "issue". I've read/heard dropship/HAV pilots actually stating that infantry based AV should be an annoyance, not a ...
- by Mobius Wyvern - at 2013.12.02 06:28:00
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380. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Mobius Wyvern wrote: Heinrich Jagerblitzen wrote: My thoughts are this - its a clever idea and works to some degree, and I really don't mind giving infantry a disclaimer (which is what this would be, a "you don't ...
- by Mobius Wyvern - at 2013.12.02 06:12:00
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