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221. Heavy is OP - in General Discussions [original thread]
They dominate at 10m to 20m, but isn't accurate enough past that range to make it OP. It's a niche weapon.
- by Melchiah ARANeAE - at 2013.12.22 01:55:00
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222. The reason tanks are viewed as "OP" - in General Discussions [original thread]
How I would get around this is by adding Capacitors to vehicle. That way no module, no matter how good it is, can be spammed to make a vehicle OP. I'm not sure why they didn't add it in with the 1.7 overhaul.
- by Melchiah ARANeAE - at 2013.12.22 01:30:00
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223. CEOPYREX - in General Discussions [original thread]
Dude, Pyrex isn't a great Dust player and he'll admit it. In his newest video he admits he's a terrible tanker. The Unholy Legion of Darkstar is full of noobs and people who don't care for the tryhard asshattery that goes on in PC. It's a casual...
- by Melchiah ARANeAE - at 2013.12.18 21:54:00
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224. Message from Godin: - in General Discussions [original thread]
Message from The Queen: Quiet peasants.
- by Melchiah ARANeAE - at 2013.12.18 01:05:00
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225. Calling in LAV's, HAV's and dropships should cost you your personal war ... - in General Discussions [original thread]
TheD1CK wrote: This is actually a really good system ... Players would have to earn the ability to call in better vehicles or use better gear similar to Drebin Points in MGO +1 They already do. IT's called ISK and (for a tank that won't g...
- by Melchiah ARANeAE - at 2013.12.18 00:41:00
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226. So now that the tables have turned... - in General Discussions [original thread]
Just give tank damage WP so suppressing a tank doesn't feel like a waste of time. Say 15WP for every 1000 damage inflicted on a tank?
- by Melchiah ARANeAE - at 2013.12.16 22:17:00
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227. shield weapons vs armor wepons - in General Discussions [original thread]
Well, the damage bonuses aren't that big. Laser: +20% vs. Shield, -20% vs. Armour. Hybrid - Plasma: +10% vs. Shield, -10% vs. Armour Projectile: -5% vs. Shield, +10% vs. Armour Hybrid - Rail: -10% vs. Shield, +10% Vs. Armour Explosive: -20% vs. S...
- by Melchiah ARANeAE - at 2013.12.15 17:33:00
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228. New scout an heavies in 1.7? - in General Discussions [original thread]
They'll get added in 1.7 alongside flying pigs.
- by Melchiah ARANeAE - at 2013.12.03 15:38:00
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229. Help? - in General Discussions [original thread]
I just leave it and only log in for the daily login bonus when I start getting frustrated with Dust. Go explore other games for a bit.
- by Melchiah ARANeAE - at 2013.12.02 11:49:00
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230. CCP, Once Dec 3rd Arrives... - in General Discussions [original thread]
I agree. They've been handing out way too many black eagle and Quafe suits recently. The suits will lose any market value from being rare and collectible if everyone has 50 to 100 copies of each. They're not even that useful for me as a gal scout....
- by Melchiah ARANeAE - at 2013.11.29 19:43:00
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231. For all you other remote explosive users out there - in General Discussions [original thread]
I love goading helpless victims into my traps. Dance for me, Puppets. Dance.
- by Melchiah ARANeAE - at 2013.11.28 19:14:00
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232. let's talk dust: Sinboto and midframe guy talk assault vs minmatar scout - in General Discussions [original thread]
I say scouts should share their passive scan results with their squad and anyone they aim at whose scan profile is lower than the scouts scan precision will also be shared with the squad. That would set us aside enough, wouldn't it?
- by Melchiah ARANeAE - at 2013.11.28 11:48:00
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233. Official names for play-styles - in General Discussions [original thread]
Mobius Kaethis wrote: The commando should be "Fresh Meat" and the shotgun scout should be called a "Red Neck." A shotgun heavy would be a red neck.
- by Melchiah ARANeAE - at 2013.11.28 11:30:00
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234. On the AR - in General Discussions [original thread]
Pvt Numnutz wrote: Which ar? The gallente one? Be specific man! Your name is very well chosen...
- by Melchiah ARANeAE - at 2013.11.27 22:34:00
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235. On the AR - in General Discussions [original thread]
It needs some dispersion/kick when ADS imo. The barrel doesn't start to climb until the 20th round and all the rounds that come out of it are pinpoint accurate. Forum post / video that helps show it.
- by Melchiah ARANeAE - at 2013.11.27 22:30:00
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236. low slot - in General Discussions [original thread]
Arkena Wyrnspire wrote: Kincats. Dampeners. Cardiac regulators. Shield regulators. and CPU and PG upgrades. Codebreakers are half decent as well.
- by Melchiah ARANeAE - at 2013.11.27 18:26:00
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237. If you were not a merc... - in General Discussions [original thread]
I'd be a Pilot, an explorer, a scientist and a gentleman. Also, what's stopping a merc from having a family? It's not like they have to worry about dying.
- by Melchiah ARANeAE - at 2013.11.27 16:25:00
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238. How common are Proto Scanners? - in General Discussions [original thread]
The only people that use proto scanners in pubs are the organised proto stompers like Nyain San squads. Anyone else would use the A-45 scanner.
- by Melchiah ARANeAE - at 2013.11.27 15:10:00
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239. Do Active Scanners really need a nerf? - in General Discussions [original thread]
I would make it so if the scan profile of the person being scanned is 15% lower than the scanner, there is no error detected. That would also incentivise scouts to actually invest in the profile dampening skill. As of now we can hide from proto ...
- by Melchiah ARANeAE - at 2013.11.27 14:12:00
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240. What's your scout fitting? - in General Discussions [original thread]
Mine is: Scout G/1-series CRG shotugun SMG Flux Nades Basic Precision Enhancer (soon to be advanced) Militia Shield extender Enhanced Reactive plate Enhanced range amp R-9 drop uplink or K-2 nanohive depending on the situation. I can hide ...
- by Melchiah ARANeAE - at 2013.11.27 13:40:00
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