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721. Aim Assist and TTK - in General Discussions [original thread]
Monkey MAC wrote: Ok then lets try this in Vet language CCP have looked at Aim Assist CCP have not changed Aim Assist even after looking at it. CCP a company who hires people who know how to make games are happy with it. HTFU like the rest of u...
- by Meeko Fent - at 2014.02.28 04:48:00
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722. Aim Assist and TTK - in General Discussions [original thread]
Bethhy wrote: Zahle Undt wrote: Bethhy wrote: Monkey MAC wrote: Ok then lets try this in Vet language CCP have looked at Aim Assist CCP have not changed Aim Assist even after looking at it. CCP a company who hires people who know how t...
- by Meeko Fent - at 2014.02.28 04:46:00
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723. Why people die in Dust - in General Discussions [original thread]
Or that the 2 900HP Protobears just blew you, and the rest of your squad, to little bits Seriously. Stop thinking that being able to take twice the damage the Bluedots can, with a 10-ish percent DPS boost isn't a major cause of the stomps. Beca...
- by Meeko Fent - at 2014.02.28 04:33:00
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724. Aim Assist and TTK - in General Discussions [original thread]
Bethhy wrote: Monkey MAC wrote: Bethhy wrote: Bones McGavins wrote: The truth is, the AA whining is from players who arent very good at console FPS games, who used to be able to win soley based on massive ehp and dps advantages by bett...
- by Meeko Fent - at 2014.02.28 04:21:00
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725. Hands on with DUST 514's "next major evolution" at Fan... - in General Discussions [original thread]
Keep us updated then.
- by Meeko Fent - at 2014.02.27 19:58:00
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726. so it took 3 guys to kill my 70k militia tank. - in General Discussions [original thread]
DUST Fiend wrote: Dauth Jenkins wrote: DUST Fiend wrote: MLT gear and vehicles need to go. Once we have PvE, we can have a training ground where you can use all standard gear and vehicles so you can get a feel for what you like while run...
- by Meeko Fent - at 2014.02.27 19:50:00
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727. DUST is more like RL than you think - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: D legendary hero wrote: everything is expensive, Big corporations monopolize PC and dominante small corps, the illusion of freedom of choice is presented but really there are few options, the Government (CCP and CPMs) ...
- by Meeko Fent - at 2014.02.27 05:44:00
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728. So what will your primary, go-to fit in 1.8 be? - in General Discussions [original thread]
Caldari Assault C-1 2 Comp Shield Extenders 1 Reactive Plate * 1 Plate* Standard Combat Rifle Standard Bolt Pistol Locus Nades Basic Nanohive *Tier Depends on what I can fit, as anything not in my module, suit, or weapon skills is going strai...
- by Meeko Fent - at 2014.02.27 05:21:00
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729. To Make Shield Tanking Viable.... - in General Discussions [original thread]
Texs Red wrote: The problem is that shields lacks any way team support where as armor can utilize triage hives and rep tools. Armor tankers, if they have support, can fully devote themselves to tanking and leave repairs to an ally with equipme...
- by Meeko Fent - at 2014.02.27 01:06:00
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730. To Make Shield Tanking Viable.... - in General Discussions [original thread]
Killar-12 wrote: 50/75/100 is a bit high on the Comp, maybe 50/70/90? Base shield Regen needs a huge buff on min suits though, around 25-30 HP/S This is all I would really want. Sometimes I feel my Suits are a bit too soft for frontline comb...
- by Meeko Fent - at 2014.02.27 01:00:00
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731. GatorAid is bet her - in General Discussions [original thread]
mr musturd wrote: Meeko Fent wrote: GAAAAAAAAYYYYTTTERRRAIIIIID! H20........ GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYTTTTTTTTTTTTTTTTTEEEEEEEEEEEEEEEEEEEERRRRRRRRRRAAAAAAIIIIIDDDD!
- by Meeko Fent - at 2014.02.27 00:54:00
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732. Rail Rifle DPS should be nerfed HARD - in General Discussions [original thread]
Johnny Guilt wrote: Meeko Fent wrote: Reduce its fire rate to 450. Seriously, do the math, it would fix it. i did the maths it's still close to AR but has more range,didn't do anything really You sure? Just did the math for the Stan...
- by Meeko Fent - at 2014.02.27 00:50:00
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733. GatorAid is bet her - in General Discussions [original thread]
GAAAAAAAAYYYYTTTERRRAIIIIID!
- by Meeko Fent - at 2014.02.27 00:43:00
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734. Rail Rifle DPS should be nerfed HARD - in General Discussions [original thread]
Reduce its fire rate to 450. Seriously, do the math, it would fix it.
- by Meeko Fent - at 2014.02.27 00:19:00
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735. Lotta blue tags lately - in General Discussions [original thread]
Cyzad4 wrote: Thx, it's a new skill I've acquired. Did you remember to skill it to 5?
- by Meeko Fent - at 2014.02.26 22:28:00
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736. Why do we have aim assist? - in General Discussions [original thread]
Because gamepads, that's why. It's universally recognized that gamepads are inaccurate, which is why nigh all console based game have aim assist in one form or another. DUSTs AA is on the light side of AA. Compared to most of the big budget AA...
- by Meeko Fent - at 2014.02.26 20:59:00
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737. What can be done to improve performance? - in General Discussions [original thread]
Maybe you getting lag? I've heard turning off voice chat can fix lag issues.
- by Meeko Fent - at 2014.02.26 20:10:00
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738. why are small blaster turrets so hilariously under powered - in General Discussions [original thread]
The Small Rails are Worse. Trust me.
- by Meeko Fent - at 2014.02.26 17:50:00
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739. Randomness from Sinboto: payment - in General Discussions [original thread]
Nocturnal Soul wrote: 500k hell I'd start running proto for that. Yeah, but then I suppose New guys would get flooded with even more proto then now. Maybe if there was a higher tier that paid that, and this lower tier payed the current amoun...
- by Meeko Fent - at 2014.02.26 17:42:00
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740. Dev Blog. - in General Discussions [original thread]
Ripley Riley wrote: Meeko Fent wrote: And then you guys throw a hissy-fit over the long ass time of development. I can't speak for the entire community, but development time isn't my concern. It's not being told jack **** for weeks (month...
- by Meeko Fent - at 2014.02.26 17:39:00
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