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321. OH man I cant wait! - in General Discussions [original thread]
dust badger wrote: you reckon we will get some new stuff on the 22nd ? I hope so to man, but i doubt it, ever the pessimist Yeah they might not, but why would the let everybody join to see this? We already tested it, and it gets pretty dul...
- by Michael Cratar - at 2013.01.15 15:39:00
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322. OH man I cant wait! - in General Discussions [original thread]
I can't wait to see all the wonderful gizmos and gadgets they give us on the 22nd. I love this game and all but using the same stuff over and over again gets kinda dull. Who cant wait too?
- by Michael Cratar - at 2013.01.15 14:54:00
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323. So I tried the laser for the first time... - in General Discussions [original thread]
KingBabar wrote: Yeah baby yeah! Get fried much? - "Its so hard too use cause you need to keep the beam on your target." BS! When that baby heats up you merely need to glance a target and they're down. And with an insane range, 100% accurac...
- by Michael Cratar - at 2013.01.15 14:34:00
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324. Heavy discussion - in General Discussions [original thread]
SCAT mania wrote: IMO there too easy now. I took on 2 heavies with a smg in an logi 1 suit before reset. No problem didn't even get my sheilds down. If you really having a problem with them then add flux grenades, get in close and strafe to the...
- by Michael Cratar - at 2013.01.15 14:25:00
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325. Changes to heavies - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: please tell me what makes a heavy soooo much better than other classes? I mean really... Heavies are slow, turn slow, reload even slower, cant jump which limits a lot of things, especially grenade range. Their overall e...
- by Michael Cratar - at 2013.01.15 14:18:00
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326. Future Killmail - in General Discussions [original thread]
Hauker Due wrote: Just like the Space Monkeys we will soon be getting Killmail- This is some of what I hope it will include 1. Load out of the suits you make kills on 2. Price of load out 3. The amount of damage you put on each kill - like EVE...
- by Michael Cratar - at 2013.01.12 03:27:00
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327. Connection Failed - in General Discussions [original thread]
theschizogenious wrote: lol this thread i got 50k on this being the last extension Ill take you up on that. 50k this is last extension aswell.
- by Michael Cratar - at 2013.01.11 15:42:00
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328. Connection Failed - in General Discussions [original thread]
Taking bets on update #5. Lets start at 20,000isk.
- by Michael Cratar - at 2013.01.11 15:22:00
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329. KDR and why it doesn't matter anymore. - in General Discussions [original thread]
Mister0Zz wrote: First off i'm going to clarify that killing clones and not getting killed yourself will always be important, but what should really be important is what you kill and not how many. Success is measured in Isk in new eden, so the ...
- by Michael Cratar - at 2013.01.11 15:17:00
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330. so I think I found the solution to SP cap. - in General Discussions [original thread]
Iskandar Zul Karnain wrote: I would settle for weekly cap. NO! GET OUT!
- by Michael Cratar - at 2013.01.11 15:12:00
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331. Props CCP - in General Discussions [original thread]
Cyn Bruin wrote: On most of these forums all you get is ****. I wanted to say Congratulations on the move to TQ and was impressed by how smooth everything transitioned. I was expecting the worst and got the best. Only had one small issue with...
- by Michael Cratar - at 2013.01.11 14:43:00
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332. LOL Hatemail - in General Discussions [original thread]
I haven't got hate mail in awhile. I NEED MORE HATE!!! Beld Errmon wrote: Tanky Mctank wrote: You are exactly what is wrong with this game. congratulations you are bloody awesome at a game thats gunna sink. smash those noobs. Tank...
- by Michael Cratar - at 2013.01.11 14:41:00
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333. Assault rifles shouldn't be able to damage heavies... - in General Discussions [original thread]
Another Fat Bastard wrote: Seriously? WTF Is up with this game? A heavy is supposed to be a walking tank no? So have you ever heard of a tank that can be put down in 1.5 seconds from an assault rifle? This is riddiculous. I have made my claim t...
- by Michael Cratar - at 2013.01.11 11:25:00
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334. 30 Day Active Boosters are Officially Worthless now. - in General Discussions [original thread]
Quote: 30 Day Active Boosters are Officially Worthless now Yes they are. Beyobi wrote: I hit my daily cap well under 2 hours. Now I get 75 SP per match. This is HORRIBLE! My booster is only good for 2 hours instead of a full 24. I ...
- by Michael Cratar - at 2013.01.11 02:03:00
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335. This is Flight 514... - in General Discussions [original thread]
I had trouble getting my shotgun on the flight. CONCORD really needs to understand the bond between a man and his gun. So, Do they have any coconut quafe left?
- by Michael Cratar - at 2013.01.10 08:35:00
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336. Is the assault rifle OP? - in General Discussions [original thread]
Quote: Is the assault rifle OP? aon *no*
- by Michael Cratar - at 2013.01.10 06:23:00
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337. Forge guns don't seem to be worth the trouble. - in General Discussions [original thread]
Reout Karaal wrote: Michael Cratar wrote: When it takes more than 1 direct hit to take out a militia lav you know it is kinds worthless. Militias explode when you look at them, you're doing it wrong. Dude, This post was from a build a...
- by Michael Cratar - at 2013.01.09 12:06:00
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338. Ready for open beta? - in General Discussions [original thread]
Fiddlestaxp wrote: So I've been playing for a couple weeks now. The game is pretty fun. Just a few problems that CCCP needs to fix before they share the game with our comrades. First thing being first, The spawn on ambush is broken. It pretty m...
- by Michael Cratar - at 2013.01.09 12:02:00
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339. SP gain - Still too fast - in General Discussions [original thread]
Heavenly Daughter wrote: I understand that CCP wants players to be playing this game for YEARS to come, well they had better decrease the SP earning by a factor of 10 to get anywhere near that time span. In just under 3 week since the new bui...
- by Michael Cratar - at 2013.01.09 11:59:00
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340. Are we going to get more high slot mods? - in General Discussions [original thread]
Are we? If so, what will they be?
- by Michael Cratar - at 2013.01.01 07:32:00
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