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301. So, after all the new suits are in.... - in General Discussions [original thread]
The commando seems to be a good option for AV with it's upcoming bonuses to the damage of racial weapon types. However, I am kinda disappointed that the Cal Commando won't have a bonus to swarms. I think it should get a bonus to both Hybrid rail a...
- by Melchiah ARANeAE - at 2014.01.15 12:38:00
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302. AV win weapon - in General Discussions [original thread]
Kharga Lum wrote: Python with 3 small missile turrets. 2 complex hardners (on and active) doesn't seem to resist the damage output by this. Are the AT-1 launchers broken? But that requires SP investment. We all know nobody wants to have to...
- by Melchiah ARANeAE - at 2014.01.14 19:08:00
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303. [VOTE] LAVs!! - in General Discussions [original thread]
knight of 6 wrote: Melchiah ARANeAE wrote: knight of 6 wrote: Evolution-7 wrote: knight of 6 wrote: "LAVS are a light vehicle" ... so are dropships... this is the part where your argument falls apart. LAVs and dropships are both li...
- by Melchiah ARANeAE - at 2014.01.14 18:27:00
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304. [VOTE] LAVs!! - in General Discussions [original thread]
knight of 6 wrote: Evolution-7 wrote: knight of 6 wrote: "LAVS are a light vehicle" ... so are dropships... this is the part where your argument falls apart. LAVs and dropships are both light vehicles, then they should have roughly the s...
- by Melchiah ARANeAE - at 2014.01.14 17:54:00
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305. [VOTE] LAVs!! - in General Discussions [original thread]
Gal LAV's could do with an HP nerf. Maybe to 1800 armour? Also, Swarms should fly faster so they're more likely to hit them. The main problem I see with Cal LAVs is that there are no viable anti shield AV weapons to take it on besides a blaster...
- by Melchiah ARANeAE - at 2014.01.14 17:53:00
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306. Can't we be fast? - in General Discussions [original thread]
Can we also get the Holy Mackerel ?
- by Melchiah ARANeAE - at 2014.01.14 17:29:00
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307. Skillpoint impact has to be lessened. - in Feedback/Requests [original thread]
Anarchide wrote: This has been said countless timess, but PVE, EVE mission-like with multiple levels of difficulty, would ease that problem greatly. Right now it's like null-sec out there. The Academy being low-sec. There's no hi-sec at all in...
- by Melchiah ARANeAE - at 2014.01.11 11:56:00
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308. [Request] Vehicle damage WP for AV - in Feedback/Requests [original thread]
PEW JACKSON wrote: Melchiah ARANeAE wrote: The reason they removed it in the first place was because it was easy for farming WP. Now, however, with the global limiter that prevents WP farming they're seriously considering putting it back in....
- by Melchiah ARANeAE - at 2014.01.10 16:58:00
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309. [REQUEST]Please add ADS to Forge Guns - in Feedback/Requests [original thread]
+1 Use the same ADS system the plasma cannon has and I'd be happy.
- by Melchiah ARANeAE - at 2014.01.10 16:49:00
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310. [Request] Increase The Amount of Fits We Can Have. - in Feedback/Requests [original thread]
Once we have all the racial dropsuits, I can see a hell of a lot of people needing more than 30 fitting options. So can we see an increase in that number?
- by Melchiah ARANeAE - at 2014.01.10 16:39:00
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311. PvE? - in Feedback/Requests [original thread]
I'd love to see PVE in Dust and it would alleviate its biggest problem. New players come in and get their faces stomped on by Q-synching Proto-abusing sphincter nuggets who have to completely ruin other peoples fun just to feel a small sense of se...
- by Melchiah ARANeAE - at 2014.01.10 16:32:00
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312. [Request] Vehicle damage WP for AV - in Feedback/Requests [original thread]
The reason they removed it in the first place was because it was easy for farming WP. Now, however, with the global limiter that prevents WP farming they're seriously considering putting it back in. I'd like to see it at about 2 WP for 100 HP Da...
- by Melchiah ARANeAE - at 2014.01.10 16:19:00
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313. Balancing the Rail Rifle CQC effectiveness - in General Discussions [original thread]
Jacques Cayton II wrote: Melchiah ARANeAE wrote: stlcarlos989 wrote: Melchiah ARANeAE wrote: That would gimp the weapon completely. I think it needs significantly more hip-fire spread and a slight damage reduction (about 5%). How so...
- by Melchiah ARANeAE - at 2014.01.06 20:14:00
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314. Balancing the Rail Rifle CQC effectiveness - in General Discussions [original thread]
stlcarlos989 wrote: Rei Shepard wrote: stlcarlos989 wrote: Melchiah ARANeAE wrote: That would gimp the weapon completely. I think it needs significantly more hip-fire spread and a slight damage reduction (about 5%). How so? its mean...
- by Melchiah ARANeAE - at 2014.01.06 20:13:00
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315. Balancing the Rail Rifle CQC effectiveness - in General Discussions [original thread]
stlcarlos989 wrote: Melchiah ARANeAE wrote: That would gimp the weapon completely. I think it needs significantly more hip-fire spread and a slight damage reduction (about 5%). How so? its meant to be a long range weapon but its still too...
- by Melchiah ARANeAE - at 2014.01.06 19:52:00
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316. Balancing the Rail Rifle CQC effectiveness - in General Discussions [original thread]
That would gimp the weapon completely. I think it needs significantly more hip-fire spread and a slight damage reduction (about 5%).
- by Melchiah ARANeAE - at 2014.01.06 19:41:00
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317. Lightframe headcount. - in General Discussions [original thread]
Level 4 Gal scout, 5 range amps and 3 precision enhancement. Though I don't use it nearly as much as I'd like to. I'm not happy with the 2/2 slot loadout and I'm too tight on SP to go to level 5 scout.
- by Melchiah ARANeAE - at 2014.01.06 19:17:00
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318. Planetside 2 vrs Dust 514 - in General Discussions [original thread]
Planetside 2 feels like **** to play, nothing you do has and consequence because of the sheer scale of it, there is no where near the customization and leveling in PS2, PS2 has no sense of loss when you die and it is ridiculously P2W.
- by Melchiah ARANeAE - at 2014.01.04 15:25:00
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319. Takahiro Kashuken for CPM1 - I cant be any worse than CPM0 - in General Discussions [original thread]
Could we get cake to go with that tea?
- by Melchiah ARANeAE - at 2014.01.04 15:13:00
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320. DUST being migrated to Steam Box and not PS4 - in General Discussions [original thread]
This.
- by Melchiah ARANeAE - at 2014.01.03 14:14:00
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