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301. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Rollback 10% DMG buff that was applied, and issue resolved. TTK issue, resolved.
- by Meeko Fent - at 2013.11.05 21:06:00
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302. WTF AR takes out 830 hp in 1.15 seconds (video included) - in Feedback/Requests [original thread]
Headshot+Lvl5 Prof+one Cx DMG mod. Did ya try that one out? Wait, I just did that. Assuming a headshot is a x2 bonus, that is over 900 DPS. And, the new HD helps you apply that DPS better. Edit- Didn't watch vid, just throwing ideas out.
- by Meeko Fent - at 2013.11.05 21:01:00
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303. May a dev give some insight about these issues - in Feedback/Requests [original thread]
Supposedly fixed. Look at 1.6 patch notes.
- by Meeko Fent - at 2013.11.05 04:35:00
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304. Shield and armor - in Feedback/Requests [original thread]
Seems sane. Oy if that recharge delay is put in though. It would give reason to use shield regulators.
- by Meeko Fent - at 2013.11.04 16:24:00
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305. Buff Armor Reppers - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: I'm really not sure buffing armor reps is the solution here. The main issue with armor is that the downside (low armor rep rate) is way bigger than it s inherent advantage (constant repping even when taking damage) I...
- by Meeko Fent - at 2013.11.04 15:09:00
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306. New Suit Ideas Thread - in Feedback/Requests [original thread]
Godin Thekiller wrote: Meeko Fent wrote: "Armadillo" After a through reworking at the hands of the minds who Designed Marauders, This class of HAV still has a Preference to Attack, as the Base Class did, But is now More Survivable then t...
- by Meeko Fent - at 2013.11.04 05:49:00
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307. New Suit Ideas Thread - in Feedback/Requests [original thread]
Be-Bi-Bo-Bump, I smell the blood of a good thread.
- by Meeko Fent - at 2013.11.03 22:15:00
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308. We want PVE, DUST need PVE. - in Feedback/Requests [original thread]
My dream for PVE? 1. Drone swarm mode with a Squad of buddies. Different Difficulty (Sec Status) settings determine the number of each drone spammed at you 2. Full Team Drone Mode. Same as 1st, only many more drones 3. Squad Based Objective Dro...
- by Meeko Fent - at 2013.11.03 21:36:00
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309. [Feedback] Swarm Launcher Nerf in 1.6 - in Feedback/Requests [original thread]
*Looks at swarm launcher losing a third of its damage per volley* *Looks at Vehicles Losing Slots, Having limited ammo, Passive Armor rep instead of strong active ones* So... You do realize that the days of "OMG HE JUST REPPED BACK TO FULL HEALT...
- by Meeko Fent - at 2013.10.30 20:14:00
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310. what reason is there really to run anything but a logi suit? - in Feedback/Requests [original thread]
Cosgar wrote: Meeko Fent wrote: Cosgar wrote: Seymor Krelborn wrote: Cosgar wrote: If you're asking this question, you have no attention for detail. see this is one of those "profound" internet comments that suggests the author...
- by Meeko Fent - at 2013.10.29 19:43:00
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311. what reason is there really to run anything but a logi suit? - in Feedback/Requests [original thread]
Cosgar wrote: Seymor Krelborn wrote: Cosgar wrote: If you're asking this question, you have no attention for detail. see this is one of those "profound" internet comments that suggests the author has some deep understanding of the ga...
- by Meeko Fent - at 2013.10.29 19:10:00
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312. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: 10% damage buff should be removed, +1 Zee king hash spoken!
- by Meeko Fent - at 2013.10.29 04:59:00
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313. Freedom Assault Submachine Gun - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Meeko Fent wrote: Ulysses Knapse wrote: Meeko Fent wrote: At least when we mass produce something, we don't send it out pre-duct taped. Just pre-loaded. Minmatar technology might appear rusty and flimsy, bu...
- by Meeko Fent - at 2013.10.29 04:52:00
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314. Freedom Assault Submachine Gun - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Meeko Fent wrote: At least when we mass produce something, we don't send it out pre-duct taped. Just pre-loaded. Minmatar technology might appear rusty and flimsy, but it's actually pretty high-tech stuff. Abou...
- by Meeko Fent - at 2013.10.29 04:38:00
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315. Low effects option for equipment - in Feedback/Requests [original thread]
I think that you can already do that. Go to the options menu and set effect detail to low. Maybe that might help. I don't really know though.
- by Meeko Fent - at 2013.10.29 04:21:00
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316. Freedom Assault Submachine Gun - in Feedback/Requests [original thread]
At least when we mass produce something, we don't send it out pre-duct taped. Just pre-loaded.
- by Meeko Fent - at 2013.10.29 04:17:00
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317. New Suit Ideas Thread - in Feedback/Requests [original thread]
Bump for intrigue.
- by Meeko Fent - at 2013.10.27 14:36:00
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318. New Suit Ideas Thread - in Feedback/Requests [original thread]
"Armadillo" After a through reworking at the hands of the minds who Designed Marauders, This class of HAV still has a Preference to Attack, as the Base Class did, But is now More Survivable then the Basic model Ex. GAE-1 (Gallente Armadillo E...
- by Meeko Fent - at 2013.10.25 19:23:00
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319. New Suit Ideas Thread - in Feedback/Requests [original thread]
"Skirmisher" Another Variant of the Versatile Assault Dropsuits, A Model Designed for Long Term Stationing Behind Enemy Lines, this Model Comes Standard with a Armor Repairer to Heal Up After A Firefight. The Drawbacks of this Means CPU and Po...
- by Meeko Fent - at 2013.10.25 19:18:00
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320. I will spec in both the new weapons (like always) - in Feedback/Requests [original thread]
I enjoy Trolling Gallente FW players with my Standard Shotgun. I will enjoy myself Shooting them in the face with high quality Caldari equipment. While the Spool-up time sucks, .2 seconds isn't nearly long enough to put a damper on my day!
- by Meeko Fent - at 2013.10.25 19:03:00
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