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101. Where is the militia HMG? - in Feedback/Requests [original thread]
Serious consideration needs to be given to how a militia hmg will change the dynamics of the game. There is the risk with a militia hmg that a great many new players will turn to a militia hmg as a crutch weapon and never deviate from it. Once the...
- by Meisterjager Jagermeister - at 2014.06.18 06:26:00
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102. Grenades - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: ....flash bangs! As in causes temporary blindness? Imagine the tears! Amar grenades are op!"
- by Meisterjager Jagermeister - at 2014.06.07 17:09:00
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103. [Feedback].....Why ANOTHER Nerf To Grenades? REs untouched? - in Feedback/Requests [original thread]
Looks like what I missed was a thread in the GD forum.
- by Meisterjager Jagermeister - at 2014.05.27 17:33:00
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104. [Feedback].....Why ANOTHER Nerf To Grenades? REs untouched? - in Feedback/Requests [original thread]
Why the damage reduction? Where did we ever see anybody complain that a grenade did too much damage? Or is that the problem; they do just enough damage? No one bothers to skill into them because militia locus is effective and efficient. That's t...
- by Meisterjager Jagermeister - at 2014.05.27 16:45:00
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105. So.. Why you just bring back again Enforcer Tanks and Logistics LAV&... - in Feedback/Requests [original thread]
So.. Y u no put " don't " in tytel?
- by Meisterjager Jagermeister - at 2014.05.25 14:51:00
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106. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
What is the ETA for HA?
- by Meisterjager Jagermeister - at 2014.05.22 13:38:00
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107. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
I'm looking forward to the assault plasma rifle fix, hoping that an increase to optimal range made it in. The boost to reactive plates is a pleasant surprise. I've been considering them for my planned gal assault setup but haven't heard of anybody...
- by Meisterjager Jagermeister - at 2014.05.22 06:06:00
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108. Smart restock option - in Feedback/Requests [original thread]
I like the idea but prefer a simpler method. The first option, "Restock Fitting", should only restock items you have zero of.
- by Meisterjager Jagermeister - at 2014.05.18 16:23:00
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109. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
Assault rifle ideas: 1- Increase damage and/or rof. But AR needs an increase in damage before RoF. With an AR you can almost get a kill with one clip. Increase the RoF and you will almost get a kill just a bit faster and now be in mid reload when ...
- by Meisterjager Jagermeister - at 2014.05.18 03:21:00
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110. CCP Rouge - in Feedback/Requests [original thread]
Astr0 Knot wrote: "If you like your SP, you can keep your SP" -CCP Obama EPIC!!!!
- by Meisterjager Jagermeister - at 2014.05.04 16:00:00
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111. Fix For Dropsuit Role Overlap - in Feedback/Requests [original thread]
Edited op to add the following: Just as weapon slots have a letter H, L or S in the square, each slot with a designation would have a either a T or C in it. Unrestricted squares would remain blank.
- by Meisterjager Jagermeister - at 2014.04.25 14:56:00
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112. Fix For Dropsuit Role Overlap - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: ....The "overlap" of "roles" is what Dust is INTENDED to have and is even marketed by CCP as their main selling feature--- Wow indeed CELESTA AUNGM. I agree with you to a point. In beginning my reply to you in defense t...
- by Meisterjager Jagermeister - at 2014.04.25 04:32:00
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113. Fix For Dropsuit Role Overlap - in Feedback/Requests [original thread]
Goric Rumis wrote: Too complex to code, to interface, and to work with as a player. I don't agree with any of that. To code and interface might take some time, but it is not too complex. Otherwise we there wouldn't be Weapon Slot types. And ...
- by Meisterjager Jagermeister - at 2014.04.24 17:11:00
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114. Fix For Dropsuit Role Overlap - in Feedback/Requests [original thread]
bump
- by Meisterjager Jagermeister - at 2014.04.24 15:05:00
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115. Fix For Dropsuit Role Overlap - in Feedback/Requests [original thread]
The ability for a dropsuit to overlap roles has been a cause of some concern for many players, the latest example being "tanked scouts" and earlier "slayer logis" which are both able to outperform assault suits at assaulting. I propose a new cate...
- by Meisterjager Jagermeister - at 2014.04.24 03:25:00
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116. change keyboard behaviour - in Feedback/Requests [original thread]
Or make the ds3 full impulse
- by Meisterjager Jagermeister - at 2014.04.12 16:59:00
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117. Assaults Should Get TWO Grenade Slots - in Feedback/Requests [original thread]
bump
- by Meisterjager Jagermeister - at 2014.04.12 16:51:00
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118. Request: New starter fits for NPE - in Feedback/Requests [original thread]
I would have to say no to the assault scr and cr as starter fit items. Those are advanced weapons that should take some sp to get into. If new players got to use full auto before the standard scr and cr, even a weaker version, they would never pla...
- by Meisterjager Jagermeister - at 2014.04.03 13:51:00
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119. Assaults Should Get TWO Grenade Slots - in Feedback/Requests [original thread]
EDIT= Added more info to the op.
- by Meisterjager Jagermeister - at 2014.04.03 13:30:00
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120. Assaults Should Get TWO Grenade Slots - in Feedback/Requests [original thread]
^ that is a good one too
- by Meisterjager Jagermeister - at 2014.04.03 13:15:00
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