Pages: 1 2 3 [4] 5 6 7 |
61. Grimsnes Fitting - in Rookie Training Grounds [original thread]
I fly derpship on ambush. Haven't had any less luck surviving on particular maps. Some maps sometimes have better buildings between the aerial and ground red zones, which are an advantage, though. I wouldn't do it with a CRU at the cost of an aft...
- by Mithridates VI - at 2013.03.10 23:05:00
|
62. Snatching Defeat from the Jaws of Victory - in Rookie Training Grounds [original thread]
No matter what you do, if you don't have a means of communicating with randoms on your team, they're going to screw up your brilliant strategies. The best you can do is run in a squad so you can share plans with at least some of the players and h...
- by Mithridates VI - at 2013.03.08 06:58:00
|
63. If you terminate your character - in Rookie Training Grounds [original thread]
Joseph Ridgeson wrote: Considering there is no such thing as a lost skill point, it is not too bad. wut
- by Mithridates VI - at 2013.03.07 22:32:00
|
64. How do i get mercs interested in my corp? - in Rookie Training Grounds [original thread]
I was pretty keen for your corp to do well until you made a second "how do I get my corp to do well" thread. Now we're not friends anymore.
- by Mithridates VI - at 2013.03.06 21:56:00
|
65. Mercenary pack submachine gun isnt special? - in Rookie Training Grounds [original thread]
ladwar wrote: have you looked at the STD SMG, its the same as the toxin in every way. So we're discovering now that AUR items aren't meant to be statistically different from ISK ones? Hurrah.
- by Mithridates VI - at 2013.03.05 09:12:00
|
66. Mercenary pack submachine gun isnt special? - in Rookie Training Grounds [original thread]
Different names are a cosmetic difference. You feel slighted because your expectations were silly.
- by Mithridates VI - at 2013.03.05 03:53:00
|
67. Mercenary pack submachine gun isnt special? - in Rookie Training Grounds [original thread]
Yeah. What the hell, cosmetic differences?
- by Mithridates VI - at 2013.03.05 03:12:00
|
68. Protip: Dropship gunning - in Rookie Training Grounds [original thread]
Agreed. However, I will switch turrets/seats if I think I am a sniper's target, until I have a better idea where that sniper is and if we can get them... but I'll be on mic talking about why I'm teleporting around, so that's not such an issue.
- by Mithridates VI - at 2013.03.04 21:29:00
|
69. Is there any skill that... - in Rookie Training Grounds [original thread]
FRGTHEN4CR wrote: Just wondering if there is anything I need to specialize in for my repair gun to heal or repair faster. I've read various threads and some have even asked the question but no one has answered it clearly. So I thought I'd ask t...
- by Mithridates VI - at 2013.03.03 05:21:00
|
70. Turret operation, small turret operation, and turret proficiency skills - in Rookie Training Grounds [original thread]
ladwar wrote: Musta Tornius wrote: Well the post you guys linked to has not got made up information as Blam did post that information in IRC. So as long as ccp doesn't change how it functions, then it's worth it for the drivers to get the ex...
- by Mithridates VI - at 2013.03.03 03:51:00
|
71. ITT: Spreadsheets - in Rookie Training Grounds [original thread]
I'm holding off on updating this until I'm confident that ninja nerfs, like the one to militia vehicles, aren't going to make maintaining this list ridiculous.
- by Mithridates VI - at 2013.03.03 02:03:00
|
72. If I am a.... - in Rookie Training Grounds [original thread]
Honestly, a lot of corps will shun you. There are dedicated nova knife players in corps, though. Some corps don't care if you can aim at all... but a lot of the more competitive corps are unlikely to be interested in the role that a nova knifer p...
- by Mithridates VI - at 2013.02.27 01:51:00
|
73. Low powered modules for a logistics - in Rookie Training Grounds [original thread]
I am still waking up, so let me know if these calculations are wonky. Base value of a Logi suit, let's say 6.6m/s. Base stamina 120, translates to 12 seconds of sprint time which means you sprint 79.2m on a full bar of stamina. (Here is where I...
- by Mithridates VI - at 2013.02.26 21:05:00
|
74. Low powered modules for a logistics - in Rookie Training Grounds [original thread]
Can you fit a kinetic catalyser? I find them to be fairly resource-heavy, but I don't have the numbers for that at the moment. I go with stamina simply because I can't fit more speed.
- by Mithridates VI - at 2013.02.26 20:52:00
|
75. Madruger I understand, what is Marauder? - in Rookie Training Grounds [original thread]
Vyzion Eyri wrote: I believe (do not quote me for this unless confirmed) that the Marauder skill is needed to unlock the upper tier tanks. This seems correct based on the list of skills collected here.
- by Mithridates VI - at 2013.02.26 20:48:00
|
76. Help with dropship fitting - in Rookie Training Grounds [original thread]
Have multiple fittings. You don't always need the CRU and it frees up a lot of cash/resources to not use it. I never use shield resistance, preferring to just extend shields as hard as I can so I have enough to survive the first few attacks. Try ...
- by Mithridates VI - at 2013.02.26 03:39:00
|
77. advanced and prototype weapons - in Rookie Training Grounds [original thread]
xXCrazyXx xXGallenteXx wrote: gbghg wrote: So they stand out. if that is the entire reason then I am sad... What were you hoping for?
- by Mithridates VI - at 2013.02.26 02:55:00
|
78. dropship flying help - in Rookie Training Grounds [original thread]
Dropship Controls Threw together a graphic (9000 hours in MS Paint) because new pilots will find this thread and I find a lot of them have trouble visualising what the effect of each movement will be. Keep in mind that when your nose is facing...
- by Mithridates VI - at 2013.02.25 22:43:00
|
79. Low powered modules for a logistics - in Rookie Training Grounds [original thread]
Extra stamina is always helpful as a Logi, to keep up with your squad and start helping as soon as they're under fire.
- by Mithridates VI - at 2013.02.25 19:13:00
|
80. Character Skill Planner by Chankk Saotome - in Rookie Training Grounds [original thread]
Chankk Saotome wrote: Mithridates VI wrote: If it's cool with you, I'd like to include this sheet in my project listing all dust gear, to calculate SP investment required for any particular item and for a particular fitting. If any of the SP...
- by Mithridates VI - at 2013.02.25 09:21:00
|
Pages: 1 2 3 [4] 5 6 7 |
First page | Previous page | Next page | Last page |