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81. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
BL4CKST4R wrote: Spreadsheet on an idea for AR changes that won't necessarily nerf it, but allow it to play slightly differently and thus "nerfing" it. https://docs.google.com/spreadsheets/d/1fcbHsEHX9jNk72PH0_zs6ZLC7oL6DDkOdVMvUTRtU60/edit?u...
- by Mexxx Dust-Slayer - at 2014.11.08 10:12:00
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82. I am looking at Basic Frames - in Feedback/Requests [original thread]
I think they are all useless compared to specialized suits. In the case of the basic mediums, I'm sure an ADV assault suit is better than the proto basic frame simply because it has better innate stats (i.e base HP for one) and the the bonuses, th...
- by Mexxx Dust-Slayer - at 2014.11.07 06:09:00
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83. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Cat Merc wrote: Honestly Rattati, at this rate I'll just ditch my Gallente Assault. Switch to a Gal Scout or a *pukes* Caldari Assault. Been waiting months for my suit to be somewhat viable, and when it's getting so close you come up with this...
- by Mexxx Dust-Slayer - at 2014.11.06 12:29:00
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84. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Cavani1EE7 wrote: CCP Rattati wrote: We are also rebuffing gallente native reps, based on 12 pages of feedback Gallente suitslast buffnew buff Commando35 Logi35 Medium Basic35 Heavy Basic2.54.5 Assault2.54.5 ...
- by Mexxx Dust-Slayer - at 2014.11.06 12:14:00
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85. The Battle Map inside the Warbarge - in Feedback/Requests [original thread]
Atiim wrote: Agreed, even having the "Show Map" option available in the NeoCom would suffice. edit: Benjamin Cisko's idea would work wonders for PC. And pressing the down button on the d-pad to bring up the map while in the warbarge, this se...
- by Mexxx Dust-Slayer - at 2014.11.02 06:51:00
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86. The Battle Map inside the Warbarge - in Feedback/Requests [original thread]
Atiim wrote: 501st Headstrong wrote: As we should be. Ride this wave out gents/gals and we reach finer shores... Attim, may you link Ben's idea? Sure Thanks, I couldn't find it either.=ƒÿë
- by Mexxx Dust-Slayer - at 2014.11.02 06:47:00
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87. need more max drop suit fits - in Feedback/Requests [original thread]
Categories or folders of some sort to put a set of fittings in would be very useful, especially once you start passing 2 roles.but would be nice to put all your scouts in 1 folder or all your caldari fittings in 1 folder, or all your proto stuff etc.
- by Mexxx Dust-Slayer - at 2014.10.30 08:55:00
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88. To Rattati: ARR and hipfire kick. - in Feedback/Requests [original thread]
All the rail rifles are fine now.
- by Mexxx Dust-Slayer - at 2014.10.30 04:03:00
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89. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
I'm loving the RR nerf, although I miss the old ARR, it is still fun to use.
- by Mexxx Dust-Slayer - at 2014.10.29 21:57:00
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90. heavy's jumping capability - in Feedback/Requests [original thread]
There should have always been a climbing animation. Not being able to jump over something that's the height of your ankles was always stupid and restrictive.
- by Mexxx Dust-Slayer - at 2014.10.28 18:08:00
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91. Let us play our own music. - in Feedback/Requests [original thread]
Maken Tosch wrote: Maiden selena MORTIMOR wrote: Dude wtf seriously u trolling we have been able to play any music copied to hdd since closed beta Seriously? I tried that back in closed beta and it never let me without having to exit Dus...
- by Mexxx Dust-Slayer - at 2014.10.26 23:50:00
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92. Remove falling damage - in Feedback/Requests [original thread]
Banjo Robertson wrote: So, we have inertia dampeners for the really long drops, but shorter drops can kill us if we have taken some damage? I think it would be better over all if falling damage were just removed from the game. I would like...
- by Mexxx Dust-Slayer - at 2014.10.26 16:19:00
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93. To Rattati: ARR and CQC - in Feedback/Requests [original thread]
Alena Ventrallis wrote: CCP Rattati wrote: Many of these changes will be implemented on Tuesday, with the rest. ARR keeps it's chargeup at old value, Damage increased to 40 and 42, and something else I can't remember, writing this from a ho...
- by Mexxx Dust-Slayer - at 2014.10.25 18:56:00
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94. CCP Rattati - Heavy Request Oct. 25 2014 - in Feedback/Requests [original thread]
Basic frames are inferior to the specialised roles. The basic heavy frames have less HP, and in the case of the amarr - less PG but more CPU however the basic frame also does not have a fitting bonus to heavy weapons or resistance bonus. It's a wa...
- by Mexxx Dust-Slayer - at 2014.10.25 18:03:00
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95. Actual Suggestion ! - in Feedback/Requests [original thread]
Duty Calls.
- by Mexxx Dust-Slayer - at 2014.10.25 14:06:00
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96. Actual Suggestion ! - in Feedback/Requests [original thread]
Grand Master Kubo wrote: This is the problem: If you run "Duty Calls" infantry button layout you will no longer be able to reload large turrets and the front turret on Assault Dropships. People running this layout are forced to empty their enti...
- by Mexxx Dust-Slayer - at 2014.10.24 05:53:00
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97. Actual Suggestion ! - in Feedback/Requests [original thread]
This should definitely take some priority because this control scheme is common for many FPS games and therefore many players use it so it is not confusing switch between games with similar feels
- by Mexxx Dust-Slayer - at 2014.10.24 05:47:00
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98. Fixing useless modules - in Feedback/Requests [original thread]
PG modules should be % based like CPU modules so that they benefit all suits proportionally. CPU modules are not useless.
- by Mexxx Dust-Slayer - at 2014.10.24 04:58:00
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99. NPE Problem: Weapon Ranges Not Listed In-game - in Feedback/Requests [original thread]
Putting it just before the character selection screen seems like an easy way for them to do it, or on the recent updates menus when you login, it could have its own tab and heading along with other missing information.
- by Mexxx Dust-Slayer - at 2014.10.05 15:37:00
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100. Teamkilling should give opposing standings. - in Feedback/Requests [original thread]
Dreis Shadowweaver wrote: Today, I awoxed in Amarr fw to help the Minmatar, and got banned from all fw. I was thinking, why would I not be able to accept a contract from the Republic if I was killing their enemy? Sure, I can understand being ba...
- by Mexxx Dust-Slayer - at 2014.09.29 04:43:00
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