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841. CCP can you tell us when you'll bring back E3 version of restocking? - in Feedback/Requests [original thread]
It was better back then.
- by Meeko Fent - at 2013.08.15 05:37:00
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842. As a massdriver useer - in Feedback/Requests [original thread]
N1ck Comeau wrote: You people seem to forget that if you miss with an AR, no damage is taken to the enemy. You don't get a direct hit with the mass driver? No problem just hit them feet. Yes, but the MD doesn't have a massive DPS. The MD had...
- by Meeko Fent - at 2013.08.15 04:56:00
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843. As a massdriver useer - in Feedback/Requests [original thread]
bacon blaster wrote: DeadlyAztec11 wrote: Flux grenade anyone? It's OP just because a lot of weapons are UP; Laser Rifle(too much SP needs to be used to make it competitive and really limited useable range), HMG (too CQC for these large ope...
- by Meeko Fent - at 2013.08.15 04:17:00
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844. Assault logistics - in Feedback/Requests [original thread]
No. Give the logis the Hi/Lo slot layout of their assault counter parts, and give them a blanket bonus to equipment i.e. 3 percent to CPU reduction of equipment.
- by Meeko Fent - at 2013.08.15 04:02:00
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845. [Request] AFKers - in Feedback/Requests [original thread]
Hmm I agree with Alpha. Just realized this. I'm post on the forums, while on my mobile, while playing MGS1, bossing at whooping REX's ass. Ima multi-tasker!
- by Meeko Fent - at 2013.08.15 03:37:00
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846. dropship firepower - in Feedback/Requests [original thread]
I agree with Post #2 only. The others seem...iffy.
- by Meeko Fent - at 2013.08.15 03:32:00
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847. Equiptment: Poison Dart - in Feedback/Requests [original thread]
How does poison damage my field of energy designed to protect me from plasma rifles? And, on the same premise, who does poison hurt my Armor? Acid? Sure. But it should bypass shields, and deal damage over a set amount of time. After the time run...
- by Meeko Fent - at 2013.08.15 03:26:00
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848. [Request] AFKers - in Feedback/Requests [original thread]
I think you may have overreacted. But... This is the accurate representation of how the community reacts to one or two people sitting out in the MCCper match. I never see matches of half the team hiding in the MCC.
- by Meeko Fent - at 2013.08.15 03:21:00
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849. acadamy battle gradation wp - in Feedback/Requests [original thread]
^^^
- by Meeko Fent - at 2013.08.14 21:08:00
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850. "Fixing" Logistics Suits - in Feedback/Requests [original thread]
I don't play logi, but I can't see how detrimental these changes are. If you guys have a tight fitting, drop some higher tiered mods for lowers. For the most part, at least in pubs, nobody really cares how fast you rep them.
- by Meeko Fent - at 2013.08.14 20:01:00
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851. More Merc Battles - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Here's an idea. What if there was a laser cannon that could hit ships in EVE. We fight over the control point (Domination, basically) Whatever team is in control can get targeting data from ships EVE side (For instance, ...
- by Meeko Fent - at 2013.08.14 18:08:00
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852. Why are standard lavs stronger than dropship and assault dropship - in Feedback/Requests [original thread]
Because CCP hates everything but Assault Suits and LAVs. That's why LAVs are better then DS's. You never figured this out?
- by Meeko Fent - at 2013.08.14 17:01:00
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853. Military ranking in game - Part 1 - in Feedback/Requests [original thread]
Derp. Allow us to give corp mates special title that mean nothing. An Amarr Corp may want to give the Corp members titles like "Knight" and "Paladin or some other stuff. A Cal Corp may want to give people titles like "Manager" or "Sercurity ...
- by Meeko Fent - at 2013.08.14 16:43:00
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854. Changes the AR could accomodate - in Feedback/Requests [original thread]
Bump for brainz. I wanz your brainz!!!1!111!!1
- by Meeko Fent - at 2013.08.14 15:45:00
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855. Building A Better Battle: Installations - in Feedback/Requests [original thread]
Plas One to you. Cool Stuff.
- by Meeko Fent - at 2013.08.14 15:27:00
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856. More Merc Battles - in Feedback/Requests [original thread]
Bump for my own intrigue.
- by Meeko Fent - at 2013.08.14 04:51:00
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857. Please and TANK you - in Feedback/Requests [original thread]
Komodo Jones wrote: And a repper that actually works, lol my sica has a light shield recharger because I don't have space for anything else, I have access to the basic weapons but is it possible to switch out the blaster for a militia railgun? ...
- by Meeko Fent - at 2013.08.14 04:49:00
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858. Please and TANK you - in Feedback/Requests [original thread]
Komodo Jones wrote: true! I forgot that I wasn't making a request of CCP lol alright thats an interesting fit, ill try it out, I already have a good sica militia fit, how is this on HP? 3800ish armor, 800 shield. If you want, swap one 60mm ...
- by Meeko Fent - at 2013.08.14 04:39:00
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859. Please and TANK you - in Feedback/Requests [original thread]
Soma with 2 60mm plates, the Large armor rep that comes with it, and one PG enhancer. One Active scanner in high slots, fill the rest with odds and ends in the highs. No skills needed. All militia gear. This should be in the training grounds t...
- by Meeko Fent - at 2013.08.14 04:25:00
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860. acadamy battle gradation wp - in Feedback/Requests [original thread]
Yeah we realized this almost immediately following 1.3. It needs to be changed back, or, even better, a higher WP count to exit. Y'all need more SP before leaving there, and you also need to be able to play skirmish again.
- by Meeko Fent - at 2013.08.14 04:19:00
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