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601. Minimap chevron/dot consistancy - in Feedback/Requests [original thread]
Agreed, all suits should be dots, so that it's not possible to work out which way they're facing from just the mini map.
- by Megaman Trigger - at 2015.08.30 11:40:00
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602. grende bandwidth - in Feedback/Requests [original thread]
Sicerly Yaw wrote: Megaman Trigger wrote: Rather than make Logis the go-to suit for grenade spamming, why not just buff the sleek and packed grenades in addition to rebalancing the main Locus grenades? because the nades themselves aren't...
- by Megaman Trigger - at 2015.08.30 11:29:00
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603. The new overheating weapon balance: - in Feedback/Requests [original thread]
Anyone interested in Laser Rifle discussion should take a look at this CPM thread on the subject.
- by Megaman Trigger - at 2015.08.30 11:23:00
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604. Saving RAM - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: The nodes supposedly take up more resources than expected, or something of that nature. Because the game loads the entire map, possibly including other sockets, sections off a small part using redlines and le...
- by Megaman Trigger - at 2015.08.30 11:10:00
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605. The new overheating weapon balance: - in Feedback/Requests [original thread]
tander09 wrote: Megaman Trigger wrote: GENERAL FCF wrote: tander09 wrote: I support this idea, IF you give the LR and scrambler unlimited ammo first. I don't see why not! Given the description of those weapons is garbage (brief and ...
- by Megaman Trigger - at 2015.08.30 11:07:00
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606. grende bandwidth - in Feedback/Requests [original thread]
Rather than make Logis the go-to suit for grenade spamming, why not just buff the sleek and packed grenades in addition to rebalancing the main Locus grenades?
- by Megaman Trigger - at 2015.08.30 10:29:00
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607. Minimap chevron/dot consistancy - in Feedback/Requests [original thread]
The chevrons are the racial suits that were added in Uprising 1.8, such as Gallente Sentinels.
- by Megaman Trigger - at 2015.08.30 00:53:00
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608. grende bandwidth - in Feedback/Requests [original thread]
Sicerly Yaw wrote: Megaman Trigger wrote: Why not drop Core damage to 500 (Locus Genades would do 300/400/500) and increase nanite cost? because that doesnt do anything to help every single other variant as the sleek only does 150 damge...
- by Megaman Trigger - at 2015.08.30 00:05:00
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609. What is your sensitivity set at? - in General Discussions [original thread]
100 across the board.
- by Megaman Trigger - at 2015.08.30 00:01:00
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610. Everyone chill out. - in General Discussions [original thread]
Cquj The Merc wrote: CCP just mentioned a Dust 514 tournament Does this mean they care about you Dust Bunnies after all? Has anyone got confirmation of this?
- by Megaman Trigger - at 2015.08.29 23:44:00
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611. Another shot at changing turrets - in Feedback/Requests [original thread]
There's no reason we couldn't have two variants of Missiles; direct damage focused with small radius and low splash for AV and lower direct, bigger radius and higher splash for AI work. Fitting the AI Missiles should mean that you can't be as ef...
- by Megaman Trigger - at 2015.08.29 21:27:00
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612. New grenade and OB type - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Megaman Trigger wrote: haerr wrote: Which shorts out the enemies HUD and minimap for a few seconds and makes them flicker for a few more. Why not add that effect to Flux as it's EM based? Because Fluxes have en...
- by Megaman Trigger - at 2015.08.29 21:08:00
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613. Another shot at changing turrets - in Feedback/Requests [original thread]
Toobar Zoobar wrote: Did you play this game in the early days? Since open beta.
- by Megaman Trigger - at 2015.08.29 20:57:00
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614. Another shot at changing turrets - in Feedback/Requests [original thread]
Toobar Zoobar wrote: Megaman Trigger wrote: Toobar Zoobar wrote: Vell0cet wrote: What do you guys think about giving the large missile turret the blast radius of a mass driver, but reduce it's splash damage to something small like 60-7...
- by Megaman Trigger - at 2015.08.29 20:49:00
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615. Another shot at changing turrets - in Feedback/Requests [original thread]
Toobar Zoobar wrote: Vell0cet wrote: What do you guys think about giving the large missile turret the blast radius of a mass driver, but reduce it's splash damage to something small like 60-70ish damage? This would allow it to clear equipmen...
- by Megaman Trigger - at 2015.08.29 20:42:00
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616. No Battles Available Like Thread - in General Discussions [original thread]
Silver trophy unlocked: 3000 likes.
- by Megaman Trigger - at 2015.08.29 19:10:00
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617. Everyone chill out. - in General Discussions [original thread]
Cquj The Merc wrote: CCP just mentioned a Dust 514 tournament Does this mean they care about you Dust Bunnies after all? Ratatti. He does care.
- by Megaman Trigger - at 2015.08.29 18:55:00
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618. Cal Assault. - in General Discussions [original thread]
Nicely done, have a like. I think my best was 37/4 as a CalSent in Dom.
- by Megaman Trigger - at 2015.08.29 18:52:00
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619. Everyone chill out. - in General Discussions [original thread]
WyrmHero1945 wrote: Ahhhh it all makes sense now! They wants us to see the event! No Dust for this weekend! They should stream it THROUGH Dust if they want us to watch.
- by Megaman Trigger - at 2015.08.29 18:48:00
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620. Everyone chill out. - in General Discussions [original thread]
VAHZZ wrote: Megaman Trigger wrote: They should hold a Dust event that crashes EVE for the day. That'd be fair. I agree, we need another Caldari Prime type event. Hell yeah. Maybe Amarr vs Min this time.
- by Megaman Trigger - at 2015.08.29 18:47:00
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