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241. then/than - in General Discussions [original thread]
dustwaffle wrote: I was walking around with a locust grenade out, and than I saw a guys asking for a respect, so I figured, this guy deserves some respec, even though what he was asking for was going to do more bad then good to the game, kind o...
- by Melchiah ARANeAE - at 2013.11.27 12:38:00
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242. then/than - in General Discussions [original thread]
Rei Shepard wrote: Son-Of A-Gun wrote: Then describes a reference frame of time: "then we left." Than describes a measure of degree: "I like the Gal suits more than the Cal suits." Sorry, it's just that I see this all the time, and it slig...
- by Melchiah ARANeAE - at 2013.11.27 12:33:00
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243. Is it me or are less people using the SCR? - in General Discussions [original thread]
Nocturnal Soul wrote: I'm I the only one that gets kinda pissed when you see a gallente Ascr user? I feel dirty when I use a scrambler. But, as a Gallentean, I'm used to that.
- by Melchiah ARANeAE - at 2013.11.27 12:29:00
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244. Vote your favorite and least favorite map and outpost! - in General Discussions [original thread]
Favourite map: Impact ridge Favourite outpost: Research Facility Least favourite map: Line harvest Lease favourite outpost: Biomass
- by Melchiah ARANeAE - at 2013.11.27 12:19:00
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245. A Movement to Transition away from QQ... - in General Discussions [original thread]
I think we should swap OP with Marginally Too Effective. Or MTE for short. OP is getting old.
- by Melchiah ARANeAE - at 2013.11.26 21:13:00
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246. CCP needs to just abandon the Dust 514 project and save themselves the headache . - in General Discussions [original thread]
If you knew anything, you'd know that CCP would never abandon anything like this. They're far too stubborn with their own vision. They're not like other developers that only care about profits and all they want to do is create a whole universe for...
- by Melchiah ARANeAE - at 2013.11.26 19:31:00
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247. Racial Gear pricing......... - in General Discussions [original thread]
I think it should be flat across the races, but the prices of the roles should change. Scouts should be cheaper because they die a hell of a lot more. Commandos should be cheaper as they're ridiculously expensive as they are. And Medium frames sho...
- by Melchiah ARANeAE - at 2013.11.26 14:19:00
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248. How much corp tax do you pay? - in General Discussions [original thread]
5%
- by Melchiah ARANeAE - at 2013.11.26 12:16:00
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249. "FREE" Black Eagle suits! O_0 - in General Discussions [original thread]
I don't really care about the event. It wasn't well thought out at all. We've just been given 50 for free with the opportunity to get 70 more. We should just ignore it. All I care about is the picture in the dev blog shows the Gallente Ion Pist...
- by Melchiah ARANeAE - at 2013.11.26 11:53:00
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250. Will we get respecs for YOUR mistakes CCP - in General Discussions [original thread]
INFINITE DIVERSITY IDIC wrote: Kasote Denzara wrote: Everything has changed and will be changed at one point in time. Welcome to New Eden. Idc if its changed, thats not my question to ccp. My question was fairly simple. Respec or not when...
- by Melchiah ARANeAE - at 2013.11.26 11:32:00
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251. question to fellow scouts - in General Discussions [original thread]
Stealth Tank all the way. Working towards: Scout gk.0 Complex precision enhancer Basic profile damp Complex reactive plate 2 x Complex range amps How can I say no to having a scan radius of 72m?
- by Melchiah ARANeAE - at 2013.11.26 11:15:00
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252. AR no dispersion at range makes it "OP" (video proof!) - in General Discussions [original thread]
Pvt Numnutz wrote: Melchiah ARANeAE wrote: Pvt Numnutz wrote: Which ar? Come uprising 1.7 there will be 4, currently there are 2. Watch the video and it becomes pretty obvious... Meh, not gonna waste time with another Nerf ar thread. ...
- by Melchiah ARANeAE - at 2013.11.25 19:47:00
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253. AR no dispersion at range makes it "OP" (video proof!) - in General Discussions [original thread]
lDocHollidayl wrote: I actually think your video shows the gun in a good light. ADS and you hit with recoil affecting an longer ranges. After watching this some long range deaths I have had to some ARs seems more like luck and not cheap game me...
- by Melchiah ARANeAE - at 2013.11.25 19:34:00
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254. AR no dispersion at range makes it "OP" (video proof!) - in General Discussions [original thread]
RAMB0 wrote: In the military they teach to fire in burst to reduce kick. I dont see anything wrong with the weapon. That is why the AR is the weapon of choice for all infantry in the world! Which weapon do you use? Let me guess, a mass driver a...
- by Melchiah ARANeAE - at 2013.11.25 19:15:00
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255. AR no dispersion at range makes it "OP" (video proof!) - in General Discussions [original thread]
Pvt Numnutz wrote: Which ar? Come uprising 1.7 there will be 4, currently there are 2. Watch the video and it becomes pretty obvious...
- by Melchiah ARANeAE - at 2013.11.25 18:54:00
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256. Resistance Plates for Dropsuits - in General Discussions [original thread]
I do like the idea, but I think it will make the learning curve even steeper and will push people away even more. And we can't really afford that at the mo.
- by Melchiah ARANeAE - at 2013.11.25 18:42:00
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257. AR no dispersion at range makes it "OP" (video proof!) - in General Discussions [original thread]
Zekain K wrote: Who cares, even if this was fixed aim assist would negate your gun by pulling it back to the enemies center. Actually, the aim assist isn't as bad in this game as it is in the likes of COD or BF. The AA in this game only gives...
- by Melchiah ARANeAE - at 2013.11.25 18:25:00
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258. laser rifles should get an optimal range buff per tier level. - in General Discussions [original thread]
Vell0cet wrote: Melchiah ARANeAE wrote: I say give LR an optimal range of 60m to 250m and give them a camera scope. Make them the Amarr Racial Sniper. Then add an assault variant with optimal of 30m - 120, faster heat build up and cool down ...
- by Melchiah ARANeAE - at 2013.11.25 18:01:00
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259. laser rifles should get an optimal range buff per tier level. - in General Discussions [original thread]
I say give LR an optimal range of 60m to 250m and give them a camera scope. Make them the Amarr Racial Sniper. Then add an assault variant with optimal of 30m - 120, faster heat build up and cool down and the current sight.
- by Melchiah ARANeAE - at 2013.11.25 16:23:00
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260. Let's talk dust: embarrassing ways to die. - in General Discussions [original thread]
Tony Duster wrote: Melchiah ARANeAE wrote: Jumping over a fence into an bottomless pit is the stupidest way to die IMO. Spawned on top of a tall building and jumped right into one of those pits. Activated Inertia Dampener and everything. ...
- by Melchiah ARANeAE - at 2013.11.25 16:11:00
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