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1381. Is P2P Market Happening or Not? - in General Discussions [original thread]
Probably in the winter expansion (That's provided the schedule from EVE transfers over here) They wouldn't have screenshots of Market 2.0, and the loyalty point store available if they weren't using it to tease us about new content that's hitting...
- by Meeko Fent - at 2013.10.28 03:30:00
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1382. You know what....This game is better than you people think it is - in General Discussions [original thread]
Patrick57 wrote: Meeko Fent wrote: This game is quite badass. Exempt the ridiculous matcha I get. If I'm in a good mood, I can just laugh it up, but sometimes I rip my hair out. Other then that, and a few balance issues, I've never had...
- by Meeko Fent - at 2013.10.28 02:10:00
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1383. You know what....This game is better than you people think it is - in General Discussions [original thread]
Dachande Anasazi wrote: SoTa PoP wrote: Patrick57 wrote: No one else has faith in this game? Why do you still play it then?? It's free? Lol reason I play..plus it is mmo so I make new friends..Plus I am thinking about Eve now... I th...
- by Meeko Fent - at 2013.10.28 02:07:00
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1384. You know what....This game is better than you people think it is - in General Discussions [original thread]
This game is quite badass. Exempt the ridiculous matcha I get. If I'm in a good mood, I can just laugh it up, but sometimes I rip my hair out. Other then that, and a few balance issues, I've never had many issues with DUST. None of these "g...
- by Meeko Fent - at 2013.10.28 02:03:00
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1385. Damage mods - Origin / Effect / Solution - in General Discussions [original thread]
KING CHECKMATE wrote: Cosgar wrote: Damage mods force you to give up tank for that extra gank. Proficiency gives you extra gank without having to give anything up since it's passive. What's more OP? No they dont, not thanks to the Armor ...
- by Meeko Fent - at 2013.10.28 00:59:00
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1386. Damage mods - Origin / Effect / Solution - in General Discussions [original thread]
Arkena Wyrnspire wrote: As an armour tanker, what do I put in my midslots other than shield extenders? Your problems are much more linked to general logi dominance, especially in the Gallogi vs Galassault case, than to damage mods. Also, Ca...
- by Meeko Fent - at 2013.10.28 00:55:00
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1387. I did not know....... - in General Discussions [original thread]
Meh. My scrubness reduces my effectiveness with it.
- by Meeko Fent - at 2013.10.28 00:47:00
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1388. Comparing early EVE forums to Dust - in General Discussions [original thread]
Lance 2ballzStrong wrote: Meeko Fent wrote: Lance 2ballzStrong wrote: Comparing a PC MMO, niche game, to a console 16v16, sub par lobby shooter. Best comparison ever Famous quote for the DUST 514 Second Decade Box. i guess this...
- by Meeko Fent - at 2013.10.28 00:43:00
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1389. Comparing early EVE forums to Dust - in General Discussions [original thread]
Lance 2ballzStrong wrote: Comparing a PC MMO, niche game, to a console 16v16, sub par lobby shooter. Best comparison ever Famous quote for the DUST 514 Second Decade Box.
- by Meeko Fent - at 2013.10.27 23:20:00
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1390. New weapons' damage per second, maths - in General Discussions [original thread]
Nitrobeacon wrote: Meeko Fent wrote: There has been word of the RR having serious kick, and the CR requires user input to deal damage. CR- Actual DPS is too varying for confirmation of OP or UPness. RR- Actual DPS may construe it as OP, b...
- by Meeko Fent - at 2013.10.27 23:17:00
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1391. New weapons' damage per second, maths - in General Discussions [original thread]
Himiko Kuronaga wrote: Fizzer94 wrote: Himiko Kuronaga wrote: DPS is an irrelevant stat in a FPS. You are never working with a high enough HP base to justify greater damage spread over time. Burst is the only relevant factor. The only ex...
- by Meeko Fent - at 2013.10.27 23:12:00
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1392. Why Does This Game Run so Poorly? - in General Discussions [original thread]
Well, considering they had to modify DUST from an engine that light PS3 on fire to an engine that, well, didn't light PS3s on fire probably led to perhaps incompatibility issues, and poor optimization. At least, from my knowledge, I've heard tha...
- by Meeko Fent - at 2013.10.27 22:07:00
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1393. AR vs SR - in General Discussions [original thread]
Fizzer94 wrote: Heimdallr69 wrote: Fizzer94 wrote: Heimdallr69 wrote: Stan Dan wrote: yeah I left them out because I think they will be more of a competitor with the new rail rifle when it comes out The rail won't be that great un...
- by Meeko Fent - at 2013.10.27 21:56:00
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1394. AR vs SR - in General Discussions [original thread]
Stan Dan wrote: Nope I have played all the scrams and ars I'm just not spec into the scrams. Might do it if the AR nerf is to harsh. It usually is with ccp. Nope. Only difference between this AR and the new one is that the new AR has a fair...
- by Meeko Fent - at 2013.10.27 21:50:00
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1395. Damage mods need to go. - in General Discussions [original thread]
Cosgar wrote: Ludvig Enraga wrote: Slightly-Mental wrote: Ludvig Enraga wrote: While we are at it, how about removing all shields and armour modules? *fixed To be honest, no matter what you remove, or add, they will always be so...
- by Meeko Fent - at 2013.10.27 21:47:00
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1396. The inbalance between Heavy and Light weapons (and some weapon ideas inside) - in General Discussions [original thread]
Heavy beam laser. Buff the Laser Rifle, reskin it too. Done. Light plasma cannon. Modify Small Blaster turret model, buff AR.
- by Meeko Fent - at 2013.10.27 16:19:00
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1397. How to destroy a HAV with nerfed AV - in General Discussions [original thread]
Atiim wrote: Knight Soiaire wrote: Atiim wrote: Knight Soiaire wrote: Atiim wrote: 6 vs 16 (actually 3 vs 16) Yep your plan works out perfectly Yep, it does. Has driving tanks lowered your IQ? 2/10 Obvious troll is obvio...
- by Meeko Fent - at 2013.10.27 15:51:00
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1398. How to destroy a HAV with nerfed AV - in General Discussions [original thread]
Atiim wrote: 6 vs 16 (actually 3 vs 16) Yep your plan works out perfectly And the WHOLE team is just going to be sitting by that tank right? 3 v 3 usually. Rarely are more then two guys just staring at the tank instead of attacking the ob...
- by Meeko Fent - at 2013.10.27 15:44:00
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1399. New weapons' damage per second, maths - in General Discussions [original thread]
There has been word of the RR having serious kick, and the CR requires user input to deal damage. CR- Actual DPS is too varying for confirmation of OP or UPness. RR- Actual DPS may construe it as OP, but actual usability (Recoil, dispersion) ha...
- by Meeko Fent - at 2013.10.27 14:53:00
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1400. Announcement:Weapon stats! - in General Discussions [original thread]
Skybladev2 wrote: Takahiro Kashuken wrote: Skybladev2 wrote: But LAVs are buffed. With less slots Meaning new vehicles can not overtank old versions? Only if they sacrifice resists or reppers.
- by Meeko Fent - at 2013.10.27 14:38:00
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