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1001. Classic DUST 514 Lag - in General Discussions [original thread]
Dreis ShadowWeaver wrote: I always see threads like this, and I always ask the same question. Did you reset IMMEDIATELY before the match, and did absolutely nothing before deploying? It helps (hard reset) but it's a roulette really. Today...
- by Mejt0 - at 2015.07.14 00:47:00
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1002. Why Assault HMG? - in General Discussions [original thread]
Shadowed Cola wrote: Mejt0 wrote: Because people want to kill using (A)HMG from 50m+ You must be terrible dying from that range, even if we do get 1005 *We don't* of that damage, you have a weapon actually designed for that combat. you ...
- by Mejt0 - at 2015.07.14 00:17:00
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1003. Classic DUST 514 Lag - in General Discussions [original thread]
Few PC's ago I saw a tank, break-dancing in front of me. That tank was flipping, riding sideways.. that kind of stuff. How bad was he lagging if I saw it? Horrible stuff.
- by Mejt0 - at 2015.07.14 00:05:00
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1004. When Are We - in General Discussions [original thread]
After balancing light rifles?
- by Mejt0 - at 2015.07.13 23:59:00
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1005. Open a box - in General Discussions [original thread]
For me it's just more serpentis light skins.. I'm sure I'll get the third one on next opening.
- by Mejt0 - at 2015.07.13 23:58:00
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1006. When we talk about turbo - in General Discussions [original thread]
Poeple forget that you can use macros using a mouse.
- by Mejt0 - at 2015.07.13 21:04:00
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1007. Why Assault HMG? - in General Discussions [original thread]
Because people want to kill using (A)HMG from 50m+
- by Mejt0 - at 2015.07.13 21:02:00
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1008. Turbo Controllers - in General Discussions [original thread]
You can write a macro to glitch SG (faster shot). Prolly fixed by now, but I don't know.
- by Mejt0 - at 2015.07.13 21:00:00
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1009. If I sacrifice my firstborn - in General Discussions [original thread]
You may try it while simultaneously buying Aurum. You would please CCP and Aurum Gods. That combo triples your chances. Ps. One time use only.
- by Mejt0 - at 2015.07.13 20:57:00
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1010. Lock vehicles - in General Discussions [original thread]
Darken-Sol wrote: Glitch116 wrote: CCP believe that as a vehicle pilot you MUST share your ride random blueberries because it is not fair to newberries who want to try out vehicles Why wouldnt you transport allies while in battle. Ever ...
- by Mejt0 - at 2015.07.13 20:53:00
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1011. why were team scans necessary? - in General Discussions [original thread]
They could partialy solve perma scanning. E.g. you can only eqiup 2 scanners at a time.
- by Mejt0 - at 2015.07.13 20:48:00
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1012. The Speed Tanked Minmatar Sentinel { Small Vid } - in General Discussions [original thread]
DAAAA BEAST wrote: Mejt0 wrote: Until you run on a 2 000 eHP Amarr Sentinel, with 1 000 dps HMG. I can almost always chose when to engage a heavy ... pretty much all times ! My overconfidence is equal to none ! He does it too. He ca...
- by Mejt0 - at 2015.07.13 20:41:00
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1013. Kicked from faction - in General Discussions [original thread]
However it takes 99..9999 punishments to kick that one *******, teamkilling everyone.
- by Mejt0 - at 2015.07.13 13:09:00
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1014. The Speed Tanked Minmatar Sentinel { Small Vid } - in General Discussions [original thread]
Until you run on a 2 000 eHP Amarr Sentinel, with 1 000 dps HMG.
- by Mejt0 - at 2015.07.13 13:05:00
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1015. Dropsuit Efficiency - in General Discussions [original thread]
OP is dumb. Leave him be.
- by Mejt0 - at 2015.07.13 13:03:00
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1016. watch the kill feed! scrambler op? - in General Discussions [original thread]
CCP haven't fixed ScR over a past years. I really don't think that Rats will ever grab his nuts and fix the damn thing.
- by Mejt0 - at 2015.07.13 12:59:00
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1017. why were team scans necessary? - in General Discussions [original thread]
Don't play domination. It's the worst gamemode you could play.
- by Mejt0 - at 2015.07.13 12:54:00
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1018. Change sentinel resistances - in General Discussions [original thread]
Sentinels explosive res. bonus should be changed. They were supposed to counter them, not just tickle. From -5% damage to -5% (or more) reduced range at which explosives hit you.
- by Mejt0 - at 2015.07.13 12:50:00
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1019. Melee spawn protection. - in General Discussions [original thread]
People who spawn in front of my face when I want to destroy an uplink are immune to all damage and can still shot at me.
- by Mejt0 - at 2015.07.13 01:09:00
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1020. Seems like the Gallente commando got shafted.... - in General Discussions [original thread]
Buy Aurum . . (shout) Today! -CCP
- by Mejt0 - at 2015.07.13 00:36:00
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