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141. [Request] Increase Bolt and Ion Pistol Headshot Bonus. - in Feedback/Requests [original thread]
Fizzer94 wrote: Dauth Jenkins wrote: Scrambler pistols have the extra to headshot damage because they are scrambler weapons. The scrambler rifle has the same bonus (not the assault, though, just the standard). If the scrambler lance turns ou...
- by Melchiah ARANeAE - at 2014.04.04 15:25:00
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142. [Request] Increase Bolt and Ion Pistol Headshot Bonus. - in Feedback/Requests [original thread]
Odigos Ellinas wrote: CCP didi it on the 1 pistole so they should have it on all pistols. Maybe this is a bug. Is there somewhere a official statement that say it should work that way ??? Or did you figure it for your self out ??? I haven't s...
- by Melchiah ARANeAE - at 2014.04.03 00:48:00
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143. [Request] Increase Bolt and Ion Pistol Headshot Bonus. - in Feedback/Requests [original thread]
Spartykins wrote: Melchiah ARANeAE wrote: I've always seen pistols as a weapon type that rewards accuracy over spray and prey. Which is why the scrambler pistol getting a 375% headshot bonus (shield/armour efficiency not included) is perfect...
- by Melchiah ARANeAE - at 2014.04.03 00:28:00
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144. Scrap UE3 and the PS3 and release with Carbon - in Feedback/Requests [original thread]
Actually, they've embedded the Unreal engine into the carbon engine. So it's technically running on the carbon engine already.
- by Melchiah ARANeAE - at 2014.04.02 20:41:00
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145. [Idea] - Racial Knives - CCP Please read - in Feedback/Requests [original thread]
Nice ideas. Very much like what I'd expect of the four races. And how about 'Throwing Daggers' for the Minmatar knife name?
- by Melchiah ARANeAE - at 2014.04.02 20:06:00
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146. [Request] Increase Bolt and Ion Pistol Headshot Bonus. - in Feedback/Requests [original thread]
I've always seen pistols as a weapon type that rewards accuracy over spray and prey. Which is why the scrambler pistol getting a 375% headshot bonus (shield/armour efficiency not included) is perfectly acceptable. However, the bolt and ion pisto...
- by Melchiah ARANeAE - at 2014.04.02 16:28:00
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147. Why isn't there a New Eden Social Game? - in General Discussions [original thread]
This would really put the MMO into dust. Being able to actually walk around and do social things. Though, unfortunately, there are other far more pressing matters for dust. Such as the balance issues; EVE connection; the various other missing weap...
- by Melchiah ARANeAE - at 2014.04.02 15:26:00
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148. How does the Dust community feel about Mission Running? - in General Discussions [original thread]
COVERT SUBTERFUGE wrote: I will take anything and everything that gives me a way to spend time in New Eden as a merc that isn't pub matches or FW. PvE, mission running, industry. Gimme gimme gimme. So much this. I'm fed up fighting either ...
- by Melchiah ARANeAE - at 2014.04.02 14:44:00
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149. The Plasma Cannon - CCP's forgotten bastard stepchild - in General Discussions [original thread]
It does need a quite a bit of love. But I am quite enjoying it on my Gal commando. Sgt Kirk wrote: Its a Gallente weapon and its utter ****. I believe CCP considers this to be working as intended. If only the plasma cannon was Caldari....t...
- by Melchiah ARANeAE - at 2014.04.02 14:27:00
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150. A Caldari will be fighting against Batman? O_O - in General Discussions [original thread]
Ripley Riley wrote: That's not the villain... that's the goddamned Batman. It most certainly isn't.
- by Melchiah ARANeAE - at 2014.04.02 12:49:00
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151. LR vs RR - in General Discussions [original thread]
Laser rifle because freaking laser beams.
- by Melchiah ARANeAE - at 2014.04.01 22:19:00
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152. Armor tanking discussion - repper, plates, reactive? - in General Discussions [original thread]
Reppers could probably use a buff or give the Gallente a bonus to reppers as they're supposed to rely more on armour reps than buffer. Normal plates need to have the standard and advanced HP nerfed a tad to make the complex plate and other utilit...
- by Melchiah ARANeAE - at 2014.04.01 22:13:00
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153. Plasma Cannon STILL does not work properly. In fact, it may be wors... - in Technical Support/Bugs [original thread]
Kilo Shells wrote: I'm assuming this is the same as the forge problem. Skills aren't applying properly and it's "shooting before it can shoot" Example: Charge time 0.6 seconds Charge time after skill reduction 0.45 seconds The skill seems t...
- by Melchiah ARANeAE - at 2014.04.01 21:13:00
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154. Finally got hate mail!... - in General Discussions [original thread]
The only hate mail I've ever received was because I was screwing with a squad of proto redline snipers. Watching a proto gal logi sniper get crushed under an LAV is always priceless.
- by Melchiah ARANeAE - at 2014.04.01 17:53:00
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155. [Suggestion] Change your poster boy. - in Feedback/Requests [original thread]
Maken Tosch wrote: Hell, the starter fits need updating. Everything needs updating...
- by Melchiah ARANeAE - at 2014.04.01 16:41:00
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156. Displaying weapon ranges - in Feedback/Requests [original thread]
I don't know why they didn't put these values in from the start. It just seems like a standard stat that anyone using the weapon should know.
- by Melchiah ARANeAE - at 2014.04.01 01:46:00
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157. Equipment Spam Solution - in Feedback/Requests [original thread]
I'd actually change the Nanohive and Uplink skills to allow 1 of their respective items to be deployed per level. So at most you could have 5 of each out. Though, militia and standard Aur ones should still be placeable with no levels in the skill,...
- by Melchiah ARANeAE - at 2014.04.01 01:44:00
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158. SHHHH Don't tell CCP but PS2 is a much better game - in General Discussions [original thread]
Planetside 2? Good? PAHAHAHA!
- by Melchiah ARANeAE - at 2014.03.31 23:16:00
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159. Dropship mCRUs are now the safest places to spawn - in General Discussions [original thread]
Dauth Jenkins wrote: Why don't pilots get spawn WPs for mCRUs? I believe it's because it would be really easy to farm it. Just get a squad to jump to their death from your DS, spawn back in DS, jump out, rinse and repeat.
- by Melchiah ARANeAE - at 2014.03.31 18:35:00
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160. request: full and detailed patch notes - in Feedback/Requests [original thread]
The patch notes should be the place where every detail about any and all changes should be written. But there were many changes in 1.8 that weren't in the patch note or weren't fully described.
- by Melchiah ARANeAE - at 2014.03.31 17:54:00
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