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21. Experimental lab is weird - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: It should use the amount of broken weapon salvage that we get. yes, this, and if we don't have enough weapon salvage then use components. The factories also need to be increased to at least match one days output...
- by Mister Goo - at 2015.03.18 13:46:00
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22. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: I'm just going to take a run at the last page or so, there's new input in- HP- This a given (evidently), we need more, agreed. Sidearms- Leave my AmLogi alone and give one to my Cal. And cpu for that Cal, btw. Slot Parit...
- by Mister Goo - at 2015.03.11 22:35:00
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23. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Hot fix Echo is giving us some small improvement to the equipment. The addition of 3x to each deployable equipment type(Hives, Links, and proxies) will be a big benefit to everyone not just the logi's. With the exception for Drop Links which t...
- by Mister Goo - at 2015.03.11 19:39:00
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24. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: The main problem with costs of equipment is that there's such a huge gap in tier performance. BDR-8:75 on a single target Six Kin:88 on two targets. Thats 13x2 hp/s loss. On weapons the change in damage is maybe 1 point pe...
- by Mister Goo - at 2015.03.03 15:40:00
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25. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Bayeth Mal wrote: I know it may have already come up, but for the last few months, what little I've been playing is logi, and one thing I could get behind is increasing the equipment slots for STD and ADV. (Note I mean Equipment, not Mod slots)...
- by Mister Goo - at 2015.03.02 14:04:00
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26. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Pseudogenesis wrote: Will do. I had assumed the OP was out of date but this looks good. Re: Nanite injectors, has there been any thought given to making them like the BF3 revive system? As in player hits you with the revive tool and then you've...
- by Mister Goo - at 2015.03.02 14:01:00
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27. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
If you start on about page 70 you can see a link to RedBleach's proposal and see some of the discussion on the repair tool.
- by Mister Goo - at 2015.03.02 06:29:00
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28. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Pseudogenesis wrote: Alright, I've gone ahead and hidden el operator's posts for now, since he doesn't seem interested in talking about logistics at all. Sorry for being melodramatic, I just want to actually talk about logis. So I've actually...
- by Mister Goo - at 2015.03.02 06:19:00
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29. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Perhaps the Scout's role was once recon, but this is certainly not the case today. You are quite right, scouts decided that they needed to be fast assaults and have become more aggressive and In your face. According to y...
- by Mister Goo - at 2015.03.01 06:58:00
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30. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: 2/27/2015 Defining the class - Base Stats Addressing the RedBleachproposal again HP Regen Part of the Original discussions for Cross' proposal concerning health and stamina pools were whether a logi sho...
- by Mister Goo - at 2015.03.01 05:57:00
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31. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: yes, Thank you for your help. It was the Haerr page I was looking for. Proto fits is great for current values, but testing values I needed to find the formulas again, thank you. And This thread is about balancing ...
- by Mister Goo - at 2015.02.28 16:20:00
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32. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: Overheat is a flat NO I agree. I like your idea with the capacitor, but I think it should be introduced as a variant at each level and see how it works in realtime vs what we envision. You know how things tend to ...
- by Mister Goo - at 2015.02.28 16:02:00
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33. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Jebus McKing wrote: Logis DEFINATELY DON'T need to get their survivability buffed. Good Logis are already always on top of the killboard with low deathcounts because of the massive amounts of WPs we can farm without taking too many risks. If y...
- by Mister Goo - at 2015.02.28 15:36:00
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34. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Here is a merc (Redbleach) who wants to better understand EWAR and EWAR balance from the perspective of the EWAR units opposite his role. As his proposal includes significant EWAR changes, does it not stand to reason that h...
- by Mister Goo - at 2015.02.27 15:34:00
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35. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: Agreed. An overheat that seizes the repair or more diminished returns with WP are not the answer. It is a barrier to new logis that creates a steep learning curve and will also lead to cursed frustration whenever th...
- by Mister Goo - at 2015.02.27 14:55:00
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36. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: RedBleach LeSanglant wrote: I NEED TO FIND AS SCANNING RESOURCE - I don't want to just dump number hunting onto you, I'd rather have some of my own answers. - I remember looking at one. I'll have to find it. Here ar...
- by Mister Goo - at 2015.02.27 13:57:00
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37. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mad Syringe wrote: Well, I like it, because it give more capabilities, I wouldn't mind it being a variant (maybe specialist) that give more output, at the expenso of overheat. Thus performance and skill would show which variant would be used m...
- by Mister Goo - at 2015.02.23 14:33:00
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38. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mad Syringe wrote: My point is the uselessness of the reptool in certain situations. And do you really think that reptool is making a difference for your heavy when he has to counter two incoming burst HMGs that know what they're doing? I d...
- by Mister Goo - at 2015.02.23 13:47:00
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39. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mad Syringe wrote: Well, I proposed a relatively long period of constant repping (1min) that should be enough to fight of several incoing mercs (more than 2-3). If you play the overheated tool right, you would have even better chances to fight ...
- by Mister Goo - at 2015.02.23 13:05:00
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40. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mad Syringe wrote: Meee One wrote: Your post reads like a QQ post from GD. Logistics takes "no skill","it's boring",etc. And i'm not falling for it. I've found your problem (see underlined). You either: -are limiting your attention to r...
- by Mister Goo - at 2015.02.23 12:26:00
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